yeah we got a new update and they thought of maybe changing the name but eventually they just kept it because it would be too much work to rebrand the whole thing, otherwise not much
yeah, or like some sunken area (due to a weird terrain bug, idk where the problem even originates from), thats kinda what gave me the swampy/marshland feel tbh
@NebulaSpaceAgency
if you mean that they just glow but don't give off any light, then it's the emission parameter on the paint selector
if they do give off light effects then idk, they probably just hid a mini light inside the thing
yeah, just put a flat panel on hinges or rotators, or use the reverse thrust on jets (on default, hold brakes until throttle bar goes down, then it will enter reverse thrust mode, then due to the throttle lowering to 0 it will go back to 0 thrust, no idea why they made it like this but you can rebind it)
ouchies, looks like the chat filter shredded you :(
mind you, it was designed by a person whose brain does not exist, i mean even mine exists, it's just that you need an electron microscope to see mine
hmm... that gives me an idea
SimpleRockets: Reimagined
after all, it is a completely different game that still has its roots from the original but makes those roots far better
@jrzspace
i can't tell if you're referring to the legacy mage engines or the procedural ones, either way here's my explanation for both: legacy mage engine: this and also all of the other engines use the same system as the ion engine and thus can be configured to have zero fuel consumption procedural engines: on these, the "mass flow" value shows the amount of fuel used, in kilograms/second, you can edit this to a low value such as 0.0001 (add as many zeroes after the decimal as you wish), however i don't reccommend setting it to 0 as it may cause bugs with the isp, while numbers on it above 0 are still mostly stable
i believe floating bases have been made in this game before, you can comfortably sit in the gas giant atmospheres since it only crushes at 50k meters above the surface and doesn't have any affect above that
@MrKtheguy
i believe it's something to do with the fuel efficiency, i'm not entirely sure though, but since it's measured in seconds i'm guessing it's how much time it takes for the engine to consume a given amount of fuel (not specifically the amount it is connected to, since a non-XML rocket engine still usually gets around 150-350 isp regardless if a normal or semi-infinite fuel tank is used)
it's used to identify a post (crafts, forums, planets, etc.) with a specific 6-digit code; for example, this post has 197159, and while this is purely numbers there are many that contain letters too
this code is only really used when redirecting old posts to a newer version of that post, otherwise it doesn't do much but still is needed
too hard to find, i usually don't wildly search the suggestions tab mostly because it's stuff that's already been suggested (or even implemented) or it's literally impossible to implement
i have no idea how close my suggestion is compared to whatever you're thinking, but hey, it happens :shrug:
@SumoSasquatch85
fron what i've heard from other users of the mod, it didn't work with the release before this one (906 i think?) either, i think it'll probably get updated eventually though
everywhere i go, i see his face
2.9 years agoT pls idc anymore
2.9 years agok
2.9 years ago@HorizonsTechnologies
and i still don't know what that word means-
2.9 years ago@HorizonsTechnologies
yeah we got a new update and they thought of maybe changing the name but eventually they just kept it because it would be too much work to rebrand the whole thing, otherwise not much
2.9 years agoyeah true lol
2.9 years ago@SamTheFox
but it's supposed to be dark teal, not rusty/orange color, since the grass is also dark teal
2.9 years ago@SamTheFox
i really like the fog in the 2nd picture, i think you did alright considering the level you're at
2.9 years agobruh i only just now have realized that i wrote "relevant" instead of "related"
3.0 years agookay, i'll see
3.0 years ago@SpaceElectron
penthrite is PETN, however i didn't even know there was jetpack fuel, what is the code for that?
3.0 years ago@SpaceElectron
is it game crashing or what?
3.0 years ago@StarDominatorIIVV
you need to go into the system's XML file and edit the SMA numbers there, i believe it's measured in meters though
3.0 years agopog
3.0 years agobtw, what does the cyan text mean compared to the white one?
