Also, in case you don't know, you can get (and maybe even set some, I've never tried that) the properties of the mfd screen itself. Just use the normal blocks (e.g. get widget size) and use _Screen as the widget name. That can be useful for making programs fit different screens.
Since the coordinates on an mfd of one by one meter go from -100 to 100 (so 201 pixels in total) each pixel should be around 0.5cm (At least if you don't tinker the resolution).
The "start" (0, 0) is in the middle of the mfd, the right border has the same x value as the width of the mfd (in centimeters), the top border has the same y value as the height, bottom and left border have the same values, just negative.
What about a bit of both? When you feel like a project needs a lot of detail, make it with a higher part count. When you feel like a project still doesn't look horrible with less parts, try to use less parts. Sorry if this idea is nonsense, I don't know a lot about building.
@OrionTechnologies Done! Currently supports explosions with customisable strength (closest thing to fire I could think of) and malfunctioning parts (deactivating them and making it impossible to activate them). You can use the custom expressions as explained in the vizzy or anywhere in a bigger vizzy, using AGs and/or probabilities. Any other kind of failure I should include?
Uploading crafts is only possible in the designer (at least in sandbox, I don't think it's different in career). The only way it might be possible is by copying the xml files (Android > Data > com.jundroo.SimpleRockets2 > files > UserData > GameStates > your career > Active > SS crafts). However, accessing those files isn't easy on most Android versions (since your craft was uploaded on Android, I assume that's what you use) and the career and crafts don't have the names you gave them in the files.
We don't want everyone to see (and possibly spam/grief) everything. Please don't invite everyone - we can share some channels later (for help requests)
This one is actually a simple program, but with (kinda) complicated formulas. I used a similar counter (just without days, months and years) on my starship, I'll send you the (adjusted) program asap. I just don't know when asap is, I got a busy weekend.
@Robert2020 Ah, entendi. Fique à vontade para me enviar seu roteiro e eu darei uma olhada. Você também pode experimentar meu Auto Telescope. Se o Google Tradutor traduziu suas mensagens corretamente, é mais ou menos isso que você está procurando.
@lafario In the last 2 blocks, click on "activated" and select "Explode" instead. Also, if you only want to explode one part, you can delete the first explode block (the one with the "Boom").
If you want to add a short cooldown (so the AG stays activated for a bit), add Wait ( 1 ) seconds between wait until ... and Set activation group .... You can change that number to whatever you want.
wait until ( activation group 1 )
Set activation group ( 1 ) to ( false )
Put this in a repeat ( 5 ) loop. After that loop, put Set part ( x ) ( Explode ) to ( 1 ). Replace x (in the last block) with the id of the part that should be exploded.
As pigeon said, yes, it does:
4 days ago“Don‘t make alternate accounts to upvote your stuff.“
I might have actually fixed it... more information hopefully coming soon.
18 days ago@RudimentaryCheezit wordpress? It was gravatar for me
18 days agoThat has never happened to me (android tablet). What exactly happens when you try to download something?
18 days agoAlso, in case you don't know, you can get (and maybe even set some, I've never tried that) the properties of the mfd screen itself. Just use the normal blocks (e.g. get widget size) and use
18 days ago_Screen
as the widget name. That can be useful for making programs fit different screens.Since the coordinates on an mfd of one by one meter go from -100 to 100 (so 201 pixels in total) each pixel should be around 0.5cm (At least if you don't tinker the resolution).
The "start" (0, 0) is in the middle of the mfd, the right border has the same x value as the width of the mfd (in centimeters), the top border has the same y value as the height, bottom and left border have the same values, just negative.
18 days ago@modon Oh, that's strange, it should still be active... try https://discord.gg/jqs8VVXf
one month agoProject ideas:
Note: These are just ideas, most of those might never be finished
Dooiereier
)PigeonPruu
)Congrats!
2 months agoI don‘t know how much that helps, but goz made a [positionable drood] a while ago.
2 months agoWhat about a bit of both? When you feel like a project needs a lot of detail, make it with a higher part count. When you feel like a project still doesn't look horrible with less parts, try to use less parts. Sorry if this idea is nonsense, I don't know a lot about building.
+1 2 months ago@OrionTechnologies Did you try
2 months agoFailure - Deactivate
? I think if you use that on a gyro (or RCS) it should malfunction.@OrionTechnologies Done! Currently supports explosions with customisable strength (closest thing to fire I could think of) and malfunctioning parts (deactivating them and making it impossible to activate them). You can use the custom expressions as explained in the vizzy or anywhere in a bigger vizzy, using AGs and/or probabilities. Any other kind of failure I should include?
