Porto
  • Buy
  • Community
    • Forums
    • Videos
    • Users
    • Education
  • Content
    • Crafts
    • Sandboxes
    • Systems
    • Celestial Bodies
    • Mods
  • Development
    • FAQ
    • Blog
    • Roadmap
    • Suggestions
    • Presskit
  • Register / Log-In
18.4k

plane918273645's Comments

Show Newest
Best Newest
View Profile
  • Profile image
    Adding extra slider

    Yeah I guess that’s doable, have a set of variables, and while an AG is active you set the variables to slider 1 etc, then when an AG switch happens set the slider values to be equal to the corresponding variable values. @TronicOrbital
    So, set variables when moving
    Set slider on a change
    Set different variables

    +2 3.2 years ago
  • Profile image
    Engines dont shutoff after 0 throttle input

    its called spool time, you have to account for this. shut the engines down earlier

    3.2 years ago
  • Profile image
    How do I reduce the THICCness of tyres in SR2?

    No

    +1 3.2 years ago
  • Profile image
    How to make a custom inputcontroller? (Solved)

    here@TritonAerospace

    3.2 years ago
  • Profile image
    How to make a custom inputcontroller? (Solved)

    I told you how to do it for wings. @TritonAerospace

    3.2 years ago
  • Profile image
    How to make a custom inputcontroller? (Solved)

    Oh, just funk yeah it’s the same as SP @TronicOrbital

    +2 3.2 years ago
  • Profile image
    How to make a custom inputcontroller? (Solved)

    Well for rotators it isn’t needed, just type what you want,
    But for a wing you have to add an input controller then go to the “inputID”, and put for example Slider 1
    Then when you set the wing to slider 1, the input controller below overrides this with its value

    3.2 years ago
  • Profile image
    Question: Is there a way of making a stable manually controlled VTOL with very minimalist Vizzy like very very minimal?

    It’s all about balance really, you gotta account for the moment created by the force of gravity, so centre of lift then distance to centre of mass multiplied by force, and that’s the resultant moment. Too counter this you have to throttle your engines more in the direction the moment is, and less in the opposing direction. It’s a pretty difficult thing to do. And to be completely honest I failed at doing that XD and I ended up using a radially symmetric design@MasterOfNone

    3.2 years ago
  • Profile image
    I FOUND FLORIDA ON DROO!!!

    its literally just the droo base peninsula smh, not that hard of a find

    +4 3.2 years ago
  • Profile image
    Allow me to introduce myself

    Too many planets, too little effort @BlueMarbleAerospace

    +1 3.2 years ago
  • Profile image
    Allow me to introduce myself

    Jod bad @BlueMarbleAerospace

    +1 3.2 years ago
  • Profile image
    Allow me to introduce myself

    Eh

    3.2 years ago
  • Profile image
    Multiple inputs to one item

    It’s called subtracting roll @Matrice

    3.2 years ago
  • Profile image
    Multiple inputs to one item

    So, you can type into it,
    Roll+Yaw for example
    Slider 1 however turns into Slider1, no space

    3.2 years ago
  • Profile image
    Changing name in 0.5 days

    Also I read your bio, instead of downloading the craft, copy the Link at the top, then paste that in the game, it will load the craft.

    3.2 years ago
  • Profile image
    Changing name in 0.5 days

    Why

    3.2 years ago
  • Profile image
    How to search in the forum

    cant

    3.2 years ago
  • Profile image
    What photo is better?

    2

    3.2 years ago
  • Profile image
    LETS GET ON r/place

    ignore this, we gave up btw XD

    3.2 years ago
  • Profile image
    How Many Points You Receive

    @SamTheFox skill.

    3.2 years ago
  • Profile image
    How does the point system work?

    Until they add more, it’s the 27th IIRC and is the last in HTML @ChaoticGraviton

    3.3 years ago
  • Profile image
    How does the point system work?

    point system page
    It goes from 1->3 bars and then a star, then next rank
    The colours are,
    white <100
    Light blue <1000
    Green <2500
    Blue <10000
    Black <25000
    Gold < 50000
    Greenblueish, final ranking

    +1 3.3 years ago
  • Profile image
    Need a contract

    no.

    3.3 years ago
  • Profile image
    How to make mods?

    waht, isnt there already forums on this? or is this to assist those that couldnt find them

    3.3 years ago
  • Profile image
    MFD Request

    this… isn’t hard work, plus 1000, could possibly get flagged and counted as spam upvoting @Zenithspeed

    3.3 years ago
  • Profile image
    MFD Request

    1000 points is a little excessive, what colour you want it?, this is just black and white

    +2 3.3 years ago
  • Profile image
    Targeted Pitch, Heading and Prograde Values (Vizzy)

    Good you were able to find a solution I guess

    3.3 years ago
  • Profile image
    Can someone please tell me what before depth mask rendering does?

