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    aight i'll try
    @Staticalliam7

    3.2 years ago
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    i don't need it to be HD
    i just want the edited pictures (with the text on them) to appear in the uploading photo menu
    also i tried what you described but it didn't work
    @NEOSTAR

    3.2 years ago
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    turn down your graphics to medium or low i guess???

    3.2 years ago
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    that could be possible, i think the easiest would be to be like other games where you can choose a prefab logo and freely color it
    the entire hypothetical issue could also be solved by only letting the icons get put on the craft if they are uploaded to the site and reviewed by a moderator specifically hired to do this
    @YaMomzBox420

    3.2 years ago
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    seeing it's the internet, i don't think that's a good idea to add cause of one very specific reason which will not and cannot be mentioned...

    3.2 years ago
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    played SP before, then i saw the game and its better and procedural stuff so i got it once it came out on mobile
    edit: also used to play KSP before the laptop i had it on ceased to work normally

    3.2 years ago
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    i asked this exact thing once too, but still no idea

    3.2 years ago
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    POV: bonk

    3.2 years ago
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    yes.

    3.2 years ago
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    the previous one is still ongoing right?

    3.3 years ago
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    oh wow, i actually predicted that the picture chosen would be the thumbnail icon of the system upload
    why do i sometimes have this future predicting ability and why can't i power-use it on demand

    3.3 years ago
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    technically it's all possible if you put enough zeroes into the XML

    3.3 years ago
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    seems like moon+its parent in background is always an instant win

    3.3 years ago
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    2

    3.3 years ago
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    np
    @sPaCeReAl937

    3.3 years ago
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    yeah, get position only changes the axial tilt visually but won't actually do anything else, planets will still rotate with 0° tilt

    3.3 years ago
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    tbh i feel like sandboxes should give a bit less, like 10 maybe
    i mean it's putting many crafts into one thing, much like how systems are putting many planets into one thing
    also i'm pretty sure systems are worth 5 points

    3.3 years ago
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    I decided to make this to help you understand how all of the things work. I'm not a good storymaker and this could certainly be made better, but i don't care lol

    3.3 years ago
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    they didn't remove it, they just moved it to the menu above tinker panel
    @SamTheFox

    3.3 years ago
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    turns out it was me being a brain-cell-less dumb idiot again

    they do work, just needs a hashtag in front of it

    3.3 years ago
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    i'm sure we're all very proud
    @SamTheFox

    3.3 years ago
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    Very nice, thanks for answering :D
    @Pedro

    3.3 years ago
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    i think that the full, publicly available update will be coming out very soon, the name was changed from BETA to UPDATE, and sections from the sub-update posts were added in
    :eyes: :pog:

    3.3 years ago
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    structure detail settings :shruggie: @jrzspace

    3.3 years ago
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    from what i remember from using it in Stellar Neighbourhood, ion engines sometimes have a plume and sometimes they don't
    @sacr3dbac0n0

    3.3 years ago
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    kinda sad, one of my OP crafts uses a heavily modded legacy Pixie with warp burn enabled, hopefully it won't get too broken
    @sacr3dbac0n0

    3.3 years ago
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    damn, never knew the details behind it
    i personally don't turn it on cause of my OP and unrealistic crafts, but i can get the point
    @YaMomzBox420

    3.3 years ago
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    parts can break from heat (although no idea how good or bad said system is), you just need to turn it on in (i think) gameplay settings
    as for the effects, yeah, i'm sure we'll get improvements sometime soon

    3.3 years ago
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    pog

    3.3 years ago
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    the versions of the prefab engines (Pixie, Mage, Apex (Titan was added during engine revamp update)) which didn't have procedural appearances and instead used a system identical to the ion engine and had different looks
    @sacr3dbac0n0

    3.3 years ago
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    i believe this only works for ion and legacy rocket engines, but not the current rocket engines

    3.3 years ago
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    i don't
    @pianoAerospace

    3.3 years ago
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    no idea
    @pianoAerospace

    3.3 years ago
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    idk if adding multiple inputs is possible in game, but if it is,
    you could try either editing the XML file by yourself, asking someone to do it, or waiting until the update fully comes out so you can use the game's now-built-in Overload to do it
    @TritonAerospace

    3.3 years ago
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    it's not true warp mode, just set the fast forward time to 10x rather than whatever you set

    3.3 years ago
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    there's no map marker for it, and the hill it is on isn't obvious either, so it's definitely hard to find if you don't know where to look for
    @LegoJoe

    3.3 years ago
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    ik there's a thing called "Novoneyra" at a hill near DSC, it's a sentence by some dude, made in an unreadable font, and along with that a bench, there's also some comms antennae scatteted around Droo
    you can probably find them with the structure editor in PS
    haven't found anything else tbh

    3.3 years ago
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    i'm currently making one (VBSS), it fulfills basically every criteria but the realism one, so i'll probably get disqualified anyways
    i'm not gonna say more since that might count as self-advertising

    3.3 years ago
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    maybe a larger dwarf planet that has a thin (like, 0.070 kg/m^3 density) atmosphere and maybe some cryovolcanoes on it?
    idk

    3.3 years ago
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    here's mine, didn't know we had to link it lol
    Durandal linky boi

    3.3 years ago
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    i'd participate but i've ran out of good ideas plus i won't have enough time anyways
    edit: screw it, i'm speedrunning this too

    3.3 years ago
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    haven't gotten them yet
    @astrojethro

    3.3 years ago
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    don't wanna risk my save files
    @Staticalliam7

    3.3 years ago
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    as for the update itself:
    it's currently delayed because there were some things that needed to be polished, no news about the changed release date, hopefully it'll be next friday (25th)

    3.3 years ago
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    Well, there's the answer to the question of why it wasn't out on saturday even when taking time zones into consideration. Hopefully you guys can all fix it out. Now that there's answers to the delay, i no longer have to stress myself out over waiting for the update :D
    @pedro16797

    3.3 years ago
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    pog

    3.3 years ago
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    you need to open the "planet objects" tab (i believe its a GPS location marker but idk) and then click the small location marker button, it'll add a launch spot that you can move (crafts spawn facing in the direction of the blue arrow)

    3.3 years ago
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    yep
    @OverCAT

    3.3 years ago
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    just open performance analyzer and change the chamber pressure, nozzle length and throat size, etc. until you get what you want, and keep in mind that engines at different altitudes will have different performances

    3.3 years ago
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    march 18th today for me, not super mad/impatient ofc, i'm just guessing it's not ready yet or that i live in a sucky time zone

    3.3 years ago