• Profile image

    Place a fuel adapter on the fuel tank and then place an engine on the fuel adapter

    +8 one year ago
  • Profile image

    You go to the command chip or command pod and press edit activation groups

    +5 9 months ago
  • Profile image

    Yes this is a know bug which was discovered quite a while ago.

    +4 7 months ago
  • Profile image

    Google forbids it.

    +4 8 months ago
  • Profile image

    I get the point of not being able to spam upvotes all the time but it is a bit wonky sometimes

    +4 8 months ago
  • Profile image

    Here is RSS from AnotherFirefox. You could also try to mess around with it yourself the files are pretty open.

    +4 9 months ago
  • Profile image

    Place a command chip in the editor and set it to primary in the inspector, you can then delete the capsule.

    +4 1.1 years ago
  • Profile image

    Just click on the altitude and it will switch to AGL (above ground level)

    +4 1.4 years ago
  • Profile image

    @IanTheCuberGamer it doesnt state any stationary orbits there, btw its 8,803.730 km

    +3 one month ago
  • Profile image

    ca. 4109km, also btw when its over cylero its not geostationary anymore as the geo stands for Earth.

    +3 2 months ago
  • Profile image

    Are you really complaining that the devs arent including enough ways to cheat the game?

    +3 2 months ago
  • Profile image

    Something like a fuel cell or an rtg would be nice, also i dont know how hard that would be to do but maybe an option to switch to a more realistic tank utilization.

    +3 2 months ago
  • Profile image

    A pluto sized planet with a relatively thick atmosphere and an icy/rocky surface, orbiting around a barycenter together with another slightly smaller body with a pretty rough and rocky surface and no atmosphere.

    +3 3 months ago
  • Profile image

    I usually use many small fuel tanks as they have a lot of attachment points and can be made into almost any shape you want, given that you use enough of them.
    It is quite a tedious process though.

    +3 3 months ago
  • Profile image

    This reminds me of something.

    +3 3 months ago
  • Profile image

    Click on the primary comand pod/chip and click on edit activation groups then you can set whether or not the different AGs should activated on launch or not.

    +3 4 months ago
  • Profile image

    @NoIDontWanna its similar to programming just with blocks and not text.
    Just because you maybe dont understand how to use the individual blocks doesnt mean its bad or doesnt work, i think vizzy is an amazing addition to the game which also allows you to get an idea off how real rockets are manouvered.

    +3 5 months ago
  • Profile image

    You cant mod on mobile google forbids it now

    +3 6 months ago
  • Profile image

    For the record Droo or "discount Kerbin" is about double the size of Kerbin.

    +3 8 months ago
  • Profile image

    If you look at the left corner of the gif you can see that the heat shield only took like 50 damage out of 2400. Isn't that a bit low for entering the atmosphere at Mach 40 and temperatures over 13000°C?

    +3 1.9 years ago
  • Profile image

    Yes you can add more space centers/droneships by editing the planet xml-file.

    +2 one month ago
  • Profile image

    @Peanutman1234 they're actually working on an ingame planet builder, meaning it will work for mobile aswell, for now they have adapted the way the planets are stored and created to prepare for that feature.

    +2 one month ago
  • Profile image

    @zeropol

    If XML editing tips are prohibited on the forum, please @ me so I delete this post. (or delete it yourself if you are a mod)

    You're good, there have been way more intrusive ways people have edited xml and i dont see a reason why it shouldn't be allowed.

    +2 one month ago
  • Profile image

    The @ doesnt work in forum posts it only works in comments also the explosion size depends on the mass so I'd suggest using batteries as they have the highest density.

    +2 2 months ago
  • Profile image

    Not the most aerodynamic thing but cool design.

    +2 2 months ago
  • Profile image

    'seconds ago' im certainly the first here

    +2 2 months ago
  • Profile image

    Truely the most beautiful planet in the drooian system, cant wait for ESS 3.0 to release, for it to get some moons.

    +2 2 months ago
  • Profile image

    Look if it has already been suggested and if not make a suggestion here

    +2 3 months ago
  • Profile image

    Increase the stability modifier?

    +2 4 months ago
  • Profile image

    The newest experimental beta on steam has this and a lot more stuff aswell. The official update will hopefully release soon though.

    +2 4 months ago
  • Profile image

    Slider 1 and 2 are actually flipped in vizzy on mobile, so when you want to change slider 1 you have to select slider 2.
    You can submit the bug from ingame as i dont think anyone has done it yet.

    +2 5 months ago
  • Profile image

    You could check if there are sudden changes in mass or thrust and then activate the abort activation group. Il'l work something out and include a pic in this comment later.
    This is what I've been able to do so far.

    +2 5 months ago
  • Profile image

    Good idea, be sure to make a suggestion here

    +2 5 months ago
  • Profile image

    @NoIDontWanna i dont have one uploaded right now but this is a nice example of an orbital rocket script.
    Also dont worry you'll get the hang of it pretty quickly.

    +2 5 months ago
  • Profile image

    Feel free to ask any questions on the website or the discord server, there's almost always someone that has an answer.

    +2 6 months ago
  • Profile image

    Yes eventually

    +2 6 months ago
  • Profile image

    You go to the part shape tool tap on the end of a fuel tank or strut and change the corner radius

    +2 6 months ago
  • Profile image

    Its to be expected that something breaks when you scrape it along the ground at 100s of meters per second.

    +2 6 months ago
  • Profile image

    @pedro16797 yes but i think it is more interesting to make sstos that take off and land like a plane

    +2 7 months ago
  • Profile image

    @DPSAircraftManufacturer i understand your point and i do get that alot can be learned through playing the game but alot of people just wanna fly fast planes and mess around and have fun.

    +2 7 months ago
  • Profile image

    Its a video game and not a tool for creating groundbreaking new technologies and also not a programm to unite climate activist, with that im not saying fighting for climate change is bad infact i think it should be supported more but this just isnt the right platform/website.
    This website is for sharing creations you made for fun with other people and talking to them.

    +2 7 months ago
  • Profile image

    @McDuetchVan yeah you can enable lifting body physics in the settings

    +2 7 months ago
  • Profile image

    @McDuetchVan yeah you can enable lifting body physics in the settings

    +2 7 months ago
  • Profile image

    There is an option for non radial mirroring though.

    +2 7 months ago
  • Profile image

    Depends on what you're willing to do to get there

    +2 8 months ago
  • Profile image

    Make sure that your rcs thrusters are symmetrically placed around your craft and that they lie on the center of mass. Also you can press T while in flight to activate translation mode to move your craft to the sides forwards and backwards.

    +2 1.3 years ago
  • Profile image

    @Gozinya sure

    +1 9 days ago
  • Profile image

    Replicas, even if you think enough people have made the most popular rockets its always fun to try it on your own. Or you could look for less popular rockets/concepts, theres enough interesting ones out there.

    +1 13 days ago
  • Profile image

    You can write [stuff to display](link) to get a clickable link.
    Go here for more information about formatting.

    +1 14 days ago