@lafario I was lucky I clicked on this notification first - I was curious what you meant by "trolling". But thanks for the laugh! Btw, do you want to test a new program? I want to test its behaviour on other devices, you can find it here. Edit: Oops, wrong link, it's here.
@lafario I'm not sure about the Drood. As it doesn't seem to have Additional settings (or Tinker panel), I can't think off a way to get its id, or add a flight program. Might be possible by having a look in the XML, but Android doesn't like that.
@lafario That's strange... As spacesailor said, maybe closing and reopening im.ge helps. The only similiar thing that happened to me was when a gif wasn't shown at all, and there it helped.
@NewIIFrontiers On the right hand side of the craft editor there is a button that looks like an head. If you click on it, you can pull the member (left) to the seat/drood/command pod/...(right). If there are no members you have to hire an astronaut ("Hire Astronaut").
@lafario If you use craft id of ... in switch to craft ..., you need to use the craft's name. If not, you need to use the craft id, but that's not the part id of the command chip! Use display ( craft id of (name of craft) ) to get the craft id.
@lafario
wait until ( activation group 1 )
set variable ( x ) to user input ( Enter craft name: )
switch to craft ( craft id of (x) )
set activation group 1 to false
@lafario For multiple Displays: Move the Create Label block and the whole second part (everything under the second orange block) to the MfD that should render the text and replace the text in that orange block with a new name. Then, go to the MfD with the Button and put a new receive message with data. Replace message with btnClicked (or whatever name you use). Finally, put a Broadcast message with data 0 to craft under that and replace message with the name you used in the MfD that shows the text. Once your done, the MfD with the button should contain: 1. The same first part as before (except for the Create Label) and 2. This (Important: I accidentally used Broadcast showText with data 0 in this picture, you need to use Broadcast showText with data 0 to Craft instead). The MfD that shows the text should contain 1. the Create Label block you moved there from the other MfD and 2. the second part you moved there from the other MfD (visually: The picture under 3. Broadcast).
This probably all seems quite complicated (especially because I currently can barely add any pictures), so try following this step by step - read one sentence, do that and then read the next sentence - I hope this helps
For a better Button: You can only change the rectangle's position, size, color and rotation. For anything else, you have to use other widgets (like Ellipses).
@lafario I‘ll send you a pic later, currently can‘t play. You should be able to control the thrust once the AG is disabled though, can you send me a pic of your program?
@lafario In case you do: In this (gif again) program, the values are calculated. Depending on how strong your engines are, you might have to change the 30 in the / block. I didn't use if ... else ... here because the calculated value is already 0 when you're too fast. Edit: If the link doesn't work again, try this
@lafario Instantly isn't possible. Vizzy can control the craft like a player does, but it can't cheat (which instant speed / altitude changes would be).
@lafario You could try sth like this. Basically, it repeatedly checks if you are too slow (in which case it goes full throttle) or if you are too fast (-> Throttle 0%).
@lafario Fixed! Tagged you in the fix
+1 3 days ago@lafario Created a forum myself so I can add pictures later
+1 11 days ago@lafario What happened to your question (the display text one)?
+1 11 days ago@lafario I was lucky I clicked on this notification first - I was curious what you meant by "trolling". But thanks for the laugh! Btw, do you want to test a new program? I want to test its behaviour on other devices, you can find it here.
+1 15 days agoEdit: Oops, wrong link, it's here.
Even ChatGPT told me I probably found a bug...
+1 20 days ago@lafario The speed probably is because the throttle gets quite low once you‘re close to the target speed. I‘ll try a few more equations…
+1 23 days ago@lafario I'm not sure about the Drood. As it doesn't seem to have Additional settings (or Tinker panel), I can't think off a way to get its id, or add a flight program. Might be possible by having a look in the XML, but Android doesn't like that.
+1 one month ago@lafario Which parts can‘t you see?
+1 one month ago@lafario Sadly you can't attach a parachute directly to a Drood. I'd have to put the Drood in a seat.
+1 2 months agoGood story!
+1 2 months ago@lafario That's strange... As spacesailor said, maybe closing and reopening im.ge helps. The only similiar thing that happened to me was when a gif wasn't shown at all, and there it helped.
+1 2 months ago@lafario I think you sent me the wrong link (this one is Jundroo's logo), but cool to see you figured it out!
+1 2 months ago@lafario No problem
+1 2 months ago@NewIIFrontiers On the right hand side of the craft editor there is a button that looks like an head. If you click on it, you can pull the member (left) to the seat/drood/command pod/...(right). If there are no members you have to hire an astronaut ("Hire Astronaut").
