We don't want everyone to see (and possibly spam/grief) everything. Please don't invite everyone - we can share some channels later (for help requests)
This one is actually a simple program, but with (kinda) complicated formulas. I used a similar counter (just without days, months and years) on my starship, I'll send you the (adjusted) program asap. I just don't know when asap is, I got a busy weekend.
@Robert2020 Ah, entendi. Fique à vontade para me enviar seu roteiro e eu darei uma olhada. Você também pode experimentar meu Auto Telescope. Se o Google Tradutor traduziu suas mensagens corretamente, é mais ou menos isso que você está procurando.
@lafario In the last 2 blocks, click on "activated" and select "Explode" instead. Also, if you only want to explode one part, you can delete the first explode block (the one with the "Boom").
If you want to add a short cooldown (so the AG stays activated for a bit), add Wait ( 1 ) seconds between wait until ... and Set activation group .... You can change that number to whatever you want.
wait until ( activation group 1 )
Set activation group ( 1 ) to ( false )
Put this in a repeat ( 5 ) loop. After that loop, put Set part ( x ) ( Explode ) to ( 1 ). Replace x (in the last block) with the id of the part that should be exploded.
This step depends on your Android version (since your crafts are marked as "made on android", I assume that's where you take your pictures). On my phone (Android 14), I only had to install file manager +, on my tablet (Android 12) I had to follow this guide. One of these should work for most Android versions, but I can't guarantee for anything.
2. Find the picture
Open Android > data > com.jundroo.SimpleRockets2 > files > UserData > PhotoLibrary > Images. There, you should find all your images (with strange names). Find the picture you want to edit (Tip: Sort by date to make the search easier) and copy it to a folder that you can open normally (like pictures or DCIM).
3. Edit your picture
Now, you can finally edit it. When saving, make sure it has the same name as the original (Tip: To help keeping the original and the edited picture apart, you can save it with a different name, but remember to change it in the end!).
4. Import to JNO
Delete the original image (the one in JNO's folder) and put the edited one there. If not done before, change the name to whatever the original picture was called now.
Note: The thumbnail in the in-game gallery will still look like the original. Double-click on the thumbnail to see the edited picture.
JNO allows you to take pictures in-flight and save them. While in-flight, open the menu and click on the camera. Then, click on the blue button (camera too). Finally, prepare and take your pictures. When uploading, click on the button with the folder (instead of the camera) and choose your picture (you might have to click on "Camera Roll" first). You can also use edited pictures by editing the corresponding file in the game's files (JNO's folder>files>UserData>PhotoLibrary>Images).
Click on the camera in the in-flight menu (or the designer menu). In the window that pops up, click on the blue button (with a camera too). If necessary, change the settings on the right. Finally, take the screenshot (another blue camera button).
@lafario Currently, I see two problems:
1. To replicate the exact movements of the gif, I'd need to analyze every single bar three times (bc every bar has 3 moving parts). Tbh, that's too time-consuming for a challenge.
2. I can't exactly replicate how the bars look - I'll have to do stripes.
@lafario I don't use anything apart from ChatGPT (mostly for formulas) and Google (for formulas). But depending on your current programming skills you could read w3schools' intro to programming or watch Youtube tutorials (like "Vizzy for Dummies" or "Vizzy Tutorial" - for some programs, there even are step-by-step tutorials).
@lafario If you use craft id of ... in switch to craft ..., you need to use the craft's name. If not, you need to use the craft id, but that's not the part id of the command chip! Use display ( craft id of (name of craft) ) to get the craft id.
@lafario
wait until ( activation group 1 )
set variable ( x ) to user input ( Enter craft name: )
switch to craft ( craft id of (x) )
set activation group 1 to false
Congrats!
3 months agoThanks to @HermesAerospace and @OrionTechnologies for writing those!
3 months agoWe don't want everyone to see (and possibly spam/grief) everything. Please don't invite everyone - we can share some channels later (for help requests)
3 months ago@HermesAerospace Tried it again. Were you notified now?
3 months agoGood News! Thanks to lafario, OrionTechnologies, Astron7 and HermesAerospace, JNO-VizzyTeam is now founded! We‘re soon going to start service!
3 months ago@lafario Just one problem: I'll have to make each month exactly 4 weeks long, and each year 12 of those months.
3 months agoMembers:
Early Access users:
@OrionTechnologies Thanks, there will surely be situations where we need you.
3 months ago@lafario What ChatGPT told you seems wrong. I'll have to try it myself to tell you more though.
3 months ago@lafario Want to see the guide?
3 months agoWhat do you think of this?
3 months agoThis one is actually a simple program, but with (kinda) complicated formulas. I used a similar counter (just without days, months and years) on my starship, I'll send you the (adjusted) program asap. I just don't know when asap is, I got a busy weekend.
3 months ago@Robert2020 Sinta-se à vontade para entrar em contato comigo usando meu formulário de contato e responderei por e-mail.
3 months ago@Robert2020 Só quero usar o WhatsApp para assuntos particulares, desculpe. Se desejar, também podemos escrever sobre um dos meus uploads não listados.
3 months ago@Robert2020 Ah, entendi. Fique à vontade para me enviar seu roteiro e eu darei uma olhada. Você também pode experimentar meu Auto Telescope. Se o Google Tradutor traduziu suas mensagens corretamente, é mais ou menos isso que você está procurando.
