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    Maybe this time we should try to make one’s unique to every celestial body, so you’re not stuck with just Droo and Luna.

    +19 1.4 years ago
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    Slightly sad. It will always be SimpleRockets2 in my heart.

    +16 1.3 years ago
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    Yes! Proof this is the best developer team in the universe!

    +4 1.7 years ago
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    Glad about more players joining the community, but can y’all make sure to do a full paid release of your next game on mobile as well as whatever free versions there may be?

    +3 3 months ago
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    Don’t worry about it. I don’t have discord and don’t want it, but as a mobile player it doesn’t mean that you can’t play the game. Not that I don’t want the PC version, but one of the best parts of this game is that it runs on mobile. Just ignore them, they can’t put their PC in their pocket and take Juno everywhere with them.
    Edit: Juno will be discounted when it launches in launch discount, and I may consider the PC version then.

    +3 1.3 years ago
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    Looks like there are three career mode menus:
    Contracts.
    Milestones.
    Exploration.
    This should be very interesting!

    +3 1.5 years ago
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    Add spotlights too!

    +3 1.9 years ago
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    I would love to see more kinds of shuttle cockpits and actual hypergolic fuels.

    +2 9 months ago
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    With raycasting, it might be time to switch the game from the Unity game engine to the Juno: New Origins game engine.

    +2 10 months ago
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    Buy SimplePlanes so we can have April fools there as well.

    +2 one year ago
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    @ysu That game took six years? Juno was made over six years and is actually a feature complete finished product. KSP2 fails to achieve basic game mechanics.

    +2 1.2 years ago
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    I paid $50 for a game with more bugs than the original and a quarter of the framerate I get in high settings in Juno on medium settings.

    +2 1.2 years ago
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    Funny.

    +2 1.5 years ago
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    @Kthepersonorguy I do. I thought you upvoted my exodus as well.

    +2 1.9 years ago
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    Literally half of the pros for Kerbal Scam Program 2 aren’t implemented yet. You can manual burn in Juno, and you didn’t mention performance.

    +1 1.1 years ago
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    If it’s the one where you land in DSC Bay, I used a poorly engineered rocket. It took several attempts, and I’d recommend a plane that lands by parachute that is flown by a rocket.

    +1 1.1 years ago
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    @ysu Not up to the task? They must have tried to get the base game mechanics wrong on purpose!

    +1 1.2 years ago
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    @DragoranosSR2 Juno was early access. That game is three years of waste.

    +1 1.2 years ago
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    Finally! Thank ya’ll for finishing this! But why was the change to smoke reverted? I happen to like more smoke.

    +1 1.2 years ago
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    I can handle above 1000 with around 26 fps on high graphics settings. I have a higher end phone, but not quite a gaming one like that, so I’d probably say 1000-2500 depending on how far you push the graphics.

    +1 1.2 years ago
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    Don’t say you pirated it, the devs might come after you. Also I don’t know where other than steam to get it on PC yet, but steam is kind of hard to deal with.

    +1 1.2 years ago
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    @Luckwut Thanks! Do you have a slightly higher resolution so I can read the text?

    +1 1.3 years ago
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    @Airdead Look, the developers won’t, nor should they, bend over backwards to implement one suggestion, nor is it the end of the world for anyone if they do not feel any reason to. I can’t say I’m not guilty of tagging devs over stupid problems I had in the past, but it’s no reason to delete the software if they don’t add multiple star support, and it should be easy to simulate this to some degree with custom career modes and progression across multiple player deigned systems in predetermined order. If you look at what SimpleRockets2 has gone from in the first release to now it is truly mind blowing how much work and time has gone into this amazing game. Have some respect for the devs and the work they put into this, and that’s something I probably should do more as well.

    +1 1.3 years ago
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    Also tinker panel is disabled in career mode, right? Otherwise you could beat the game on one part.

    +1 1.4 years ago
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    I AM GOING TO DIE HAPPY. IF I STOP POSTING HERE, I DIED OF HAPPINESS. THIS IS EVERYTHING I WANTED AND MORE. THANK YOU.

    +1 1.4 years ago
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    Happens to me too.

    +1 1.4 years ago
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    @darkturtle999 That’s a really great idea. If it was a picture of the planet you are orbiting/launching from, maybe with a sci-do background filter, it would work for custom systems too.

    +1 1.4 years ago
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    Hi Sick, I’m BeastHunter!

    +1 1.4 years ago
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    @Wenhop What are those?

    +1 1.4 years ago
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    Tinker much? I can’t get SSTO’s to work without it.

    +1 1.4 years ago
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    @Zenithspeed Thanks to your help, I was able to create this! Much appreciated!

    +1 1.5 years ago
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    @SamTheFox Career mode is out?

    +1 1.6 years ago
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    @IceCraftGaming No idea.

    +1 1.6 years ago
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    Please add the waves on IOS. My device can handle it.

    +1 1.7 years ago
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    What about “Space Unlimited”?

    +1 1.8 years ago
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    @Ian_Yashima It’s worth trying. This is a fun game, and here I have the excuse of building like a moon because I am a noob.

    +1 1.9 years ago
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    Welcome!

    +1 1.9 years ago
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    T

    +1 1.9 years ago
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    @OIac2 It means tag me when you post it.

    +1 1.9 years ago
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    @wwwNews777com Your biography.

    +1 1.9 years ago
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    @wwwNews777com So you’re bellcat?

    +1 1.9 years ago
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    There’s no performance cost. I miss it too.

    +1 1.9 years ago
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    @wwwNews777com Thank you! What’s your SimplePlanes account?

    +1 1.9 years ago
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    Move donations to the website and that would be fine.

    +1 1.9 years ago
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    @Kthepersonorguy Thanks! Sorry, I didn’t see you tag them in the comment.

    +1 1.9 years ago
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    I’m new here, but I’ve been playing SimplePlanes for a while. You can view my SimplePlanes account here.

    +1 1.9 years ago
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    Despite the similarities, they are games for different audiences. At the moment, I prefer Juno, as KSP2 currently lacks the features I bought it for (colonies, multiplayer). Juno is targeted more towards engineering, realism, and fine-tuning the design of your rockets, while KSP2 is targeted more as an exploration game. Add in performance, I prefer Juno overall currently.

    one month ago
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    If you’re good at coding there’s this, but other than that there aren’t any options that I’m aware of.

    4 months ago