if you guys dont mind i can have land near the arctic, for me it aint a problem as i will soon design some long range extra heavy fighters (mig25/31 like) i also need someone to vizzy a missile guidance program working with activation groups instead of independent part id's so we all can implement it on our builds not depending on the same missiles an being free to make our own ones. whoever makes this please upload it in 6 or 8 (one for each AG) command pods because we cannot modify the vizzy and so which AG the program is affecting. if need help with developing the system i can try making something similar on scratch to use as a base, would be cool to have a vizzy tool online to do this things
i already built 60 nuclear warheads with a power of 50 megatons… now im designing the missile carrying them. yugveergreat will do the guidance system as i do not know anyone else doing vizzy
i think yugveergreat will be ally with me so my alliance needs another country to join, if it wants to. anyway soon i will start building icbms so it is not convenient that you guys keep being enemies, i do not mind nuking anything on my way if anyone enters my airspace
as a map we could use the normal droo, me and my allies will use the DSC as the main base and whoever has the complete version and his allies can use ALI as main base, i think it is reasonable for now
I suggest having three independent time periods thus being cold war, early post-cold war (from the end of the vietnam war to the late 90’s), and some future time like for example 2035 and future
@Yugveergreat yesterday i finally decided what my most ambitious craft will look like; as you may know one of my favourite planes is the XB-70 valkirye which sadly got cancelled and so i want to build a sucessor in an altermative history i which it entered service but in 2048 it will be retired as my craft is replacing it. I want to make it similar but ima completely twist the design stile from its old straight shapes to a more stealthy and modern curves like those on luigi colani's (crazy guy that doesnt seem to know about phisics) designs. Naming it valkirye II sounded very default-ish and as it is a different craft it will receive the XB-170 designation code and the nickname Valhalla, it will incorporate the traditional six engines, canards, and down facing wingtips but these will not move in my build, i think the building process will take at least half a year for the prototype, then i will keep upgrading it as a production version named B-170 Valhalla and the respective letter for its versions, the most similar design you can find right now is my UCV ShadowStrike I that has similar engine cover to those the valhalla will have, but with the variation of a curved wing that will follow the oval outline to finally give the tips the down facing shape like half a circle but stretched. i will need your help with vizzy for making some missiles, very special missiles which will be able to launch even backwards (see pyewacket missiles) for 360 degree defense. im also thinking about using methalox engines with aerospike nozzles for optimal power at every altitude and i will equip a radar on the plane (i have the vizzy program rn for it) so we can try making some radar missiles or even fox 3. what do you think?
@Yugveergreat no hurry, take your time for whatever you need, ill try to keep up with the builds meanwhile. I am now working on an ultralight jet glider and a cargo plane
@Yugveergreat thx very much, to make it howl you can try going to scratch (programming app) and modify some audio, then save it as an mp3 and add a howl activation group if that is possible
didnt know bout that, the forgotten games have that strange aura, better is to leave them as they are, weird things happen with those, it is forgotten for a reason
@Yugveergreat as it seems to me that you have the complete juno version… can you post a set of some afterburning engines the biggest you can make them, with max compression? i need them witha varied bypass selection: 0, 25%, 50%, 75%, 100% , 125 , 150, 175, 200, 250, 300 and the max value you can give to it, its for testing different configs for my next build that will need enormous afterburning engines, and also because im doing research on what is the best bypass for a plane like that.
i think i am part of that new generation lol, i have been playing for 11 months but i just played with other guys's builds, i learnt the basics of building like 4 months ago. Excluding me, it looks like the new boys are doing great job
@SupremeDorian i knew ive had heard your name before, just discovered i heard it when i still played SFS and watched videos about it, man you're everywhere! congrats for the new role, some days ago i felt what ingame popularity was when i uploaded the UXF-1, i cannot imagine how happy you gotta be, the process of just having fun playing games for long and to make roots on the community to then , years later, looking back from above, its just a nice thing to do. Also thanks for the upvote from yesterday, it meant a lot to me as i followed you since SFS, if you need any help helping the community just tell me, i love to help new players get better!
