I found the answer is to make a normalized inverted gravity acceleration.
Since gravity is always downard form current pos just invert it to get the up vector.
Make a habit of of working out a bit everyday and add up to it step by step increase the intensity when you feel like you can take more.
And don't eat too much but drink a lot
Intial start of any excercise is painful but when you adapt it becomes pleasure.
@Wenhop this is a really good one, and i agree.
i wonder why this game has a lower poly fuselage part compared to simple planes.
i was wondering why simpleplanes had better smoothness and found out the low number of sides
@Wenhop depends on what you mean..are you talking about turn rate or AoA pulling capability?
and yes both can be made & in this game way more maneuverable than in real life.
@Samps0n thanks for the kind words, you are the only guy I've seen that is this engaging on this site i really appreciate it thanks.
I'm by no means joking or any of that.
My knowledge just increased exponentially in the past view years maybe that is why i seem to be joking? Idk.
That was my first time downloading the discord app, but not Juno i started with Juno in 2019 and believe me i didn't know much haha.
I'm glad you had fun with my crafts I'm planning to keep sharing cool builds in the future.
Btw did you upload a craft yet?
@Aquaflames4571 the sliders are not occupiedc they simply stand for ID of you input (Variable) un the control surface.
Meaning sliders aren't controlled
@YaMomzBox420 true, even though mig31 fighters can acquire a track of a 5m rcs target about 150nm ish independently but they have exceptionally big radars with massive energy devotion, su57 radar definitely has a lower output compared to the mig since it is smaller which therefore it may have been helped with datalinks like u said
@YaMomzBox420 oh yes i was trying to find where a camera parts z axis was pointed to according to Nav(North) to then use a PID to subtract that from a targets bearing making it point at the target, i didn't know Vector Block wasn't needed someone told me in discord to isolate the component you wanta for me i needed z therefore (0,0,1) i had no idea you didn't need it lol, vectors are not my strong suit.
But it's all good now i got everything Thanks alot for the informative comments it will definitely come in handy next time i restart the project (it didn't function well).
@TronicOrbital i may have not explained well.
What i mean by roll axis is the roll pci vector of a part meaning the current vector that a part is pointed to.
Grid fins,underwaater rocket support, in-designer hinge adjustment, explosive material ???
+5 2.6 years ago@TomKerbal that doesn't have up direction.
I found the answer is to make a normalized inverted gravity acceleration.
+2 one year agoSince gravity is always downard form current pos just invert it to get the up vector.
@TronicOrbital @YaMomzBox420 i have yet to play around with the switch to craft block thanks again guys
+2 2.0 years agoi wonder how much users are on mobile.
+1 one month ago@OverCAT83 yeah, with raycast you can detect objects.
+1 10 months agoThat is if it isn't only a mfd special code, returns false or true based on object detection
Make a habit of of working out a bit everyday and add up to it step by step increase the intensity when you feel like you can take more.
+1 11 months agoAnd don't eat too much but drink a lot
Intial start of any excercise is painful but when you adapt it becomes pleasure.
@KJMSpaceStation get the old legacy engine.
+1 one year agoIt is on my SAF rockets.
Is Gimbled and throttle able
the mobile beta has been released.
+1 1.2 years ago@SmurfResearchX yes this works wonderfully thanks alot.
+1 1.6 years agoThis is needed for gauges and such
@KJMSpaceStation yeah, research recording software get a new recording program that records internal audio.
+1 1.8 years agoHow do you acces funk?
+1 3.0 years ago@CloakPin demon slayer sound too cartoonish, no?
23 days ago@Zenithspeed yeah that is seems like a good one, thanks
23 days ago@Wenhop this is a really good one, and i agree.
one month agoi wonder why this game has a lower poly fuselage part compared to simple planes.
i was wondering why simpleplanes had better smoothness and found out the low number of sides
@Wenhop depends on what you mean..are you talking about turn rate or AoA pulling capability?
one month agoand yes both can be made & in this game way more maneuverable than in real life.
@SmurfResearchX hey are you still active?
one month agodude this is amazing!
3 months agoit is like a business lol i wish we could all play like this
@Samps0n thanks for the kind words, you are the only guy I've seen that is this engaging on this site i really appreciate it thanks.
