The tinker panel works wonders, you can change the scale of the three x y z components of a part, and also use the shape tool? And I guess learn griebling, adding detail to a boring surface, it'll help.
@OrbitalOrigins I used to use the avatar system by deepfriedfrenchtoast:
https://www.simplerockets.com/PlanetarySystems/View/cR6RT6/Avatar-System
It has starbase, a simple baikonur cosmoderome, and it also has a really cool city from Avatar.
@OrionTechnologies mission is officially lunar impactor, and if you want, put some kerbals on it ;). Sacrifice a few brave men for that sweet Earthrise picture
@Tristxan I haven’t tested or tried. I don’t think it would work though, as the configs probably look for the name “Earth”, and you change it to Droo. Although, if you are aiming to make cinematics instead of simply beautifying the game, then you could use the system for parallax on the ground, then switch to the system with temu clouds after you launch.
@fastplanesforjunofun Oh man, I can’t wait to see the booster be caught. I reeaaallly hope it happens on October 12th, but I shouldn’t get my hopes up.
@OrbitalOrigins YIPPEEEEEEE
one month agoThe tinker panel works wonders, you can change the scale of the three x y z components of a part, and also use the shape tool? And I guess learn griebling, adding detail to a boring surface, it'll help.
one month agoYIPPEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
one month ago@OrbitalOrigins I used to use the avatar system by deepfriedfrenchtoast:
2 months agohttps://www.simplerockets.com/PlanetarySystems/View/cR6RT6/Avatar-System
It has starbase, a simple baikonur cosmoderome, and it also has a really cool city from Avatar.
What unity version is the game currently using?
2 months ago@OrionTechnologies ok good luck
3 months ago@OrionTechnologies mission is officially lunar impactor, and if you want, put some kerbals on it ;). Sacrifice a few brave men for that sweet Earthrise picture
3 months ago@OrionTechnologies https://www.simplerockets.com/c/b6Kjlb/Mun-Or-Bust
I literally just made it
3 months agoA replica of the mun or bust craft on the title screen of KSP, and it has a roleplay purpose of a lunar impactor (uncrewed :) )
3 months ago@cookieclickeraz what
3 months agothis is super late, but the magnitude of a vector is the math block "length"
+1 4 months ago@Zenithspeed where is that bench? In lat long?
5 months ago@lafario thanks, I spent literally two months on that video :)
+1 5 months ago@lafario which video? Also thx
5 months agoIf you have trouble with the arms falling off from impact or the weight, try increasing the amount of hinge rotators, as well as increasing their size
6 months ago@Tristxan I haven’t tested or tried. I don’t think it would work though, as the configs probably look for the name “Earth”, and you change it to Droo. Although, if you are aiming to make cinematics instead of simply beautifying the game, then you could use the system for parallax on the ground, then switch to the system with temu clouds after you launch.
+1 7 months ago@Tristxan Did it work?
7 months ago@Tristxan
7 months ago@OrbitalOrigins ok
7 months ago@fastplanesforjunofun How about a small cubesat sent to low earth orbit? Like as a first launch for a space agency.
7 months ago@fastplanesforjunofun OrbitalOrigins I think is the best, or DeltaVDesigns, but I think Orbital Origins is better.
8 months ago@fastplanesforjunofun Oh man, I can’t wait to see the booster be caught. I reeaaallly hope it happens on October 12th, but I shouldn’t get my hopes up.
10 months ago