formatted for vizzy users who are new to lua. if you are educated in lua, skip to the last paragraph

i’ve been using the common formula in lua (programming language for roblox studio), where you get the magnitude of two 3D vectors that are subtracted. i can show it better like this: (it is exactly how it would be typed in lua)
(a - b).Magnitude
it doesn’t matter the order of the 3D vectors


now that you have been informed, my question is, what block do i use to get the magnitude of a 3D vector? or is there another formula i can use to simulate magnitude?

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