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    i don't even care about upvotes
    @Aviator01

    3.2 years ago
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    what i said in SP also applies to what i do in SR2, so, sorry, but no.
    @Aviator01

    +1 3.2 years ago
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    probably due to the other gases, idk tho
    @SamTheFox

    +1 3.2 years ago
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    blue is also nitrogen+oxygen like on earth
    yellow could be sulfur i guess? (or nitrogen in the case of titan)

    3.2 years ago
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    F

    3.2 years ago
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    yeah, fair point
    @AeroplaneBuilder

    3.2 years ago
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    not everyone has a pc to run modded SR2, plus a decent percentage of players (including me) come from SP which had weapons built into it from the start
    @AeroplaneBuilder

    +3 3.2 years ago
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    i think i can make that, the wording was completely understandable
    @chillymations

    3.2 years ago
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    i'll try, can't gurantee everything though :)
    @SocialistRepublicKarelia

    3.2 years ago
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    idk if i can make that, someone made a literal dice as a celestial body before and that was hella complex
    @SocialistRepublicKarelia

    3.2 years ago
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    if you mean that they just glow but don't give off any light, then it's the emission parameter on the paint selector
    if they do give off light effects then idk, they probably just hid a mini light inside the thing

    3.2 years ago
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    PS uses radians, but the inspection panel in flight view shows degrees, simply use a converter to get the values you want

    3.2 years ago
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    idk if i can do the first one but can defo make the second one
    @Aviator01

    +1 3.2 years ago
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    yeah, just put a flat panel on hinges or rotators, or use the reverse thrust on jets (on default, hold brakes until throttle bar goes down, then it will enter reverse thrust mode, then due to the throttle lowering to 0 it will go back to 0 thrust, no idea why they made it like this but you can rebind it)

    3.2 years ago
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    ouchies, looks like the chat filter shredded you :(
    mind you, it was designed by a person whose brain does not exist, i mean even mine exists, it's just that you need an electron microscope to see mine

    3.2 years ago
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    hmm... that gives me an idea
    SimpleRockets: Reimagined
    after all, it is a completely different game that still has its roots from the original but makes those roots far better
    @jrzspace

    3.2 years ago
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    o7 lets all salute bois

    +3 3.2 years ago
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    yes, that one
    lower numbers = less fuel used, and vice versa
    @WiTriNo

    +1 3.2 years ago
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    for the procedural one then, simply change the mass flow to a low number
    @WiTriNo

    3.2 years ago
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    i can't tell if you're referring to the legacy mage engines or the procedural ones, either way here's my explanation for both:
    legacy mage engine: this and also all of the other engines use the same system as the ion engine and thus can be configured to have zero fuel consumption
    procedural engines: on these, the "mass flow" value shows the amount of fuel used, in kilograms/second, you can edit this to a low value such as 0.0001 (add as many zeroes after the decimal as you wish), however i don't reccommend setting it to 0 as it may cause bugs with the isp, while numbers on it above 0 are still mostly stable

    3.2 years ago
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    me who bought both games at full price: wazowsky

    +1 3.2 years ago
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    i say keep it, the game's been around for many years and the majority of the playerbase certainly won't welcome such a massive change
    and while yes, people have made some incredible stuff, the game is just as usable for simple stuff as it is for those things, since nobody is mandated to building in only a certain building style/complexity.
    staying in the path of your roots sometimes is just the best answer (cringy metaphor but ya'll get the point)

    +3 3.2 years ago
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    it's more of an SP thing, isn't as present over here as it is there
    @Aviator01 @eyov2

    +1 3.2 years ago
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    i believe floating bases have been made in this game before, you can comfortably sit in the gas giant atmospheres since it only crushes at 50k meters above the surface and doesn't have any affect above that
    @MrKtheguy

    3.2 years ago
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    the destroy altitude is only at 50000m ASL so your crafts could still survive if they accidentally dip into the atmosphere a little bit
    @MrKtheguy

    3.2 years ago
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    i could also suggest doing the in-game tutorials if you haven't done so already, it runs it down in a simple and rather understandable way