    And no you can’t stop water rendering inside a craft

    3.3 years ago
  • Profile image
    Can someone please tell me what before depth mask rendering does?

    Yes, enabling this renders anything regardless if it’s in cockpit type thing. Lost things get hidden if put there @PNSXK

    3.3 years ago
  • Profile image
    Ecorocket pictures

    Comedy,

    3.3 years ago
  • Profile image
    BattleBot Competition Event in SR2 better guidelines

    You’d need to give use the exact coordinates, and radius though @JamesValino

    3.3 years ago
  • Profile image
    BattleBot Competition Event in SR2 better guidelines

    @Chtite451SR2 that probably wont happen if they both are similar weight

    3.3 years ago
  • Profile image
    how to fix simplerocket 2 that has no shadow

    turn shadows on

    3.3 years ago
  • Profile image
    Simplerockets 2 Needs Sensors

    you can detect terrain but no structures

    3.3 years ago
  • Profile image
    BattleBot Competition Event in SR2 better guidelines

    Well that isn’t exactly detecting a wall in the way I was intending, non contact is preferable, but you could easily have a mapping code then detect without crashing if the arena is setup right @Chtite451SR2

    3.3 years ago
  • Profile image
    BattleBot Competition Event in SR2 better guidelines

    You can’t detect walls at all in vizzy, however you can detect landscape, so if the arena was made with a hole below it reflecting its exact shape that would make wall detection possible @Chtite451SR2

    3.3 years ago
  • Profile image
    BattleBot Competition Event in SR2 better guidelines

    Yeah, I’m thinking vizzy could still be used, if tracking the other crafts position is allowed, could potentially use that to destroy the other @Chtite451SR2

    3.3 years ago
  • Profile image
    BattleBot Competition Event in SR2 better guidelines

    In order to effectively code a bot we will need the area, to be able to get the data correlating to the size and boundaries and middle coordinate, otherwise bots might just drive off the edge without knowing it @Chtite451SR2

    +1 3.3 years ago
  • Profile image
    Vizzy Help

    I’ve revised what you’ve sent, firstly there is no attachment for a command chip to go in a wheel, the method I’m trying to do is with tinker add a vizzy program to the wheel, you can then use funk to do [name].ResizableWheel.CurrentRpm and then using a PID to tune its input controller, thr one issue I’m having though is the rpm read by funk has no sign, meaning I don’t know if the wheel is driving forwards or backwards, and it confuses the PID on the rpm it wants. @SamTheFox

    3.3 years ago
  • Profile image
    BattleBot Competition Event in SR2 better guidelines

    I’m definitely interested though, I’m still thinking of the best strategy, stay in the centre?, dodge all attacks? Predict the opponents location and charge forward? It’s a very cool task to code! That’s for sure!

    3.3 years ago
  • Profile image
    BattleBot Competition Event in SR2 better guidelines

    I’d say, not to limit the use of vizzy, as even advanced players will have different coding such a task, and the advantage isn’t that much. A simple program that’s default sure, but the option to add more advanced algorithms would be nice. Also 1 program will have a hard time adjusting to sumo configurations and such. @Chtite451SR2

    +1 3.3 years ago
  • Profile image
    Vizzy Help

    can i have a wheel with a built in PID, to set an RPM limiter

    3.3 years ago
  • Profile image
    What is this?

    Ah yes, “joined 2 months ago” ye nah @wwwNews777com

    3.4 years ago
  • Profile image
    What is this?

    When on the default program in flight, you just tap the button alot @NEOSTAR

    3.4 years ago
  • Profile image
    How to change the skybox in Planet Studio?

    Dunno

    3.4 years ago
  • Profile image
    How big is too big?

    @OmniExplorationDivision lmao

    3.4 years ago
  • Profile image
    An Idea about Space Race! [RE-EDITED2.0]

    eh, too complicated

    +2 3.5 years ago
  • Profile image
    Kinda (not an)announcement

    Lmao , something important in forums? Impossible haha @DareDevilSpaceAgency

    3.5 years ago
  • Profile image
    I just learned something that blows my mind! [vizzy]

    Alright, it’s just since it’s ignoring direction there is no way for it to be negative @YaMomzBox420

    3.5 years ago
  • Profile image
    I just learned something that blows my mind! [vizzy]

    The absolute value should only really be used for scalars, but yes a one dimensional vectors length is an absolute value, as length, just like in the real world can never be negative, as negative numbers don’t exist in real terms if that makes sense

    +1 3.5 years ago
  • «
  • 2
  • 3
  • 4
  • »

© Copyright 2025. All Rights Reserved.
5:24:01 AM

  • Rules
  • Privacy Policy
  • Contact