Terraforming, caves, floating islands, above or below ground water, more realistic orbits possibly, a procedural star cluster, base building, more realistic droods (possibly able to grow in numbers, age (possibly die of old age), food, water, oxygen), mini asteroids that can spawn and be mined for resources (such as fuel? or various metals or stones for building), mining (asteroids and planets), ballast tanks (that can pick up and dump water), balloons, fuel processing, and a way to collect and use atmospheric gases.
Also, can I launch a missile at a missile for advanced countering (like if someone launches an active radar missile at me while I'm in the middle of a big ocean?)
@Cyberstar3964, probably not. Besides, if there was, then it would be completely pointless, because you would have to be able to use mods in order to be able to use that mod.
4th picture looks like Sith Lightning. My computers graphics are bad, so if the new graphics options overload my PC, would there be a way to disable them? (They could run well on my other device, but that one doesn't have as great of a CPU)
There's a mod that allows you to use websockets. If you have the technical know-how, you theoretically could play JNO multiplayer (but it would require other non-player crafts to receive instructions from the websocket, which the other player would send when controlling "their" craft; your craft would send instructions to the other player, and control their non-player craft). But it's only theoretical, so it might not work well. Here's the mod: https://www.simplerockets.com/Mods/View/298478/Sockets-service-for-Vizzy
@MatTheAerospacer, I don't think so. They said that they don't have to deal with the complexity of a spherical planet in one of their logs, so that means that the SP2 world is likely flat.
It would probably be impossible to do the entire observable universe. Especially because we will likely discover more in the future. Maybe start with things near our solar system? Or make your own exotic system?
In SP2 probably, not in JNO or RL. "...but without the extra complexity of having a spherical planet with procedural terrain." That's what I used to come to this conclusion.
Some issues I'm running into are that I want people to be able to hold stuff, and not wear helmets all the time. I could use puppeteering, but then I'd have to reinvent all of their animations, so that wouldn't work. I think I might have to use a mod to get that to work.
Up close? Not likely, unless you use the Tinker panel. Juno can melt untinkered crafts in seconds. Also, I tend to inexplicably disappear from the site for a bit, so if you need more help, just know that I might not respond immediately.
Wasn't their release order: SimplePhysics [2D], SimpleRockets [2D], SimplePlanes, Simple Rockets 2 (now called Juno New Origins), and the currently in progress SimplePlanes 2?
Question: Is the SimplePlanes world round or flat? I know Earth is round, and I know that Droo and all of the other celestial bodies are round, but is the SimplePlanes world round? The reason why I'm asking is because I'm pretty sure that you aren't supposed to reach space in that game, and because they could simulate the game in a flat world if they wanted to.
Cool! (First comment by the way) Found this 17 hours after it was posted, and was the second upvote.
+2 10 days agoWhen's the demo coming out?
18 days agoAre all of those playtester crafts?
23 days agoWhat if there was a team battle, where players were on two different teams, and you win by blowing up the enemy team's airport?
23 days agoHow did the blooper from the play test occur? It seems to have had a mushroom cloud as well!
23 days agoShenanigans! Yay!
23 days agoI think I know what you're referencing...
27 days agoTerraforming, caves, floating islands, above or below ground water, more realistic orbits possibly, a procedural star cluster, base building, more realistic droods (possibly able to grow in numbers, age (possibly die of old age), food, water, oxygen), mini asteroids that can spawn and be mined for resources (such as fuel? or various metals or stones for building), mining (asteroids and planets), ballast tanks (that can pick up and dump water), balloons, fuel processing, and a way to collect and use atmospheric gases.
+1 28 days agoAlso, can I launch a missile at a missile for advanced countering (like if someone launches an active radar missile at me while I'm in the middle of a big ocean?)
29 days agoAny stock crafts with really good short range IR missiles? I'm going to play the limited time demo, so I want to be able to catch people off guard.
29 days agoWhy did you post this?