3.0 years agopog
3.0 years agoyeah, or like some sunken area (due to a weird terrain bug, idk where the problem even originates from), thats kinda what gave me the swampy/marshland feel tbh
3.0 years ago@NebulaSpaceAgency
i don't even care about upvotes
3.0 years ago@Aviator01
blue is also nitrogen+oxygen like on earth
3.0 years agoyellow could be sulfur i guess? (or nitrogen in the case of titan)
F
3.0 years agoyeah, fair point
3.0 years ago@AeroplaneBuilder
i think i can make that, the wording was completely understandable
3.0 years ago@chillymations
i'll try, can't gurantee everything though :)
3.0 years ago@SocialistRepublicKarelia
idk if i can make that, someone made a literal dice as a celestial body before and that was hella complex
3.0 years ago@SocialistRepublicKarelia
if you mean that they just glow but don't give off any light, then it's the emission parameter on the paint selector
3.0 years agoif they do give off light effects then idk, they probably just hid a mini light inside the thing
PS uses radians, but the inspection panel in flight view shows degrees, simply use a converter to get the values you want
3.0 years agoyeah, just put a flat panel on hinges or rotators, or use the reverse thrust on jets (on default, hold brakes until throttle bar goes down, then it will enter reverse thrust mode, then due to the throttle lowering to 0 it will go back to 0 thrust, no idea why they made it like this but you can rebind it)
3.0 years agoouchies, looks like the chat filter shredded you :(
3.0 years agomind you, it was designed by a person whose brain does not exist, i mean even mine exists, it's just that you need an electron microscope to see mine
hmm... that gives me an idea
3.0 years agoSimpleRockets: Reimagined
after all, it is a completely different game that still has its roots from the original but makes those roots far better
@jrzspace
for the procedural one then, simply change the mass flow to a low number
3.0 years ago@WiTriNo
i can't tell if you're referring to the legacy mage engines or the procedural ones, either way here's my explanation for both:
3.0 years agolegacy mage engine: this and also all of the other engines use the same system as the ion engine and thus can be configured to have zero fuel consumption
procedural engines: on these, the "mass flow" value shows the amount of fuel used, in kilograms/second, you can edit this to a low value such as 0.0001 (add as many zeroes after the decimal as you wish), however i don't reccommend setting it to 0 as it may cause bugs with the isp, while numbers on it above 0 are still mostly stable
i believe floating bases have been made in this game before, you can comfortably sit in the gas giant atmospheres since it only crushes at 50k meters above the surface and doesn't have any affect above that
3.0 years ago@MrKtheguy
the destroy altitude is only at 50000m ASL so your crafts could still survive if they accidentally dip into the atmosphere a little bit
3.0 years ago@MrKtheguy
i could also suggest doing the in-game tutorials if you haven't done so already, it runs it down in a simple and rather understandable way
3.0 years agoi've had this account for almost a year and my user still stayed the same
3.0 years ago@DrooMulticompany
Nebra hasn't loaded in for me either
3.0 years ago@Gen3ralInterstel1ar
pog
3.0 years agoi believe it's something to do with the fuel efficiency, i'm not entirely sure though, but since it's measured in seconds i'm guessing it's how much time it takes for the engine to consume a given amount of fuel (not specifically the amount it is connected to, since a non-XML rocket engine still usually gets around 150-350 isp regardless if a normal or semi-infinite fuel tank is used)
3.0 years agopog
3.1 years agoyou're right, that is similar
3.1 years agoto be fair i did go into a bit more detailed approach though
@SumoSasquatch85
it's used to identify a post (crafts, forums, planets, etc.) with a specific 6-digit code; for example, this post has 197159, and while this is purely numbers there are many that contain letters too
3.1 years agothis code is only really used when redirecting old posts to a newer version of that post, otherwise it doesn't do much but still is needed
too hard to find, i usually don't wildly search the suggestions tab mostly because it's stuff that's already been suggested (or even implemented) or it's literally impossible to implement
3.1 years agoi have no idea how close my suggestion is compared to whatever you're thinking, but hey, it happens :shrug:
@SumoSasquatch85
never said they were funny [shrug]
3.1 years ago@Exorocketboy07
@ASC not me, for sure
3.1 years agofron what i've heard from other users of the mod, it didn't work with the release before this one (906 i think?) either, i think it'll probably get updated eventually though
3.1 years agoaight ill install it once i get home
3.1 years agothanks for the help :)
@PointBreak
i mean it's made by MS so it should work on my W10 laptop
3.1 years agomy only question is: is it free?
@PointBreak
i don't have discord soooooooo
3.1 years ago@PointBreak
that could work, and i've seen it as another solution, problem is that i have absolute zero scripting knowledge so i can't use it
3.1 years ago@PointBreak
i don't think it's possible
3.1 years ago