2 months ago@OrionTechnologies Sure
2 months ago@OrionTechnologies That should be possible. I can make a vizzy where you can easily add your own failures if you want.
2 months agoFor everyone else who needs this: https://www.simplerockets.com/c/Iw5Ky2/Auto-Time-Vizzy-Help-for-lafario
+1 2 months ago@OrionTechnologies No, only in planet studio
+1 2 months agoUploading crafts is only possible in the designer (at least in sandbox, I don't think it's different in career). The only way it might be possible is by copying the xml files (Android > Data > com.jundroo.SimpleRockets2 > files > UserData > GameStates > your career > Active > SS crafts). However, accessing those files isn't easy on most Android versions (since your craft was uploaded on Android, I assume that's what you use) and the career and crafts don't have the names you gave them in the files.
3 months agoHi, hast du dir schon den Discord-Server angeschaut? Die anderen wundern sich, weil du noch nicht geantwortet hast.
3 months ago@lafario Not yet, Hermes hasn‘t answered yet
+1 3 months agoCongrats!
3 months agoThanks to @HermesAerospace and @OrionTechnologies for writing those!
3 months ago@lafario Thanks!
+1 3 months agoWe don't want everyone to see (and possibly spam/grief) everything. Please don't invite everyone - we can share some channels later (for help requests)
3 months ago@HermesAerospace Tried it again. Were you notified now?
3 months agoGood News! Thanks to lafario, OrionTechnologies, Astron7 and HermesAerospace, JNO-VizzyTeam is now founded! We‘re soon going to start service!
3 months ago@HermesAerospace Thanks for joining! lafario already created a discord server, I tagged you in a post where it‘s linked.
+1 3 months ago@lafario Just one problem: I'll have to make each month exactly 4 weeks long, and each year 12 of those months.
3 months ago@Astron7 Sure, thanks!
+1 3 months agoMembers:
Early Access users:
@OrionTechnologies Thanks, there will surely be situations where we need you.
3 months ago@lafario What ChatGPT told you seems wrong. I'll have to try it myself to tell you more though.
3 months ago@lafario Want to see the guide?
3 months ago@lafario Thanks! Currently, it's just us two. I'll wait a few days, maybe more people participate. Then we can talk about everything else.
+1 3 months agoWhat do you think of this?
3 months agoThis one is actually a simple program, but with (kinda) complicated formulas. I used a similar counter (just without days, months and years) on my starship, I'll send you the (adjusted) program asap. I just don't know when asap is, I got a busy weekend.
3 months ago@Robert2020 Sinta-se à vontade para entrar em contato comigo usando meu formulário de contato e responderei por e-mail.
3 months ago@Robert2020 Só quero usar o WhatsApp para assuntos particulares, desculpe. Se desejar, também podemos escrever sobre um dos meus uploads não listados.
3 months ago@Robert2020 Ah, entendi. Fique à vontade para me enviar seu roteiro e eu darei uma olhada. Você também pode experimentar meu Auto Telescope. Se o Google Tradutor traduziu suas mensagens corretamente, é mais ou menos isso que você está procurando.
3 months ago@Robert2020 Estou feliz em tentar. O que exatamente o sistema deve fazer?
I can try. What exactly should that system do?
3 months ago@lafario If it still doesn't work, I need to download the craft - even if it's just a fuselage.
3 months ago@lafario Can you send me a link to the craft?
3 months ago@lafario Works fine for me... I might need the craft again
3 months ago@lafario I'll need a picture again
3 months ago@lafario In the last 2 blocks, click on "activated" and select "Explode" instead. Also, if you only want to explode one part, you can delete the first
3 months agoexplode
block (the one with the "Boom").@lafario np
3 months agoIf you want to add a short cooldown (so the AG stays activated for a bit), add
3 months agoWait ( 1 ) seconds
betweenwait until ...
andSet activation group ...
. You can change that number to whatever you want.@lafario Ok, thanks
+1 3 months ago
3 months agowait until ( activation group 1 )
Set activation group ( 1 ) to ( false )
Put this in a
repeat ( 5 )
loop. After that loop, putSet part ( x ) ( Explode ) to ( 1 )
. Replacex
(in the last block) with the id of the part that should be exploded.