+1 1.8 years agoHow to add pictures to craft descriptions?
+1 1.9 years ago@lafario Can you send me your craft?
4 days ago@lafario Put
4 days agox
(the variable) asCraftName
. Then, it should work. Also, since you use thecraft id
block, you can remove thedisplay ... id
.@TheVizzyLucky And one small mistake in your vizzy: You used
5 days agopart id
instead ofcraft id
@lafario If you use
5 days agocraft id of ...
inswitch to craft ...
, you need to use the craft's name. If not, you need to use the craft id, but that's not the part id of the command chip! Usedisplay ( craft id of (name of craft) )
to get the craft id.@lafario
5 days agowait until ( activation group 1 )
set variable ( x ) to user input ( Enter craft name: )
switch to craft ( craft id of (x) )
set activation group 1 to false
Put all that in a
while ( true )
loop@lafario For the rectangle you used two slightly different names ("Button" and "button"). Took me a while to find this 😂
5 days ago@lafario There's a typo in "receive btnClicked with data". You typed "btnCliked" instead of "btnClicked". But that's the only mistake I think.
6 days ago@lafario I'll need pictures of your program
6 days ago@lafario Video, the button will be on the left (first) MfD, the text on the right (second).
6 days ago@lafario Sorry, I currently don't have enough time. I'll try to add some later
9 days ago@lafario For multiple Displays: Move the
Create Label
block and the whole second part (everything under the second orange block) to the MfD that should render the text and replace the text in that orange block with a new name. Then, go to the MfD with the Button and put a newreceive message with data
. Replacemessage
withbtnClicked
(or whatever name you use). Finally, put aBroadcast message with data 0 to craft
under that and replacemessage
with the name you used in the MfD that shows the text. Once your done, the MfD with the button should contain: 1. The same first part as before (except for theCreate Label
) and 2. This (Important: I accidentally usedBroadcast showText with data 0
in this picture, you need to useBroadcast showText with data 0 to Craft
instead). The MfD that shows the text should contain 1. theCreate Label
block you moved there from the other MfD and 2. the second part you moved there from the other MfD (visually: The picture under 3. Broadcast).This probably all seems quite complicated (especially because I currently can barely add any pictures), so try following this step by step - read one sentence, do that and then read the next sentence - I hope this helps
For a better Button: You can only change the rectangle's position, size, color and rotation. For anything else, you have to use other widgets (like Ellipses).
9 days ago@lafario Pictures added
9 days ago@lafario I'm currently quite busy because of Easter, I don't know if I can add the pictures today. Gonna try my best though!
10 days ago@lafario So the display screen is a MfD?
13 days ago@lafario What is "it"? You can't click a vizzy, you need a part that can be clicked (or an AG). What should that part / AG be?
13 days agoWhat should be clicked? A Button on a MfD or an AG?
13 days ago@lafario If target node can't do it, I don't know what else could, but a second target node won't help
21 days ago@lafario That‘s strange, as far as I know
22 days agotarget node ...
should work for crafts@lafario Doesn‘t it already work on crafts?
22 days ago@lafario Best I could find is this. It gets you within 3 m/s on the default plane.
22 days ago@lafario You used 2 different AGs. First you used 3, then 1.
23 days ago@lafario I‘ll send you a pic later, currently can‘t play. You should be able to control the thrust once the AG is disabled though, can you send me a pic of your program?
23 days ago@VectronTechnologies Often not what I asked for, but at least they look good.
23 days ago@lafario Or you could try
23 days agosqrt(x - speed) / 10
@lafario If the thrust is too low, put a lower number where the 30 is (like 20 or even 10). That should improve it.
23 days ago@lafario In case you do: In this (gif again) program, the values are calculated. Depending on how strong your engines are, you might have to change the 30 in the
23 days ago/
block. I didn't useif ... else ...
here because the calculated value is already 0 when you're too fast.Edit: If the link doesn't work again, try this
@lafario You mean for auto throttle?
23 days agoThe GPT I used: ChatGPT - image generator
24 days ago@lafario Wdym make Throttle smoother? And for the targeting:
24 days ago@lafario Instantly isn't possible. Vizzy can control the craft like a player does, but it can't cheat (which instant speed / altitude changes would be).
24 days ago@lafario You could try sth like this. Basically, it repeatedly checks if you are too slow (in which case it goes full throttle) or if you are too fast (-> Throttle 0%).
25 days ago@lafario No problem
25 days ago@lafario Perfect, now you just have to put a "Wait 1 second" in front of everything else. Then, it should work.
25 days ago@lafario Try this link
25 days ago@Babrivin1946 Thanks! I'm already back, but I did.
one month ago