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KellyNyanbinary's Comments

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    Users first page

    @KraZIvan my channel is KellAerospace

    +1 6.2 years ago
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    A couple minutes ago, Relly IX "Landed" on Luna

    You can
    Share the sandbox

    +1 6.2 years ago
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    Beta version 0.7.0.2

    @AnotherFireFox You have to realize that planet studio will be a PC only feature and a portion of SR2 players don’t even visit the website (to download anything)

    +1 6.2 years ago
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    How do I use 2 (or more) side inter-stages per booster?

    here

    +1 6.2 years ago
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    Beta version 0.7.0.2

    @AndrewGarrison So you mind raising staged combustion and gas generator II chamber pressure by 5MPa each?

    +1 6.2 years ago
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    SPACEIL Beresheet Moon Lander seems to have suffered an anomaly

    F

    +1 6.2 years ago
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    Beta version 0.7.0.2

    @MarioG HydroLOX exhaust should be transparent, making it white is just so the player can see it. (The RS-68 has red exhaust because it uses iron-based ablative cooling)

    +1 6.2 years ago
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    What does stock mean?

    An honorable way to produce a usable craft

    +1 6.2 years ago
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    Mod help

    @FOXLOVER you have to go to settings -> controls and map it to a key.

    +1 6.2 years ago
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    I'm Comin' Back Soon™

    Why do you need a new PC just because of computer viruses? Just a complete hard drive while and a reinstall of windows should allow your old pc to be used again.

    +1 6.2 years ago
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    Beta version 0.7.0.1

    @AsimpleOOf Steam -> right click SimpleRockets 2 -> beta -> public beta

    +1 6.2 years ago
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    Anyone else having problems with relocate/rotate gizmos?

    this

    +1 6.2 years ago
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    Marking UP Your Posts

    You should add quotations


    And dividers too

    >quote
    ___ divider

    +1 6.2 years ago
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    Beta version 0.7.0.0

    @AndrewGarrison Oh so the chamber pressure is a constant! In reality the thrust power would be a constant as the two different propellants share the same nuclear reactor (this the same thrust power). But I guess this approach could work too.

    +1 6.2 years ago
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    Beta version 0.7.0.1

    Great job Jundroo!

    +1 6.2 years ago
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    Are there Lagrangian points?

    No. SR2 uses patched conics rather than n-body.

    +1 6.2 years ago
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    Inflatable Heat Shield part

    Pistons masterrace

    +1 6.2 years ago
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    Custom solar systems with universe sandbox?,

    This will require significant effort from both developing teams and has little benefits.

    +1 6.2 years ago
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    Sky Cranes

    It’s AndrewGarrison not Andrew Garrison

    +1 6.2 years ago
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    More 0.7.0.0 suggestions

    uwu @emiIy

    +1 6.2 years ago
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    More 0.7.0.0 suggestions

    @AndrewGarrison oh ok good luck with Aero Effects VR ;D

    +1 6.2 years ago
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    Announcement

    Aero Effects VR - Coming Soon (TM)

    +1 6.2 years ago
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    More 0.7.0.0 suggestions

    @AndrewGarrison the water NTRs should have around double the thrust as liquid hydrogen (same mass flow) as they share the same reactor (so the total energy is the same).

    +1 6.2 years ago
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    More 0.7.0.0 suggestions

    @pedro16797 8 was about nerfing.
    30MPa hasn't been achieved irl yet
    12 isn't a thing

    +1 6.2 years ago
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    0.7.0.0 beta bugs/suggestions

    @AndrewGarrison I think you should have an “efficiency” tag in the engines’ XML. 1.0 will be the engine’s ideal performance, and 0.8 will be suitable for the stock system. This could also make the real engine makers’ lives easier @pedro16797 @AnotherFireFox

    +1 6.2 years ago
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    0.7.0.0 beta bugs/suggestions

    @AndrewGarrison do you mind reducing the minimum engine size to 0.25? Small satellites need small engines. And retro motors for crewed capsules too.

    +1 6.2 years ago
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    0.7.0.0 beta bugs/suggestions

    @AndrewGarrison do you mind reducing the minimum engine size to 0.25? Small satellites need small engines. And retro motors for crewed capsules too.

    +1 6.2 years ago
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    Beta version 0.7.0.0

    @Shoot2kill Be patient! The devs are already rushing the builds.

    +1 6.2 years ago
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    SP builds in SR2?

    It was never a thing and likely will never be a thing.

    +1 6.2 years ago
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    hi im back

    @Bmcclory She has at least 2 new discord accounts

    +1 6.2 years ago
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    I made a new SR2 video!

    @Fressabr thanks

    +1 6.3 years ago
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    Is anyone interested in SR2 on iOS or Android?

    @Twade They hope that it could run on an iPhone 6, so you should be fine.

    +1 6.3 years ago
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    Is anyone interested in SR2 on iOS or Android?

    @Kaos iOS devices still make up a huge part of the mobile market, and I use one myself.

    +1 6.3 years ago
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    Procedural Rocket Engine Test Fire

    @Pikapilot no one knows

    +1 6.3 years ago
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    Cheat codes (teleport, infinite fuel, undestructible)

    @WNP78 Proceeds to explode within the Moon

    +1 6.3 years ago
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    Procedural Rocket Engine Test Fire

    @Dinocraft649 Wikipedia is a good start for learning.

    +1 6.3 years ago
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    Mirroring is terrible?!

    I like it better than SimplePlanes.

    +1 6.3 years ago
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    Procedural Rocket Engine Test Fire

    @AnotherFireFox yes

    +1 6.3 years ago
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    How are you making this?

    @tars13 link [link name](url) image: ![stuff to display in case image fails to load](image url .jpg or some other format)

    +1 6.3 years ago
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    Procedural Rocket Engine Test Fire

    @bartekkru100 KSP Engines have higher Isp because there tanks have a horrible mass ratio. Tanks in SR2 are about 10 times better.

    +1 6.3 years ago
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    Procedural Rocket Engine Test Fire

    @Bmcclory You will need billions of names for all the combinations of attributes

    +1 6.3 years ago
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    Procedural Rocket Engine Test Fire

    Why is the Isp so high?

    +1 6.3 years ago
  • Profile image
    Procedural Rocket Engine Test Fire

    W O A H

    +1 6.3 years ago
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    Steam Key (~50$) Giveaway

    M E

    +1 6.3 years ago
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    Dev Notes - 2019.2.18

    @talhahtaco The mobile release is this year. And about ignitors, they are too complicated and without the sophisticated flight planning tools available to the real world engineers, too limiting on the gaming experience.

    +1 6.3 years ago
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    Scale of Game?

    I heard that they are 20% of the size of real life counter parts. I suppose it is 20% radius not 20% volume or something.

    +1 6.3 years ago
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    I just want to know if ground effect is modeled in the game.

    Nope

    +1 6.4 years ago
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    Q on aerodynamics and drag

    @KraZIvan To some degree, they still work though

    +1 6.4 years ago
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    Q on aerodynamics and drag

    Occluded parts have no effect on lift and draw, so hiding your wings in a fueltank will render them useless.

    +1 6.4 years ago
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    Can a modder to make a infinity fule ?

    “o a infinite fuel” what is that supposed to mean

    +1 6.4 years ago
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