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9,685

AnotherFireFox's Comments

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  • Profile image
    What I've been working on

    @theUSSR what are YOU talking about

    4.9 years ago
  • Profile image
    What I've been working on

    @theUSSR and?

    4.9 years ago
  • Profile image
    What I've been working on

    This reminds me of Ozin the Dronemaster

    4.9 years ago
  • Profile image
    the docking system is a ####

    All I can say is that stock docking port has very bad physics model for the docking purpose. You can also try this mod to figure out how much the docking maneuver would have been easier if they used proper physics.

    +3 4.9 years ago
  • Profile image
    GForce Meter

    Did you use 2 opposing shocks to get linear motion resistance?

    +1 4.9 years ago
  • Profile image
    How to harden Craft?

    Define hardness.

    4.9 years ago
  • Profile image
    A Mechanism-Building Request

    Is done

    +1 5.0 years ago
  • Profile image
    Astronaut Thoughts/Feelings

    Basically speaking there's no story for goals to fly to the stars. If you play KSP, you have a dumb and simple yet powerful goals: Put the green stupid goblins down on the other planets, plant some flags, and bring them back. That is the sole and most important difference between early-day KSP and SR2.

    5.0 years ago
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    Heyyyyyy... long time no see! hat’s been added? And what mods are there?

    There are only handful of mods (literally) so you can check all the mods in the mods page in 5 mins :P

    5.0 years ago
  • Profile image
    Would anyone consider the idea of Supersonic Airflow Physics

    @TopSecret2 Droo has same surface air density with Earth.

    5.0 years ago
  • Profile image
    Would anyone consider the idea of Supersonic Airflow Physics

    Are you thinking of making a mod or making a suggestion?

    5.0 years ago
  • Profile image
    Only if we had this

    @Shemes213 Especially on the parts in designer.

    5.0 years ago
  • Profile image
    what this words mean in solarsystem xml?

    This is fairly complicated. You can play with them in Planet Studio to find out what they mean. I don't think anybody can explain what they're doing in the comment section clear enough.

    +1 5.2 years ago
  • Profile image
    Need Help With Custom Solar Trackers For Solar Arrays

    @IanTheCuberGamer Remove hinge rotator.

    +1 5.2 years ago
  • Profile image
    Need Help With Custom Solar Trackers For Solar Arrays

    https://www.simplerockets.com/c/EOCkf0/2-Axis-Solar-Panel

    +1 5.2 years ago
  • Profile image
    Suggestion: Fuel Tank Materials Customization Options

    @yopo Great! :D

    5.2 years ago
  • Profile image
    Who wants sphere tanks?

    @Greenmachine but can't make a sphere :P

    5.2 years ago
  • Profile image
    SR2 Angular Velocity is definitely borked.

    @NoIDontWanna isn't it just a overflow?

    5.2 years ago
  • Profile image
    Suggestion: Fuel Tank Materials Customization Options

    Can you work with me to make this real?

    +1 5.2 years ago
  • Profile image
    Recruit: RealPowers modding team

    @zeropol Or you can join yourself ;)

    5.2 years ago
  • Profile image
    Who wants sphere tanks?

    @Greenmachine Why you would put lots of tanks when you can do it with a single part? :D

    5.2 years ago
  • Profile image
    [Modding] Where should I put the script component if I want to make it run in flight mode?

    I believe ModApi.Scenes.ISceneManager do the job. You can do like if (Game.InFlightScene) thing

    5.2 years ago
  • Profile image
    HOW to change engine's throrrle input

    @sujun That sounds interesting. I haven't tried this with a program in the part itself, not the command pod.

    5.2 years ago
  • Profile image
    HOW to change engine's throrrle input

    @sujun It's not DRONE.FlightProgram.T but Command Chip.FlightProgram.T and you didn't define T in Vizzy so it can't do anything

    5.2 years ago
  • Profile image
    With what material you want to build a fuel tank?

    @KraZIvan cool!

    +1 5.2 years ago
  • Profile image
    With what material you want to build a fuel tank?

    @Natedog120705 and kaboom as soon as you ignite an engine :P

    5.2 years ago
  • Profile image
    With what material you want to build a fuel tank?

    @Forwind In released version I put the carbon fiber as a placeholder, but I couldn't have found a credible price of the product :( mainly because it's not yet accessible through a mass market I guess

    5.2 years ago
  • Profile image
    HOW to change engine's throrrle input

    You changed it to what?