    3.2 years ago
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    if you hover over them with mouse (PC) or just keep your finger above it for some time (mobile) it will show what each one does, but i'll try to explain as best as i can

    proportional: the main rotating power, this dictates how much force should be used when rotating towards a direction (e.g. prograde, retrograde, etc.), most crafts will have this around 5 to 50
    integral: an additional "booster force", this just adds more force if needed (although in a different way than proportional), many crafts have it at 0 but you generally don't need much of it
    derivative: the counter-force to proportional, this is used to prevent overshooting when turning, however too much of it will make the craft go crazy, so generally have it around 0 to 25

    also note that for planes the autopilot is present seperately for pitch and roll while for rockets it is combined into one

    +4 3.2 years ago
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    good job man, and can't wait to see that deep-space explorer :)

    +1 3.2 years ago
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    you might have collisions on the ramp enabled (which is understandable, as when working with anything that moves semi-independently of the main craft, disabling collisions is basically required to prevent glitches), if this is the cass then enable collisions on the ramp pieces and try to make it rotate just enough so it doesn't bug
    if collisions switched on/off aren't the case, well in that case i can't help you, sorry

    +2 3.2 years ago
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    try to enable Fuel Line in advanced properties on the fuel tank, engine, and battery, and anything that connects those parts, this will ensure that resources will go to their destination regardless of connections

    +2 3.2 years ago
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    i'm pretty sure it's perfectly fine as long as you don't use those alt accounts to upvote the posts of your other alts or your main account

    +1 3.2 years ago
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    i've had this account for almost a year and my user still stayed the same
    @DrooMulticompany

    3.2 years ago
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    Nebra hasn't loaded in for me either
    @Gen3ralInterstel1ar

    3.2 years ago
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    pog

    3.2 years ago
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    i believe it's something to do with the fuel efficiency, i'm not entirely sure though, but since it's measured in seconds i'm guessing it's how much time it takes for the engine to consume a given amount of fuel (not specifically the amount it is connected to, since a non-XML rocket engine still usually gets around 150-350 isp regardless if a normal or semi-infinite fuel tank is used)

    3.2 years ago
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    pog

    3.2 years ago
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    you're right, that is similar
    to be fair i did go into a bit more detailed approach though
    @SumoSasquatch85

    3.2 years ago
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    it's used to identify a post (crafts, forums, planets, etc.) with a specific 6-digit code; for example, this post has 197159, and while this is purely numbers there are many that contain letters too
    this code is only really used when redirecting old posts to a newer version of that post, otherwise it doesn't do much but still is needed

    3.2 years ago
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    too hard to find, i usually don't wildly search the suggestions tab mostly because it's stuff that's already been suggested (or even implemented) or it's literally impossible to implement
    i have no idea how close my suggestion is compared to whatever you're thinking, but hey, it happens :shrug:
    @SumoSasquatch85

    3.2 years ago
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    never said they were funny [shrug]
    @Exorocketboy07

    3.3 years ago
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    @ASC not me, for sure

    3.3 years ago
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    @PointBreak i've downloaded it from the MS store (since i'm not familiar with github), can you tell me step by step how to do the key rebinds?
    EDIT: nevermind i figured it out on my own, thanks for the help again :D

    +1 3.3 years ago
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    fron what i've heard from other users of the mod, it didn't work with the release before this one (906 i think?) either, i think it'll probably get updated eventually though

    3.3 years ago
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    aight ill install it once i get home
    thanks for the help :)
    @PointBreak

    3.3 years ago
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    i mean it's made by MS so it should work on my W10 laptop
    my only question is: is it free?
    @PointBreak

    3.3 years ago
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    i don't have discord soooooooo
    @PointBreak

    3.3 years ago
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    that could work, and i've seen it as another solution, problem is that i have absolute zero scripting knowledge so i can't use it
    @PointBreak

    3.3 years ago
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    i don't think it's possible

    3.3 years ago
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    gl my guy, you'll need it

    3.3 years ago
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    right... i forgot that humans have intestines...
    @HorizonsTechnologies

    3.3 years ago