I set this .xml attribute to true on a rocket engine, but it still does not allow the rocket to burn through time-warp.

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    22.5k Zenithspeed

    from what i remember from using it in Stellar Neighbourhood, ion engines sometimes have a plume and sometimes they don't
    @sacr3dbac0n0

    2.1 years ago
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    4,665 sacr3dbac0n0

    @Zenithspeed Does the plume persist through timewarp?? What I'm trying to do is make a plume for my "fusion engine" (xml edited ion engine) for my interstellar vehicle, but I can't find a rocket in which the plume persists through timwarp. So far I've been using a long line of transparent RCS thrusters. Those plume do persist through time warp burn.

    2.1 years ago
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    22.5k Zenithspeed

    kinda sad, one of my OP crafts uses a heavily modded legacy Pixie with warp burn enabled, hopefully it won't get too broken
    @sacr3dbac0n0

    2.1 years ago
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    4,665 sacr3dbac0n0

    @Zenithspeed Yeah, I tested with the Apex, and still no behavior as intended. I guess that functionality was removed for the overhaul.

    2.1 years ago
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    22.5k Zenithspeed

    the versions of the prefab engines (Pixie, Mage, Apex (Titan was added during engine revamp update)) which didn't have procedural appearances and instead used a system identical to the ion engine and had different looks
    @sacr3dbac0n0

    2.1 years ago
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    4,665 sacr3dbac0n0

    @Zenithspeed Which would be the legacy rocket engines?

    2.1 years ago
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    22.5k Zenithspeed

    i believe this only works for ion and legacy rocket engines, but not the current rocket engines

    2.1 years ago

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