    5.2 years ago
  • Profile image
    Unable to launch at day time

    Launch a craft, warp time forward to day, quit the flight with saving the progress.

    +2 5.2 years ago
  • Profile image
    What do you want for a fuel cell mod?

    That's also a good idea, on the to-do list @QarabinaKa

    5.2 years ago
  • Profile image
    With what material you want to build a fuel tank?

    @PorkyClown3 Oh

    5.2 years ago
  • Profile image
    With what material you want to build a fuel tank?

    @PorkyClown3 Since Titanium 50 alloy is not a thing ... I'll gonna take it as Beta Titanium Alloy used in SR-71 :P

    +2 5.2 years ago
  • Profile image
    What do you want for a fuel cell mod?

    @zeropol A good idea, however SR2 heat system is not yet matured enough for the waste heat stuff I guess. Yeah, choosing fuel and varying performance is definitely something I want to have.

    5.2 years ago
  • Profile image
    how to add AG?

    select your command pod in the designer

    +1 5.2 years ago
  • Profile image
    RealFuelTanks is released

    @zeropol
    1. Nope, this mod aims to enhance the reality. Stock game is built with smaller planets, so it nerfs engines and fuel tanks to match the difficulty. This mod is meant to be played with RSS, just like REO.
    2. Yes. Set Cylinder Height to 0 and you get a sphere tank.
    3. Not at the point, but definitely would make it. Ultimately the material would have more physical parameters including Ultimate Tensile Strength and such and I want to simulate the proper physical properties.

    5.2 years ago
  • Profile image
    "Dead zone" around Vizzy delete button

    I like the idea. However you should post it in "Feedback" forum to make Devs work on it.

    +1 5.2 years ago
  • Profile image
    RealFuelTanks is released

    @OldCoach uhm...why? This fuel tank has its own internal rendered, so you don't need to put it inside of a stock fuselage.

    5.2 years ago
  • Profile image
    Question to Devs: What do NozzleLength and NozzleRadius in Porpulsion.xml do?

    @AndrewGarrison

    5.2 years ago
  • Profile image
    Measuring tool

    You can virtually do this by pressing f

    5.2 years ago
  • Profile image
    Umbilical Cords and Cryogenic Fluids Vapors

    We need temperature system first D:

    5.2 years ago
  • Profile image
    How to build a window...

    Use 24 fuselage to make a hollow cylinder. Since the cylinder is hollow and made of pieces, you can put a hole on it.

    +1 5.2 years ago
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    Question to Devs: What do NozzleLength and NozzleRadius in Porpulsion.xml do?

    @AndrewGarrison What I meant was a user-modded nozzle, not stock resizable nozzle, if it wasn't clear. I can understand if you implemented some complicated calculations to deal with the stock resizable nozzles. However with a user-modde nozzle I can't understand. Does the game detect model mesh and calculate dimensions?

    5.2 years ago
  • Profile image
    Question to Devs: What do NozzleLength and NozzleRadius in Porpulsion.xml do?

    @AndrewGarrison then how the game determine the nozzle length/diameter with custom nozzles?

    5.2 years ago
  • Profile image
    Question to Devs: What do NozzleLength and NozzleRadius in Porpulsion.xml do?

    @NoIDontWanna I apologize if I sound rude. I'm currently writing some mods so I need exact equation or at least something similar to that. I might be able to find the information by decompiling the game source, but having some clue would be greatly helpful.

    5.2 years ago
  • Profile image
    Question to Devs: What do NozzleLength and NozzleRadius in Porpulsion.xml do?

    @NoIDontWanna I want to know how the game works. I know real life physics to some degree

    5.2 years ago
  • Profile image
    Time to Mod guys

    @TestRunner I'm dumber than you and I learn haha

    5.3 years ago
  • Profile image
    Time to Mod guys

    @TestRunner It's time to figure that out, let's get onboard

    5.3 years ago
  • Profile image
    Time to Mod guys

    Fixed da image

    +1 5.3 years ago
  • Profile image
    What's matter with this inputcontroller

    Your command pod name is not Controller, it's Command Pod. Change inputid into Command Pod.FlightProgram.a

    5.3 years ago
  • Profile image
    What's matter with this inputcontroller

    @sujun upload your craft so that I can have a look

    5.3 years ago
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