• Profile image
    Why

    Thanks for letting me know, guys! This will be fixed in the next update.

    7 hours ago
  • Profile image

    @swope Nope, but you can slide the compression ratio down to x1 and basically have a ramjet.

    +3 yesterday
  • Profile image

    @Tully2001 That's it for the inlet for now, but we may add some options like the slant to all fuselage parts at some point.

    +1 yesterday
  • Profile image

    @pedro16797 That's great! But thank @NathanMikeska for that. He did all the work on input controllers for this update.

    +1 yesterday
  • Profile image

    Thanks for letting me know! This should be working now. Let me know if you are still seeing these issues.

    +2 11 days ago
  • Profile image

    @AstronautPlanes You mean these jet engines?

    +9 14 days ago
  • Profile image

    @Batman245 Not yet. There's still a lot to do before we can start working on the mobile version.

    +4 16 days ago
  • Profile image
    umm

    Can you email us your log file at games@jundroo.com? You can find it here:

    %APPDATA%\..\LocalLow\Jundroo\SimpleRockets 2\output_log.txt

    18 days ago
  • Profile image

    Merry Christmas! Thank you everyone for playing our games and thank you @Tully2001 and all of the other moderators for helping us! We all really appreciate all that you do! If it were not for you then there’s no way we could just focus on game dev!

    27 days ago
  • Profile image

    I hope I win!

    +2 29 days ago
  • Profile image

    Yep, it was a website glitch I introduced with the update yesterday. I fixed it as soon as I could, but there was a little window of time where unlisted crafts were visible on player's profiles just here on SimpleRockets.com. It didn't affect SimplePlanes.com. Sorry about that. @Tully2001 @tsampoy

    29 days ago
  • Profile image

    @MyMessage That's great! Thanks!

    +2 one month ago
  • Profile image

    We just released a new update, version 0.6.8.1. I tweaked the Flight Tutorial a bit. So, if anyone wants to give that a shot, that would be great!

    @Jetspeed1001 @Mod @Exospaceman @AstronautPlanes @WNP78 @Bmcclory @TheBeastMaster @Zaccurus @mjdfx150529 @MrMiner101 @Tully2001 @grizzlitn @pedro16797 @StuffBuilder @sumeee @Milo1628xa @Chancey21 @rocket1

    +9 one month ago
  • Profile image

    @WNP78 lol, of course we believe you! Your cognition is often intimidating, so it's nice to see that you can have a brain fart on occasion! :D

    +4 one month ago
  • Profile image

    @SupremeDorian AnotherFireFox found the issue here.

    one month ago
  • Profile image

    @MrMiner101 We are releasing on mobile next year. Sadly, I can't be more specific than that. The last time I tried to make guesses about our schedule, I ended up on camera eating black licorice! Never again!

    +1 one month ago
  • Profile image

    @WNP78 Nope, it's RRGGBB.

    one month ago
  • Profile image

    Thanks @AstronautPlanes! We are slinging as much code as we can!

    +2 one month ago
  • Profile image

    I'm sorry about that. I haven't been through the new items for a couple of weeks now. I'll try and get those approved today.

    +4 one month ago
  • Profile image

    @deusalgor is probably right. Check your command pod/chip has no rotation. If that's not it, then upload a bug report and we can take a look at it.

    one month ago
  • Profile image

    @AnotherFireFox We changed the density after that comment. Density of our RP-1 now includes a ratio of 2.56 units of LOX to 1 unit of RP1, which puts it at 1.1kg/L.

    I am currently working on adding Jet Engines, so I'll need to add a new fuel for that. To avoid confusion, I'm thinking about adding a new fuel type called Jet Fuel and renaming RP-1 to Rocket Fuel.

    +2 one month ago
  • Profile image

    @BaconAircraft Awesome! Thanks!

    one month ago
  • Profile image

    Okay, new build is out (v0.6.7.2). The electric motor bug should be fixed. You may need to log out of the Steam client and log back in before it realizes there's an update.

    +6 one month ago
  • Profile image

    Okay, thanks for the bug reports. I'm doing a new build now and will have it out shortly to fix the issue with the motor part.

    +1 one month ago
  • Profile image

    @oDDDx This is the first I've heard of it. What issues are you having? If you submit a bug report after you have the issue, I can investigate.@mjdfx150529

    one month ago
  • Profile image

    @BaconAircraft We just released a new beta 0.6.7.1 and I think this is fixed. Can you check it out when you get a chance or upload this craft so I can investigate? Thanks!

    one month ago
  • Profile image

    Just released another beta. Version 0.6.7.1 with a few new changes:

    • Fixed a bug where motors wouldn't apply torque to Resizable Wheels.
    • Added Invert on Mirror to input controller's part properties.
    • Fixed a bug where the wheel parking brake joint would stick to the ground even when hovering above the ground.
    • Fixed a bug where inspector panels would not hide with F-10.
    • Fixed a bug where the level UI did not hide when taking a screenshot.
    • Fixed a bug where the camera could not zoom in on craft when the craft was below 1 meter on Cylero.
    • Fixed the pivot attachment where the top cords meet the base.
    • Fixed bugs related to getting precise SOI entry point.
    • Fixed bug where time to periapsis is wrong for hyperbolics.
    • Fixed a bug where the delta-v calculation was wrong in the game flight view if multiple engines shared a fuel tank.