+1 29 days agoI've had a question: Is the game world for SP2 round or flat?
one month ago@Cyberstar3964, probably not. Besides, if there was, then it would be completely pointless, because you would have to be able to use mods in order to be able to use that mod.
one month ago@Klioz, mobile used to have mod support, but they had to disable it because of security issues.
one month ago@Cyberstar3964, you probably can with mods.
one month agoThe physics of the cars look so realistic! And the environment looks nice too! Can't wait for this game to be released!
one month agoI want to see what happens if my craft doesn't have suspension.
one month agoMaybe they could "vote" on whether or not they time-warp.
+1 one month agoWow, this is great!
one month agoGood piloting skills!
one month ago@OACOTEOC, big kabooms are in the Dev Log: Fireworks https://www.simplerockets.com/Blog/View/309685/SimplePlanes-2-Fireworks
one month agoCool!
2 months ago4th picture looks like Sith Lightning. My computers graphics are bad, so if the new graphics options overload my PC, would there be a way to disable them? (They could run well on my other device, but that one doesn't have as great of a CPU)
2 months agoThere's a mod that allows you to use websockets. If you have the technical know-how, you theoretically could play JNO multiplayer (but it would require other non-player crafts to receive instructions from the websocket, which the other player would send when controlling "their" craft; your craft would send instructions to the other player, and control their non-player craft). But it's only theoretical, so it might not work well. Here's the mod: https://www.simplerockets.com/Mods/View/298478/Sockets-service-for-Vizzy
2 months ago@lafario, NOPE!
2 months ago@lafario, it's probably another one of your rickrolls.
+1 2 months ago@MatTheAerospacer, I don't think so. They said that they don't have to deal with the complexity of a spherical planet in one of their logs, so that means that the SP2 world is likely flat.
3 months ago@OACOTEOC, those were weak explosions. You can use powerful ones to get the mushroom clouds you were talking about.
3 months agoI'm back!
3 months agoWow, your computer is much more powerful than mine (especially in RAM.)
4 months agoUmmm. What is this?
4 months agoIt would probably be impossible to do the entire observable universe. Especially because we will likely discover more in the future. Maybe start with things near our solar system? Or make your own exotic system?
+1 4 months agoIn SP2 probably, not in JNO or RL. "...but without the extra complexity of having a spherical planet with procedural terrain." That's what I used to come to this conclusion.
4 months agoSome issues I'm running into are that I want people to be able to hold stuff, and not wear helmets all the time. I could use puppeteering, but then I'd have to reinvent all of their animations, so that wouldn't work. I think I might have to use a mod to get that to work.
4 months agoSo it is flat... (at least I think so (according to this devlog)). Those are some nice features coming in.
+1 4 months agoIf it works properly, I'm fine with it even if it looks like a complete mess.
4 months agoUp close? Not likely, unless you use the Tinker panel. Juno can melt untinkered crafts in seconds. Also, I tend to inexplicably disappear from the site for a bit, so if you need more help, just know that I might not respond immediately.
4 months agoGreat ideas. For some reason I didn't get a notification when you pinged me. And I have do not disturb on while I sleep.
+1 5 months agoI don't think my PC will be able to handle it. But I am glad that you got a better device. Isn't that the highest graphics quality on your screen?
5 months agoWasn't their release order: SimplePhysics [2D], SimpleRockets [2D], SimplePlanes, Simple Rockets 2 (now called Juno New Origins), and the currently in progress SimplePlanes 2?
5 months agoYou're welcome.
5 months agoIs that Minecraft on your profile picture?
5 months agoGood planets. What's going on with that last one? And what are their backstories?
5 months agoQuestion: Is the SimplePlanes world round or flat? I know Earth is round, and I know that Droo and all of the other celestial bodies are round, but is the SimplePlanes world round? The reason why I'm asking is because I'm pretty sure that you aren't supposed to reach space in that game, and because they could simulate the game in a flat world if they wanted to.
5 months agoWhen will the first PC play test be?
6 months agoNo @lafario.
+1 6 months ago@lafario, are you trying to rickroll me?
+2 6 months agoI would like to test this on PC with my keyboard and mouse, possibly with my Xbox controller as well.
+1 6 months agoI'm glad you're back.
6 months agoThose are looking pretty good.
6 months ago