Juno: New Origins has a set of stock mod tools that greatly simplify the creation of mods for non-mobile platforms. The game allows for simpler modifications that do work on mobile (like adding packs of prebuilt subassemblies, allowing them to be shown in the parts list with custom icons, or adding custom themes to change the colors of the GUI), but this post is going to be dedicated to the computer-only mods.


To get you started Aram has made a short-ish video tutorial explaining the basics, and if you like a more in-depth text version, Nathan and William have made a suite of tutorials on the basics, from installing Unity to adding custom elements to the interface:

He's also released a couple of script examples for you to try out:

We have also made available our Mod API documentation if you want to peak through what is available without having to decompile the game or navigate Visual Studio to see what is there.


If you want to be part of the modding community, modders have gathered in a Discord Server under the name of Complex Rockets. If you want to give modding a try and you want to ask questions directly to the existing modders and to some of the developers of the game you are welcome! We have a small modding community, there's a huge potential waiting to be uncovered!

Alternatively, if you want to benefit from the tools offered by SpaceDock, the well-known mod-sharing platform for KSP, they have added a section for JNO so you can upload your mods there too https://spacedock.info/juno.


24 Comments

  • Log in to leave a comment
  • Profile image

    how can i manipulate planetstudio with mods?

    +2 6 months ago
  • Profile image
    21.0k Rafaele

    @wli0526 Juno: New Origins uses the C# programming language, while Roblox Studio uses Lua, thus meaning it is incompatible.

    I recommend you to first get familiarized with programming in general, then jump into Unity, and finally start to mod based on the tutorials that are provided here.

    10 months ago
  • Profile image

    Can also use roblox studio make it?

    10 months ago
  • Profile image
    1,682 TomKerbal

    @Pedro :-)

    11 months ago
  • Profile image
    Dev Pedro

    @TomKerbal the power in fuel cells is going to be addressed in the next update

    +1 11 months ago
  • Profile image
    1,682 TomKerbal

    Hello dear collegues! I have fought my way through everything until chapter "Rocket Engines". But what I wanna do is a mod for the misdesigned fuel cells. Is there a .unitypackage for the electric parts available somewhere ?

    11 months ago
  • Profile image

    Is there any methods to create a localization mod for PC version? Though I'm able to read English but still some kind of inconvenient...

    +1 1.2 years ago
  • Profile image
    Dev Pedro

    @Alsky no

    1.5 years ago
  • Profile image
    0 Alsky

    Is mobile mode possible?

    +10 1.5 years ago
  • Profile image

    Thanks, @ChaoticGraviton

    1.5 years ago
  • Profile image

    @Bwahahaest if you can run unity, you probably could build the mod, but not test it.

    1.5 years ago
  • Profile image

    Can IOS users make mods?

    +1 1.5 years ago
  • Profile image

    @Pedro what do you mean by prebuilt assemblies being mobile mods then? where are they?

    1.6 years ago
  • Profile image
    Dev Pedro

    @SCRxb980 mobile phones do not support mods

    1.6 years ago
  • Profile image

    Can I add a few mods to my phone when updating?

    +1 1.6 years ago
  • Profile image
    Dev Pedro

    @NeptuneX no

    +1 1.6 years ago
  • Profile image
    288 NeptuneX

    Can mods be made downloadable on Android and iOS?

    +1 1.6 years ago
  • Profile image
    Dev Pedro

    @JasonCaesar007 sorry for the late response, through intellisense (visual studio) you should be prompted with everything in the mod api. As of right now we don't have the time to make any other form of documentation sadly.

    1.9 years ago
  • Profile image

    Can you provide an API documentation?

    2.0 years ago
  • Profile image
    10.1k GSpace

    Nice. Maybe when I learn python or some other coding language I might try to make a mod.

    +3 2.1 years ago
  • Profile image
    13.7k Vedhaspace

    Good post tbh

    2.1 years ago
  • Profile image
    3,494 vghfr

    thanks pedro, super helpful

    +3 2.1 years ago
  • Profile image
    Dev Pedro

    @plane918273645 I'm pinning this in mods, to ease finding all the info we have

    2.1 years ago
  • Profile image

    waht, isnt there already forums on this? or is this to assist those that couldnt find them

    2.1 years ago

35 Upvotes

Log in in to upvote this post.