It would probably be impossible to do the entire observable universe. Especially because we will likely discover more in the future. Maybe start with things near our solar system? Or make your own exotic system?
@ColumbiaHavenXAerospace, if you want them to look nicer, you have to experiment with things like textures and colors. If you want to go further, you can download other people's crafts that you consider "good looking", and take the thing apart to see how it accomplished that. I hope this helps
Can we make mods that allow us to repair parts, generate fuel, warp between multiple star systems in a galaxy (via hyperdrive), spawn parts crafts or subassemblies midflight, generate systems and or planets midflight, process fuel, or add floating islands and or caves to planets in the planet studio?
4th picture looks like Sith Lightning. My computers graphics are bad, so if the new graphics options overload my PC, would there be a way to disable them? (They could run well on my other device, but that one doesn't have as great of a CPU)
There's a mod that allows you to use websockets. If you have the technical know-how, you theoretically could play JNO multiplayer (but it would require other non-player crafts to receive instructions from the websocket, which the other player would send when controlling "their" craft; your craft would send instructions to the other player, and control their non-player craft). But it's only theoretical, so it might not work well. Here's the mod: https://www.simplerockets.com/Mods/View/298478/Sockets-service-for-Vizzy
@MatTheAerospacer, I don't think so. They said that they don't have to deal with the complexity of a spherical planet in one of their logs, so that means that the SP2 world is likely flat.
In SP2 probably, not in JNO or RL. "...but without the extra complexity of having a spherical planet with procedural terrain." That's what I used to come to this conclusion.
Some issues I'm running into are that I want people to be able to hold stuff, and not wear helmets all the time. I could use puppeteering, but then I'd have to reinvent all of their animations, so that wouldn't work. I think I might have to use a mod to get that to work.
Up close? Not likely, unless you use the Tinker panel. Juno can melt untinkered crafts in seconds. Also, I tend to inexplicably disappear from the site for a bit, so if you need more help, just know that I might not respond immediately.
Wasn't their release order: SimplePhysics [2D], SimpleRockets [2D], SimplePlanes, Simple Rockets 2 (now called Juno New Origins), and the currently in progress SimplePlanes 2?
Question: Is the SimplePlanes world round or flat? I know Earth is round, and I know that Droo and all of the other celestial bodies are round, but is the SimplePlanes world round? The reason why I'm asking is because I'm pretty sure that you aren't supposed to reach space in that game, and because they could simulate the game in a flat world if they wanted to.
If you're wondering how I came up with this idea, it's because I seem to be better at storytelling than making things look good. I might have to use teleports to get actors and/or crafts where they're supposed to.
@Tristun, DO NOT attempt to start conflicts, get people to insult each other, or use naughty words.
+3 1.4 years ago@lafario, are you trying to rickroll me?
+2 4 months agoWe need to raise awareness against racism. I stand against racism!
+2 6 months agoWell, I certainly believe in that last viewpoint.
+2 7 months agoNot yet new year for me. ~1.5 hours to go.
+2 7 months ago@Hyperant, DO NOT use any naughty words.
+2 1.4 years ago@lafario, it's probably another one of your rickrolls.
+1 29 days agoIt would probably be impossible to do the entire observable universe. Especially because we will likely discover more in the future. Maybe start with things near our solar system? Or make your own exotic system?
+1 2 months agoSo it is flat... (at least I think so (according to this devlog)). Those are some nice features coming in.
+1 2 months agoGreat ideas. For some reason I didn't get a notification when you pinged me. And I have do not disturb on while I sleep.
+1 3 months agoNo @lafario.
+1 4 months agoI would like to test this on PC with my keyboard and mouse, possibly with my Xbox controller as well.
+1 4 months agoYou should ask the devs. When Foxtrot used to play, the site was much more active, which explains how he got 50k in just two years.
+1 5 months agoI don't really know. The only things I can think of are: Turn down your physics settings, make your Vizzy program simpler, or get a better device.
+1 5 months ago@ColumbiaHavenXAerospace, if you want them to look nicer, you have to experiment with things like textures and colors. If you want to go further, you can download other people's crafts that you consider "good looking", and take the thing apart to see how it accomplished that. I hope this helps
+1 5 months ago@lafario, I thought so. Despite the fact that you have done multiple historic posts, this one seemed like it didn't really happen.
