What about a bit of both? When you feel like a project needs a lot of detail, make it with a higher part count. When you feel like a project still doesn't look horrible with less parts, try to use less parts. Sorry if this idea is nonsense, I don't know a lot about building.
@OrionTechnologies Done! Currently supports explosions with customisable strength (closest thing to fire I could think of) and malfunctioning parts (deactivating them and making it impossible to activate them). You can use the custom expressions as explained in the vizzy or anywhere in a bigger vizzy, using AGs and/or probabilities. Any other kind of failure I should include?
Uploading crafts is only possible in the designer (at least in sandbox, I don't think it's different in career). The only way it might be possible is by copying the xml files (Android > Data > com.jundroo.SimpleRockets2 > files > UserData > GameStates > your career > Active > SS crafts). However, accessing those files isn't easy on most Android versions (since your craft was uploaded on Android, I assume that's what you use) and the career and crafts don't have the names you gave them in the files.
We don't want everyone to see (and possibly spam/grief) everything. Please don't invite everyone - we can share some channels later (for help requests)
This one is actually a simple program, but with (kinda) complicated formulas. I used a similar counter (just without days, months and years) on my starship, I'll send you the (adjusted) program asap. I just don't know when asap is, I got a busy weekend.
@Robert2020 Ah, entendi. Fique à vontade para me enviar seu roteiro e eu darei uma olhada. Você também pode experimentar meu Auto Telescope. Se o Google Tradutor traduziu suas mensagens corretamente, é mais ou menos isso que você está procurando.
@lafario In the last 2 blocks, click on "activated" and select "Explode" instead. Also, if you only want to explode one part, you can delete the first explode block (the one with the "Boom").
If you want to add a short cooldown (so the AG stays activated for a bit), add Wait ( 1 ) seconds between wait until ... and Set activation group .... You can change that number to whatever you want.
wait until ( activation group 1 )
Set activation group ( 1 ) to ( false )
Put this in a repeat ( 5 ) loop. After that loop, put Set part ( x ) ( Explode ) to ( 1 ). Replace x (in the last block) with the id of the part that should be exploded.
This step depends on your Android version (since your crafts are marked as "made on android", I assume that's where you take your pictures). On my phone (Android 14), I only had to install file manager +, on my tablet (Android 12) I had to follow this guide. One of these should work for most Android versions, but I can't guarantee for anything.
2. Find the picture
Open Android > data > com.jundroo.SimpleRockets2 > files > UserData > PhotoLibrary > Images. There, you should find all your images (with strange names). Find the picture you want to edit (Tip: Sort by date to make the search easier) and copy it to a folder that you can open normally (like pictures or DCIM).
3. Edit your picture
Now, you can finally edit it. When saving, make sure it has the same name as the original (Tip: To help keeping the original and the edited picture apart, you can save it with a different name, but remember to change it in the end!).
4. Import to JNO
Delete the original image (the one in JNO's folder) and put the edited one there. If not done before, change the name to whatever the original picture was called now.
Note: The thumbnail in the in-game gallery will still look like the original. Double-click on the thumbnail to see the edited picture.
@lafario Imagine Snorf in the same class as that one bully the whole school knows... if you want Snorf to survive, teach him at home. And under absolutely no circumstances let him leave the house!
What about a bit of both? When you feel like a project needs a lot of detail, make it with a higher part count. When you feel like a project still doesn't look horrible with less parts, try to use less parts. Sorry if this idea is nonsense, I don't know a lot about building.
+1 9 days ago@OrionTechnologies Did you try
11 days agoFailure - Deactivate
? I think if you use that on a gyro (or RCS) it should malfunction.@OrionTechnologies Done! Currently supports explosions with customisable strength (closest thing to fire I could think of) and malfunctioning parts (deactivating them and making it impossible to activate them). You can use the custom expressions as explained in the vizzy or anywhere in a bigger vizzy, using AGs and/or probabilities. Any other kind of failure I should include?
11 days ago@OrionTechnologies Sure
11 days ago@OrionTechnologies That should be possible. I can make a vizzy where you can easily add your own failures if you want.
11 days agoFor everyone else who needs this: https://www.simplerockets.com/c/Iw5Ky2/Auto-Time-Vizzy-Help-for-lafario
+1 12 days ago@OrionTechnologies No, only in planet studio
+1 12 days agoUploading crafts is only possible in the designer (at least in sandbox, I don't think it's different in career). The only way it might be possible is by copying the xml files (Android > Data > com.jundroo.SimpleRockets2 > files > UserData > GameStates > your career > Active > SS crafts). However, accessing those files isn't easy on most Android versions (since your craft was uploaded on Android, I assume that's what you use) and the career and crafts don't have the names you gave them in the files.
23 days agoHi, hast du dir schon den Discord-Server angeschaut? Die anderen wundern sich, weil du noch nicht geantwortet hast.
26 days ago@lafario Not yet, Hermes hasn‘t answered yet
+1 27 days agoCongrats!
