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    @Shoot2kill don't be a jerk, they fixed many bugs and the new engines are sick! I'm sure they're going to come with 0.7.x

    +3 5.1 years ago
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    @Planefun many people want to just grab and place, so making subassemblies packs we aim to have realistic size, mass and specs for real engines

    +3 5.1 years ago
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    @AndrewGarrison Full release notes link is broken

    +3 5.1 years ago
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    @AndrewGarrison lock the door

    +3 5.1 years ago
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    @AndrewGarrison I'm not sure if you're aware of this, I think this is in the suggestions list, so you may be able to list that as done

    +3 5.2 years ago
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    <3
    "The new input controller options are so amazing I don't know how to express my gratitude. I want to hug you so bad @NathanMikeska"*

    +3 5.3 years ago
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    You have multiple versions made by @AnotherFireFox in the sandbox section with detailed explanation on how to install it.

    We are currently working in custom planet surfaces since it's procedurally generated, they have default models by now.

    +3 5.4 years ago
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    Are you going to visit the Ice Wall?

    +3 5.4 years ago
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    I think it could look good enough for now, the only problem would be the body shown in the map, but I think it's worth having a binary system

    +3 5.4 years ago
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    @AndrewGarrison could you add a color editor (RGB, HSL), without the need of a visual interface, just the numbers. This could make tweaking colors much easier. Also alfa value (with a limit in 10 or so to prevent invisible parts) would be amazing. I don't know if I should be posting this in suggestions since this update is in beta.

    +3 5.4 years ago
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    @AstronautPlanes to be fair (I don't like what squad is doing too) SR2 is in beta and ksp reached final release long time ago, it's to be expected that a early access game has more updates

    +3 5.4 years ago
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    @FunkPunk it's a known issue

    +2 27 days ago
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    Planet Studio is not supported in mobile, we kept getting bug reports that were automatically rejected, so to remove that extra step of autorejection we are now stopping people from submitting the reports at all

    +2 one month ago
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    @PZLAgencies the name is just "Juno: New Origins", and yes, once you buy all the bundles you have the same game as "Juno: New Origins Complete Edition"

    +2 3 months ago
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    @32 downloading crafts works no matter what bundles you have, you can fly them, you just won't be able to tweak the things you don't have access to, like the tinker panel

    +2 3 months ago
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    @Zenithspeed it's not the game doing "the funny" but user error most of the times. If you pass an unsupported value to a parameter (absurd lacunarities or something resulting in a division by zero, for example) you can push garbage into the terrain that hangs around until you restart the game, even after fixing that bad value

    +2 6 months ago
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    @JanusSpaceIndustries you can disagree, but there is no need to ping someone repeatedly, insulting them and throwing a tantrum. Respect each other please.

    +2 8 months ago
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    @Avokat you can enable tree collisions, yes

    +2 8 months ago
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    @ivansheppard853 google

    +2 9 months ago
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    @TomKerbal do you mean a DLC? Right now we don't see that fit in the game, if you want to support us sharing the game with friends (or even gifting it to them) would be the best way to go, what fuels us is our communities!

    +2 11 months ago
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    @YEETUSMAXIMUS none, there's a pinned comment explaining how to get it :/

    +2 11 months ago
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    To play the JUICE challenge go to sandbox and in the main menu just hit launch. Then a menu will open with all the challenges and tutorials as per usual, it's the first challenge in the list.

    +2 one year ago
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    @IMULAerospaceIndustries we released 906 in steam beta, wrapping up some of the changes to map view and some extra nice new features, once all bugs that are fund during the beta are fixed we'll look into getting 1.0.9XX in mobile

    +2 1.1 years ago
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    @Zenithspeed because we only had analytics during the beta, we entirely removed them when leaving beta.

    +2 1.2 years ago
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    @XionmassResearchDevt you seem to say you are free to break the site rules because if they were to be enforced you would go "into a rampage". You have previously said you would go in person to the office when under said "rampages". Do you think that is reasonable behavior? Please, stop being unreasonable and violent.

    +2 1.2 years ago
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    @GTH640jk it is a transitional icon, in the future it will be replaced with the O from JUNO

    +2 1.2 years ago
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    @bolloxim batteries are a fuel type in the fuel tanks once you unlock them, and it's coming out later this month

    +2 1.3 years ago
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    Thanks for including us in SpaceDock! Our site allows players to upload Crafts, Mods, and more, but SpaceDock offers some neat features that we don't, like the cool graphs.

    I worry that having this site will reduce the number of things being uploaded on spacedock, but if that is ok with you I can link it in the How to mod post. Hopefully, that'll give it some more exposure.

    +2 1.3 years ago
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    @crowxe make sure your game is up to date, and if you keep having the report issue go to the GameData folder and remove the Celestial Body data

    +2 1.4 years ago
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    @Kotomka thanks for the headsup!

    +2 1.4 years ago
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    @Touhoufan there's a mix of moderators and non moderators this time. Everyone excels at what they were asked to do, I'm really happy with how they turned out, given the constraints that were put in place.

    +2 1.4 years ago
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    @kittman where are you noticing the improvement? In flight, the designer, in a particular tool...?

    +2 1.4 years ago
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    @RamenNoodlesXVII I meant on iOS, since that we got another report on iOS too, every time on tablets, we will investigate further today with the new info, thanks :)

    +2 1.6 years ago
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    @TweedleAerospace @DrooMulticompany I'm really sorry, but as I explain in the post my laptop broke down, and that inevitably slowed down things. As stated in the pinned post, the beta is coming a week after its release on PC, which was less than a week ago.

    +2 1.6 years ago
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    @Aviator01 not stock, but it will still be on the website for anyone to download and use it

    +2 1.6 years ago
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    @AeroplaneBuilder more physics?

    +2 1.9 years ago
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    @FalconAero we were hoping to get it out for friday but we found a couple things that needed some polishing

    +2 2.2 years ago
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    @Tucanchicky we released it one day early, it's on the beta versions of the game both on Android and iOS

    +2 2.2 years ago
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    @String8263963429 this is a beta, and thus some things may be broken

    +2 2.2 years ago
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    @SupremeDorian not yet... not yet...

    +2 2.7 years ago
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    @Roar_LX @QinSheng as I said, if the description is obvious enough and there's nothing to add in the comments, we don't comment, just use our own tools to classify the reports. If you then delete them at random we loose track of the report. Don't do that even if the report is wrong, it's easy for us to reject it if that's the case.

    +2 2.9 years ago
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    @AshtvinayakAerospace please, don't ping the devs to ask this kind of question. You can try to ask for help in the forums or one of the community discord servers. That said, planet studio is not designed for mobile platforms.

    +2 3.2 years ago
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    @CenturyAerospace I've found what's causing the issue, it will be fixed for the final update, sorry for that

    +2 3.3 years ago
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    @MirazAerospace we already have that in Vizzy, you can think about it as if all sensors were integrated into the control unit

    +2 3.4 years ago
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    @KuiperAerospace how did you get that link to the early access?

    +2 3.4 years ago
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    @Tweedle_Aerospace mean

    +2 3.5 years ago
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    @AshtvinayakAerospace there are multiple discord servers, I'm not aware of any WhatsApp ground but I would recommend against joining any since your phone number could be leaked there.

    +2 3.5 years ago
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    @TastyOxidiezer if you open the game what version number do you see at the top right?

    +2 3.5 years ago
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    @Lazer22 the problem with iOS is the tessellation technique used to make the waves, even high-performance devices weren't able to render them

    +2 3.6 years ago