+1 6 months agoI also play Mario 64, but as part of the Nintendo Switch online expansion pass.
+1 6 months agoMerry New Year to you!
+1 7 months agoHappy late birthday!
+1 8 months agoYou might have to go there first. I'm not 100% sure about how to get missions for other planets, but I got missions for Droo's moons and Sergeaa.
+1 8 months ago@Zenithspeed, yes. Good ideas. This will be fun.
+1 8 months agoCan we make mods that allow us to repair parts, generate fuel, warp between multiple star systems in a galaxy (via hyperdrive), spawn parts crafts or subassemblies midflight, generate systems and or planets midflight, process fuel, or add floating islands and or caves to planets in the planet studio?
+1 one year ago@12ocketguy, thanks for the tidbit about supercooling.
+1 1.2 years ago@OIac2, why are you threatening Infinity technology?
+1 1.2 years agoGood piloting skills!
16 hours ago@OACOTEOC, big kabooms are in the Dev Log: Fireworks https://www.simplerockets.com/Blog/View/309685/SimplePlanes-2-Fireworks
yesterdayCool!
8 days ago4th picture looks like Sith Lightning. My computers graphics are bad, so if the new graphics options overload my PC, would there be a way to disable them? (They could run well on my other device, but that one doesn't have as great of a CPU)
16 days agoThere's a mod that allows you to use websockets. If you have the technical know-how, you theoretically could play JNO multiplayer (but it would require other non-player crafts to receive instructions from the websocket, which the other player would send when controlling "their" craft; your craft would send instructions to the other player, and control their non-player craft). But it's only theoretical, so it might not work well. Here's the mod: https://www.simplerockets.com/Mods/View/298478/Sockets-service-for-Vizzy
22 days ago@lafario, NOPE!
27 days ago@MatTheAerospacer, I don't think so. They said that they don't have to deal with the complexity of a spherical planet in one of their logs, so that means that the SP2 world is likely flat.
one month ago@OACOTEOC, those were weak explosions. You can use powerful ones to get the mushroom clouds you were talking about.
one month agoI'm back!
2 months agoWow, your computer is much more powerful than mine (especially in RAM.)
2 months agoUmmm. What is this?
2 months agoIn SP2 probably, not in JNO or RL. "...but without the extra complexity of having a spherical planet with procedural terrain." That's what I used to come to this conclusion.
2 months agoSome issues I'm running into are that I want people to be able to hold stuff, and not wear helmets all the time. I could use puppeteering, but then I'd have to reinvent all of their animations, so that wouldn't work. I think I might have to use a mod to get that to work.
2 months agoIf it works properly, I'm fine with it even if it looks like a complete mess.
2 months agoUp close? Not likely, unless you use the Tinker panel. Juno can melt untinkered crafts in seconds. Also, I tend to inexplicably disappear from the site for a bit, so if you need more help, just know that I might not respond immediately.
2 months agoI don't think my PC will be able to handle it. But I am glad that you got a better device. Isn't that the highest graphics quality on your screen?
3 months agoWasn't their release order: SimplePhysics [2D], SimpleRockets [2D], SimplePlanes, Simple Rockets 2 (now called Juno New Origins), and the currently in progress SimplePlanes 2?
3 months agoYou're welcome.
3 months agoIs that Minecraft on your profile picture?
3 months agoGood planets. What's going on with that last one? And what are their backstories?
4 months agoQuestion: Is the SimplePlanes world round or flat? I know Earth is round, and I know that Droo and all of the other celestial bodies are round, but is the SimplePlanes world round? The reason why I'm asking is because I'm pretty sure that you aren't supposed to reach space in that game, and because they could simulate the game in a flat world if they wanted to.
4 months agoWhen will the first PC play test be?
4 months agoI'm glad you're back.
4 months agoThose are looking pretty good.
4 months agoIf you're wondering how I came up with this idea, it's because I seem to be better at storytelling than making things look good. I might have to use teleports to get actors and/or crafts where they're supposed to.
4 months agoWhy @IMULAerospaceIndustries ?
5 months ago