i think that for the damage turn off thing, there should be a button in tinker panel that updates the currently existing craft in the designer to be indestructible, meaning that this can be toggled on a per-craft basis so we can have both unrealistic and normal crafts together without constantly having to switch a thing in the settings
oof, but also same, my SR2 files take so damn long to load cause i have like 50k files, 90% of which are planet backups that the game kinda unnecessarily makes lmao
@SamTheFox
if you mean to move the file to another device, simply take the image and send it over on an email to an alt email account (if you have one, if you don't, just make one or explain it to a friend, send it to them, and have them send it back to you again), open the email with the picture on your other device, and save it from there
you could also use one of those data transfer cables if you can't do the email one
as for putting the ring into the respective files, i can't remember what it was but i think it's celestial database and some texture folder there (can't remember name)
under "advanced part settings" there's a switch that's called "show advanced properties", turn it on
at the input controller of camera zoom you'll see more stuff that can be changed, but mainly the list of selectable inputs expands to the full range rather than the few you're limited to normally, simply hit the arrow until you get translate forward
idk if you can actually make cameras zoom infinitely with it though
enable "show advanced properties" or whatever and you'll get access to an extended list of inputs on input controllers, such as translate up+side+forwards, simply do something like Translate Up+Pitch on the rocket engine throttle input for example, it'll probably work
did this get reuploaded or what?
also i'm wondering what square blocks are, they look basically the same as the green/lime text but take ages to write the weird quote mark things comparison comparison
sadly we can't really make it be super glowy like IRL, hopefully we can have a feature like that soon
and also, it's accurate since HyperPatch directly uses the maps of the real celestial bodies and, using a technique, applies them to the in-game celestial body to make it look like it's real
set the deploy and inflation density sliders as far right as you can, haven't tried but it could probably work as it should deploy and catch the far thinner atmosphere at higher altitudes
i don't need it to be HD
i just want the edited pictures (with the text on them) to appear in the uploading photo menu
also i tried what you described but it didn't work
@NEOSTAR
that could be possible, i think the easiest would be to be like other games where you can choose a prefab logo and freely color it
the entire hypothetical issue could also be solved by only letting the icons get put on the craft if they are uploaded to the site and reviewed by a moderator specifically hired to do this
@YaMomzBox420
played SP before, then i saw the game and its better and procedural stuff so i got it once it came out on mobile
edit: also used to play KSP before the laptop i had it on ceased to work normally
i think that for the damage turn off thing, there should be a button in tinker panel that updates the currently existing craft in the designer to be indestructible, meaning that this can be toggled on a per-craft basis so we can have both unrealistic and normal crafts together without constantly having to switch a thing in the settings
+7 3.6 years agooof, but also same, my SR2 files take so damn long to load cause i have like 50k files, 90% of which are planet backups that the game kinda unnecessarily makes lmao
3.6 years ago@SamTheFox
i can only really suggest the post formatting guide right now
+1 3.6 years ago@aegissystemrim100
no problem :)
+1 3.6 years ago@aegissystemrim100
if you mean to move the file to another device, simply take the image and send it over on an email to an alt email account (if you have one, if you don't, just make one or explain it to a friend, send it to them, and have them send it back to you again), open the email with the picture on your other device, and save it from there
3.6 years agoyou could also use one of those data transfer cables if you can't do the email one
as for putting the ring into the respective files, i can't remember what it was but i think it's celestial database and some texture folder there (can't remember name)
if you mean clickable hyperlinks, use
+1 3.6 years ago[what you want the clickable text to look like](the link goes here)
fair enough lol
3.6 years ago@YaMomzBox420
welp, we tried :shrug:
3.6 years ago@GrandmasterPotato
ahem... not to be rude, but
3.6 years agonot everyone has a thing called money to buy a pc
@YaMomzBox420
i don't think you need the latest version to access that menu
3.6 years agoi'm on 906 and everything works fine
@GrandmasterPotato
yep
3.6 years ago@eyov2
you can't
3.6 years agounder "advanced part settings" there's a switch that's called "show advanced properties", turn it on
at the input controller of camera zoom you'll see more stuff that can be changed, but mainly the list of selectable inputs expands to the full range rather than the few you're limited to normally, simply hit the arrow until you get translate forward
idk if you can actually make cameras zoom infinitely with it though
3.6 years agoaight thanks, i'll prob start making them soon
3.6 years agoidk what to name the "series" though lol
@Ylias
aight ty @TronicOrbital
3.6 years agothat is a legendary roast towards humanity, is it okay if i screenshot it?