5 months agoI'm by no means joking or any of that.
My knowledge just increased exponentially in the past view years maybe that is why i seem to be joking? Idk.
That was my first time downloading the discord app, but not Juno i started with Juno in 2019 and believe me i didn't know much haha.
I'm glad you had fun with my crafts I'm planning to keep sharing cool builds in the future.
Btw did you upload a craft yet?
@WaterFlavouredSpitfires nah focus on Juno 100%
7 months ago@starmango 😍 you freaking legend!!
Thanks
It looks so good, your sketching is very good.
7 months ago@starmango https://www.simplerockets.com/c/9xTq9g/Rocket
8 months ago@starmango shall i send you pictures? Or the craft
8 months agoIs is more of a big missile
@starmango I'm in architecture so we do this sketching although i prever the instrument drawing it is cleaner.
8 months agoThis is outright sketch no guides?
@starmango bro could you make one for me?
8 months agoIt is a rocket
Nice to have u back
8 months agoWelcome back 🖐
@Aquaflames4571 join discord, it would be easier for you to understand.
9 months ago@Aquaflames4571 the sliders are not occupiedc they simply stand for ID of you input (Variable) un the control surface.
9 months agoMeaning sliders aren't controlled
InputController > InputID > Slider1 > Input> Roll > Roll Control Surface > Slider1
9 months agoWe really dont need anything more, everything after this point is luxury.👌
9 months agoAlthough maybe thrust vectoring enabled nozzles for the jet engine
What is that
10 months agoIt tricky to get any good detail with this
11 months ago@SamTheFox i think it will work for what i want to make, i have used this make lofting missiles before and it works on the current pci coordinates.
one year ago@SamTheFox nice that is even better.
one year agoAdd on to the Y
Idk what they are all sad about, if it is the same simulator with the same concept i welcome each and every improvement.
1.3 years ago@PointBreak wikipedia is jack full of bs lol, 398km no escape zone for Amraam? impossible lol
1.5 years ago@YaMomzBox420 latest aim 120d have about 100mile range though, 400km is about 215nm i don't know of any AA missiles that can go beyond 200nm
1.5 years ago@YaMomzBox420 true, even though mig31 fighters can acquire a track of a 5m rcs target about 150nm ish independently but they have exceptionally big radars with massive energy devotion, su57 radar definitely has a lower output compared to the mig since it is smaller which therefore it may have been helped with datalinks like u said
1.5 years ago@YaMomzBox420 oh yes i was trying to find where a camera parts z axis was pointed to according to Nav(North) to then use a PID to subtract that from a targets bearing making it point at the target, i didn't know Vector Block wasn't needed someone told me in discord to isolate the component you wanta for me i needed z therefore (0,0,1) i had no idea you didn't need it lol, vectors are not my strong suit.
1.5 years agoBut it's all good now i got everything Thanks alot for the informative comments it will definitely come in handy next time i restart the project (it didn't function well).
@YaMomzBox420 sorry my reply took look long i didn't see notification.
Perhaps i didn't word it right here it is
And if you use angle block between this and nav position it works to find angles of left to right (yaw) up down(pitch) and roll surprisingly
1.5 years ago@YaMomzBox420 okay will try that
1.5 years ago@TronicOrbital i may have not explained well.
1.5 years agoWhat i mean by roll axis is the roll pci vector of a part meaning the current vector that a part is pointed to.
@SamTheFox black and white for the night vision camera, i already found out it is just a simple grey color thanks anyway
1.5 years ago@LeaveUsAlone i think you are referring to an ingame XML editor yes?
1.6 years agoWe have an xml editor inside the tinker panel.
Fisrt install galaxy store or just download game launcher from the web.
1.6 years ago@KJMSpaceStation "Game Launcher" in Galaxy Store.
1.6 years agoSamsung App
Late reply but
1.7 years agoYou can use craft(Target)[Velocity] Block it returns velocity relative to surface of target
1.7 years agoClick on the name at the top inside part customization.
1.8 years ago@plane918273645 cool thanks the pic shows poth PCI positions are Nav current position should i change one of them to target position?
2.0 years ago