27 days agoThanks to @HermesAerospace and @OrionTechnologies for writing those!
29 days ago@lafario Thanks!
+1 29 days agoWe don't want everyone to see (and possibly spam/grief) everything. Please don't invite everyone - we can share some channels later (for help requests)
29 days ago@HermesAerospace Tried it again. Were you notified now?
29 days agoGood News! Thanks to lafario, OrionTechnologies, Astron7 and HermesAerospace, JNO-VizzyTeam is now founded! We‘re soon going to start service!
29 days ago@HermesAerospace Thanks for joining! lafario already created a discord server, I tagged you in a post where it‘s linked.
+1 29 days ago@lafario Just one problem: I'll have to make each month exactly 4 weeks long, and each year 12 of those months.
one month ago@Astron7 Sure, thanks!
+1 one month agoMembers:
Early Access users:
@OrionTechnologies Thanks, there will surely be situations where we need you.
one month ago@lafario What ChatGPT told you seems wrong. I'll have to try it myself to tell you more though.
one month ago@lafario Want to see the guide?
one month ago@lafario Thanks! Currently, it's just us two. I'll wait a few days, maybe more people participate. Then we can talk about everything else.
+1 one month agoWhat do you think of this?
one month agoThis one is actually a simple program, but with (kinda) complicated formulas. I used a similar counter (just without days, months and years) on my starship, I'll send you the (adjusted) program asap. I just don't know when asap is, I got a busy weekend.
one month ago@Robert2020 Sinta-se à vontade para entrar em contato comigo usando meu formulário de contato e responderei por e-mail.
one month ago@Robert2020 Só quero usar o WhatsApp para assuntos particulares, desculpe. Se desejar, também podemos escrever sobre um dos meus uploads não listados.
one month ago@Robert2020 Ah, entendi. Fique à vontade para me enviar seu roteiro e eu darei uma olhada. Você também pode experimentar meu Auto Telescope. Se o Google Tradutor traduziu suas mensagens corretamente, é mais ou menos isso que você está procurando.
one month ago@Robert2020 Estou feliz em tentar. O que exatamente o sistema deve fazer?
I can try. What exactly should that system do?
one month ago@lafario If it still doesn't work, I need to download the craft - even if it's just a fuselage.
one month ago@lafario Can you send me a link to the craft?
one month ago@lafario Works fine for me... I might need the craft again
one month ago@lafario I'll need a picture again
one month ago@lafario In the last 2 blocks, click on "activated" and select "Explode" instead. Also, if you only want to explode one part, you can delete the first
one month agoexplode
block (the one with the "Boom").@lafario np
one month agoIf you want to add a short cooldown (so the AG stays activated for a bit), add
one month agoWait ( 1 ) seconds
betweenwait until ...
andSet activation group ...
. You can change that number to whatever you want.@lafario Ok, thanks
+1 one month ago
one month agowait until ( activation group 1 )
Set activation group ( 1 ) to ( false )
Put this in a
repeat ( 5 )
loop. After that loop, putSet part ( x ) ( Explode ) to ( 1 )
. Replacex
(in the last block) with the id of the part that should be exploded.@lafario When you asked me to make vizzys for you, what was your main problem? Was it programming in general or just specifically vizzy?
one month agoBtw, you can also edit pictures.
1. Find a way to open JNO's files
This step depends on your Android version (since your crafts are marked as "made on android", I assume that's where you take your pictures). On my phone (Android 14), I only had to install file manager +, on my tablet (Android 12) I had to follow this guide. One of these should work for most Android versions, but I can't guarantee for anything.
2. Find the picture
Open Android > data > com.jundroo.SimpleRockets2 > files > UserData > PhotoLibrary > Images. There, you should find all your images (with strange names). Find the picture you want to edit (Tip: Sort by date to make the search easier) and copy it to a folder that you can open normally (like pictures or DCIM).
3. Edit your picture
Now, you can finally edit it. When saving, make sure it has the same name as the original (Tip: To help keeping the original and the edited picture apart, you can save it with a different name, but remember to change it in the end!).
4. Import to JNO
Delete the original image (the one in JNO's folder) and put the edited one there. If not done before, change the name to whatever the original picture was called now.
Note: The thumbnail in the in-game gallery will still look like the original. Double-click on the thumbnail to see the edited picture.
one month agoCool idea!
one month ago@lafario I think he looks better without a body. But it's your son, you decide 😂
+1 one month ago@lafario Imagine Snorf in the same class as that one bully the whole school knows... if you want Snorf to survive, teach him at home. And under absolutely no circumstances let him leave the house!
+1 one month ago@lafario He's gonna need many squeezes... or maybe a good therapist
+1 one month ago@lafario Snorf will be traumatized by school 😂
one month ago@lafario ChatGPT named him “Snorf“
+1 one month ago@Cuboidable Oh, makes sense
one month ago@lafario very special
+1 one month ago