+2 3.6 years ago@TronicOrbital
imo you should go with a white-yellow mix that matches the in-game sun flare color
3.6 years agoepic
3.6 years agoepic pog
+1 3.6 years ago@IceCraftGaming
i made a tutorial a while back, and luckily i'm an ios player too so it should be identical
3.6 years agothat could work too
3.6 years ago@Matteovir
they worked for me, but you need to make sure you have advanced properties on when writing it in or it'll revert back to normal
3.6 years ago@Matteovir
enable "show advanced properties" or whatever and you'll get access to an extended list of inputs on input controllers, such as translate up+side+forwards, simply do something like
3.6 years agoTranslate Up+Pitchon the rocket engine throttle input for example, it'll probably workah i see
3.6 years ago@plane918273645
good luck dude, you'll need it
3.6 years agodid this get reuploaded or what?
+1 3.6 years agoalso i'm wondering what
square blocksare, they look basically the same as the green/lime text but take ages to write the weird quote mark thingscomparisoncomparisonsadly we can't really make it be super glowy like IRL, hopefully we can have a feature like that soon
3.6 years agoand also, it's accurate since HyperPatch directly uses the maps of the real celestial bodies and, using a technique, applies them to the in-game celestial body to make it look like it's real
i think that apart from the controls and some minor visual changes, the game is basically the same on all devices that it is available on
3.6 years agoaw man, i thought i'd be able to make a hull bit for one of my upcoming chonkers using inlets so i could save massive amounts of part count and time
3.7 years agolol
3.7 years ago@PianoZystersAerospace
it's closer to blue, idk but sapphire i guess? idk any blue gems, and theres no official names for the SR2 ranks that i know of
3.7 years ago@pianoAerospace
it's green as you can see right now, guess you could call it emerald? idk
3.7 years agoi believe you get blue at 2000 or 2500 i can't remember
yeah lol
+1 3.7 years ago@IceCraftGaming
set the deploy and inflation density sliders as far right as you can, haven't tried but it could probably work as it should deploy and catch the far thinner atmosphere at higher altitudes
+1 3.7 years agome, SP user is JeskoGoesVROOM (cringe username, ik ik)
+1 3.7 years agoi swear, nuclear engines take 5 centuries to spool up
3.7 years ago@SamTheFox
aight i'll try
3.7 years ago@Staticalliam7
i don't need it to be HD
3.7 years agoi just want the edited pictures (with the text on them) to appear in the uploading photo menu
also i tried what you described but it didn't work
@NEOSTAR
turn down your graphics to medium or low i guess???
3.7 years agothat could be possible, i think the easiest would be to be like other games where you can choose a prefab logo and freely color it
3.7 years agothe entire hypothetical issue could also be solved by only letting the icons get put on the craft if they are uploaded to the site and reviewed by a moderator specifically hired to do this
@YaMomzBox420
seeing it's the internet, i don't think that's a good idea to add cause of one very specific reason which will not and cannot be mentioned...
3.7 years agoYES I'VE SUFFERED WITH THIS SOOOOO MUCH
+1 3.7 years agoi can't slow down rapidly anymore cause of this
played SP before, then i saw the game and its better and procedural stuff so i got it once it came out on mobile
3.7 years agoedit: also used to play KSP before the laptop i had it on ceased to work normally
i asked this exact thing once too, but still no idea
3.7 years agoit's nice and simple to understand, you did a good job on it
+1 3.7 years agoPOV: bonk
3.7 years agoaaaaa i was late
+1 3.7 years agosome people have made interstellar systems before (with differing amounts of realism regarding distances between stars) so i'm sure it's possible
+2 3.7 years agoyes.
3.7 years ago"too many planets, too little effort"
+2 3.7 years agoam i a joke to you
@plane918273645