3 months ago@Robert2020 Estou feliz em tentar. O que exatamente o sistema deve fazer?
I can try. What exactly should that system do?
3 months ago@lafario If it still doesn't work, I need to download the craft - even if it's just a fuselage.
3 months ago@lafario Can you send me a link to the craft?
3 months ago@lafario Works fine for me... I might need the craft again
3 months ago@lafario I'll need a picture again
3 months ago@lafario In the last 2 blocks, click on "activated" and select "Explode" instead. Also, if you only want to explode one part, you can delete the first
3 months agoexplode
block (the one with the "Boom").@lafario np
3 months agoIf you want to add a short cooldown (so the AG stays activated for a bit), add
3 months agoWait ( 1 ) seconds
betweenwait until ...
andSet activation group ...
. You can change that number to whatever you want.
3 months agowait until ( activation group 1 )
Set activation group ( 1 ) to ( false )
Put this in a
repeat ( 5 )
loop. After that loop, putSet part ( x ) ( Explode ) to ( 1 )
. Replacex
(in the last block) with the id of the part that should be exploded.@lafario When you asked me to make vizzys for you, what was your main problem? Was it programming in general or just specifically vizzy?
3 months agoBtw, you can also edit pictures.
1. Find a way to open JNO's files
This step depends on your Android version (since your crafts are marked as "made on android", I assume that's where you take your pictures). On my phone (Android 14), I only had to install file manager +, on my tablet (Android 12) I had to follow this guide. One of these should work for most Android versions, but I can't guarantee for anything.
2. Find the picture
Open Android > data > com.jundroo.SimpleRockets2 > files > UserData > PhotoLibrary > Images. There, you should find all your images (with strange names). Find the picture you want to edit (Tip: Sort by date to make the search easier) and copy it to a folder that you can open normally (like pictures or DCIM).
3. Edit your picture
Now, you can finally edit it. When saving, make sure it has the same name as the original (Tip: To help keeping the original and the edited picture apart, you can save it with a different name, but remember to change it in the end!).
4. Import to JNO
Delete the original image (the one in JNO's folder) and put the edited one there. If not done before, change the name to whatever the original picture was called now.
Note: The thumbnail in the in-game gallery will still look like the original. Double-click on the thumbnail to see the edited picture.
3 months agoCool idea!
3 months ago@lafario Snorf will be traumatized by school 😂
3 months ago@Cuboidable Oh, makes sense
3 months agoBut how did you get 100 points without any upvotes?
3 months agoJNO allows you to take pictures in-flight and save them. While in-flight, open the menu and click on the camera. Then, click on the blue button (camera too). Finally, prepare and take your pictures. When uploading, click on the button with the folder (instead of the camera) and choose your picture (you might have to click on "Camera Roll" first). You can also use edited pictures by editing the corresponding file in the game's files (JNO's folder>files>UserData>PhotoLibrary>Images).
3 months agoClick on the camera in the in-flight menu (or the designer menu). In the window that pops up, click on the blue button (with a camera too). If necessary, change the settings on the right. Finally, take the screenshot (another blue camera button).
3 months ago@lafario Working on it
3 months ago@lafario Possible solutions:
3 months ago1. Make movement random
2. Use simple stripes (without interruptions and transition)
@lafario Currently, I see two problems:
3 months ago1. To replicate the exact movements of the gif, I'd need to analyze every single bar three times (bc every bar has 3 moving parts). Tbh, that's too time-consuming for a challenge.
2. I can't exactly replicate how the bars look - I'll have to do stripes.
@lafario Random or Preset movements?
3 months ago@lafario The throttle formula got a bit complicated, so I uploaded it on a craft. Tagged you there
4 months agoHi, versuch es mal auf der Desktop-Seite. Bei meinem Tablet sehe ich den Button auch nur, wenn ich auf die Desktop-Seite gehe.
Hi, try using the desktop-site. On my tablet I can only see the button there.
4 months ago@lafario I don't use anything apart from ChatGPT (mostly for formulas) and Google (for formulas). But depending on your current programming skills you could read w3schools' intro to programming or watch Youtube tutorials (like "Vizzy for Dummies" or "Vizzy Tutorial" - for some programs, there even are step-by-step tutorials).
4 months ago@lafario Can you send me your craft?
4 months ago@lafario Put
4 months agox
(the variable) asCraftName
. Then, it should work. Also, since you use thecraft id
block, you can remove thedisplay ... id
.@TheVizzyLucky And one small mistake in your vizzy: You used
4 months agopart id
instead ofcraft id
@lafario If you use
4 months agocraft id of ...
inswitch to craft ...
, you need to use the craft's name. If not, you need to use the craft id, but that's not the part id of the command chip! Usedisplay ( craft id of (name of craft) )
to get the craft id.@lafario
4 months agowait until ( activation group 1 )
set variable ( x ) to user input ( Enter craft name: )
switch to craft ( craft id of (x) )
set activation group 1 to false
Put all that in a
while ( true )
loop@lafario For the rectangle you used two slightly different names ("Button" and "button"). Took me a while to find this 😂
4 months ago@lafario There's a typo in "receive btnClicked with data". You typed "btnCliked" instead of "btnClicked". But that's the only mistake I think.
4 months ago@lafario I'll need pictures of your program
4 months ago@lafario Video, the button will be on the left (first) MfD, the text on the right (second).
4 months ago@lafario Sorry, I currently don't have enough time. I'll try to add some later
4 months ago