    @RailfanEthan @KitKart @Exospaceman @pedro16797 @NathanMikeska @Chancey21 @grizzlitn @Tully2001 @Feanor @GINGER01 @Klosskopf @oDDDx @AN2Felllla @AnotherFireFox @eonn44 @Mod @tars13 @WNP78 @bartekkru100 @Iron17 @ERRORNAME @shuAyc @simonchc @deusalgor @BobTheTitanSP @SaturnV

    +17 one month ago
  • Profile image

    Do you still have this craft? If so, can you upload it so we can take a look.

    +1 one month ago
  • Profile image

    @tsampoy Upvotes received during beta testing did not award any points. This was clearly stated when you accepted the invite to become a beta tester. However, any upvotes after beta testing on that same build will award you points.

    +2 2 months ago
  • Profile image

    I just did another update to fix an issue with symmetry parts disappearing and the staging editor not nesting parts correctly under categories. 0.6.6.1 should be live now on the Steam beta branch.

    2 months ago
  • Profile image

    How many crafts do you have in flight in your sandbox? You might want to consider clearing some out or starting a new sandbox.

    2 months ago
  • Profile image

    Ah, I see. That is unfortunate. Well, when we get the next version out that uses an updated version of Unity maybe you can try again then.

    +1 2 months ago
  • Profile image

    @Maxpiens Okay, thanks for the logs. It's an access violation. There can be many things that can cause that. Antivirus, etc, but you said you disabled that. Also, are your graphics drivers up to date?

    I also read that Citrix Receiver or Citrix Workspace can cause issues, do you have those installed? How about an app called Duet?

    It also might be a Unity bug. We are planning on using an updated version of Unity in the next release for SR2, so that might possibly fix this issue.

    2 months ago
  • Profile image

    @Kerbango With SR2 you have much more control of than SP. Just open the Part Shape tool by pressing 'F' and adjust the corner radius.

    +1 2 months ago
  • Profile image

    @jacksawild It should be visible by everyone. Are you not able to see the Completed Items section on the Roadmap?

    2 months ago
  • Profile image

    Can you try downloading a craft again and after it fails, send us a bug report. The log file will hopefully she’d some light on why it’s failing. @Bmcclory @El0nMusk

    +1 2 months ago
  • Profile image

    The Planned state means it shows up the Prospects list on the Roadmap.

    Items elevated to be given a shot at development, but no work has started on these yet. We plan to investigate all of these, but it is possible that some of them may never make it through the research and development phase for unforeseen reasons.

    When something moves to InProgress, then that shows up in the Research and Development list.

    Currently being researched and/or developed, but timeline is uncertain. We're trying to make these things work, but it's still possible that they may not make a future release due to unforeseen reasons.

    Active just means that it has been reviewed and is in the backlog where players can vote and comment on it.

    2 months ago
  • Profile image

    You can scale up the engine's fuel consumption to increase its thrust. That will get it to about 4,000kN. Still not enough, but you could always XML mod it to what you need.

    +1 2 months ago
  • Profile image

    @Gregrox Yep, I just replied back. Hopefully it didn't end up in spam this time!

    2 months ago
  • Profile image

    I'm really sorry to hear you are having such trouble with the game. Can you check and see if you have a log file here?

    %APPDATA%\..\LocalLow\Jundroo\SimpleRockets 2\output_log.txt

    If so, please send it to us at games@jundroo.com or upload it somewhere and put the link here in a comment.

    2 months ago
  • Profile image

    I sent you an email with some instructions a couple of days ago. Did you not get it?

    2 months ago
  • Profile image

    If you guys have some advice on how to improve, please submit a suggestion so we can track it. Thanks for playing! @TR2002

    +5 2 months ago
  • Profile image

    @321321321123123123 Try installing the Visual Studio 2017 redist. You can download it from here. Make sure you get the x64 version.

    2 months ago
  • Profile image

    @Maxpiens The files are compressed when you're downloading and then they're unzipped on your hard drive, so that's why you would see a larger file size on your hard drive than what the download is reporting.

    2 months ago
  • Profile image

    @HTPE Next year.

    2 months ago
  • Profile image

    @RMark1 Thanks!

    2 months ago
  • Profile image

    Some other stuff to try would be removing your SimpleRockets 2 game data folder. Maybe something got into a weird state and is now preventing the game from running. You can try renaming or deleting this folder:

    %userprofile%\appdata\locallow\Jundroo\SimpleRockets 2

    Also, have you tried uninstalling and re-installing the game?

    Are your video card drivers up to date?

    +1 2 months ago
  • Profile image

    Here's what you should have. It sounds like yours is right. I wonder if one of the required install files failed to install correctly. Try downloading and running the Visual Studio 2017 x64 redist. You can download it here, from Microsoft. Make sure you get the x64 version.

    2 months ago
  • Profile image

    @Maxpiens If it's only downloading a 22MB file, then that sounds like an issue with either Steam or maybe an anti-virus software getting a little too ambitious and deleting the files. Can you confirm you don't have the correct files under SimpleRockets 2 Properties -> Local Files -> Browse Local Files? You should have about 207 files taking up about 810MB. If that's not the case, try seeing if you can update Steam. Also, try uninstalling and re-installing. Also, when you go through the installer process, are you logged in as an admin or giving it admin privileges when it asks?

    2 months ago
  • Profile image

    @SupremeDorian Absolutely, but I do ask that you make a suggestion for that so we can track it. In the meantime, you can fairly easily work around this by doing a quick save and then making a backup the QuickSave folder in your game state. If you ever want to restore a specific backup, just rename it to QuickSave and then hit F8 in the game to Quick Load it. This is what I do to make snapshots during development.

    Game state path:

    %userprofile%\appdata\locallow\Jundroo\SimpleRockets 2\UserData\GameStates

    2 months ago