a big build is on the way!… i have also redesigned one of my builds to be more slick and i gave it the ability to perform double 360 (cobra loop) degree cobras if the pilot knows how to use it (i didnt even put thrust vectoring on it :p, think i am not going to). the other big build is a more polished UXF-1… idk what designation ima give it, probably UFR-1A GhostKnife as it passed the prototype tests and now will enter production… and the design looks even better than before! the model will now operate as a recognissance drone or for light subsonic attack... im developing a supersonic UAV but it needs polishing because it is so stupidly maneuverable that i cant barely control it after takeoff, anyway i think a collab build is logistically unreliable so i propose doing a long lasting collaboration by helping eachother on specific parts of a build or in programming or adjusting airframes or just to have someone to talk with about the game, it is always nice to have some company to work and talk with about builds and not to rely on someone commenting on the posts. i think you are going to like the new fighter that i modified. pay attention at 9:00 spain hour tomorrow (about 9 hours after i post this) i will upload it then and i need to know what to adjust. finally... the tailons worked horrible on the XF-01 Cutting Blade. if you end developing a aoa limiter i will need to use it on some of my crafts
Search for VX-77, it has aoa indicator plus a lot of other indicators that u can use to add g limit or other things it also has a speed limiter when hyperspeed mode is off
@Yugveergreat u mean on vizzy? I think i can try but i do not have access to that characteristics of the game as i play on the free version, i think i have a build that has that sistem lemme check and i tell you the name to download it
dont just upvote the comments… answer them so we can organise this faster
6 months agoif you guys dont mind i can have land near the arctic, for me it aint a problem as i will soon design some long range extra heavy fighters (mig25/31 like) i also need someone to vizzy a missile guidance program working with activation groups instead of independent part id's so we all can implement it on our builds not depending on the same missiles an being free to make our own ones. whoever makes this please upload it in 6 or 8 (one for each AG) command pods because we cannot modify the vizzy and so which AG the program is affecting. if need help with developing the system i can try making something similar on scratch to use as a base, would be cool to have a vizzy tool online to do this things
6 months agoeveryone upvote this so we know whos in
+1 6 months agoguys every time you write something please send a mesagge pinging everyone or at least me
+1 6 months ago@SteerplanInc I already solved it but thank you anyways
+1 6 months agoi already built 60 nuclear warheads with a power of 50 megatons… now im designing the missile carrying them. yugveergreat will do the guidance system as i do not know anyone else doing vizzy
6 months agoi think yugveergreat will be ally with me so my alliance needs another country to join, if it wants to. anyway soon i will start building icbms so it is not convenient that you guys keep being enemies, i do not mind nuking anything on my way if anyone enters my airspace
6 months agoas a map we could use the normal droo, me and my allies will use the DSC as the main base and whoever has the complete version and his allies can use ALI as main base, i think it is reasonable for now
+1 6 months agoI suggest having three independent time periods thus being cold war, early post-cold war (from the end of the vietnam war to the late 90’s), and some future time like for example 2035 and future
+1 6 months agoElo?
+1 6 months ago@Yugveergreat i do not have the game on a pc, ill stick to methalox
6 months ago@Yugveergreat That was exactly what i wanted from methalox
6 months ago@Yugveergreat wow i need to try that engine… can you do the same with some methalox full staged aerospikes?
6 months ago@Yugveergreat aerospikes are meant to be insanely powerful at every altitude, the plane will have rcs for steering beyond the atmosphere
6 months ago@Yugveergreat i mean aerospikes for the plane
6 months ago@Yugveergreat yesterday i finally decided what my most ambitious craft will look like; as you may know one of my favourite planes is the XB-70 valkirye which sadly got cancelled and so i want to build a sucessor in an altermative history i which it entered service but in 2048 it will be retired as my craft is replacing it. I want to make it similar but ima completely twist the design stile from its old straight shapes to a more stealthy and modern curves like those on luigi colani's (crazy guy that doesnt seem to know about phisics) designs. Naming it valkirye II sounded very default-ish and as it is a different craft it will receive the XB-170 designation code and the nickname Valhalla, it will incorporate the traditional six engines, canards, and down facing wingtips but these will not move in my build, i think the building process will take at least half a year for the prototype, then i will keep upgrading it as a production version named B-170 Valhalla and the respective letter for its versions, the most similar design you can find right now is my UCV ShadowStrike I that has similar engine cover to those the valhalla will have, but with the variation of a curved wing that will follow the oval outline to finally give the tips the down facing shape like half a circle but stretched. i will need your help with vizzy for making some missiles, very special missiles which will be able to launch even backwards (see pyewacket missiles) for 360 degree defense. im also thinking about using methalox engines with aerospike nozzles for optimal power at every altitude and i will equip a radar on the plane (i have the vizzy program rn for it) so we can try making some radar missiles or even fox 3. what do you think?
6 months ago@Astron7 i insist
+1 6 months ago@Astron7 ok thx, what do you want me to upvote?
6 months agohelpppp
+1 6 months ago@Yugveergreat thx!
6 months ago@Yugveergreat no hurry, take your time for whatever you need, ill try to keep up with the builds meanwhile. I am now working on an ultralight jet glider and a cargo plane
6 months ago@Yugveergreat looks like its gonna be crazy good
6 months ago@Yugveergreat how's the vulcan going? i just noticed how forgotten is the valiant compared to the other V-bombers
6 months ago@Yugveergreat np
6 months ago@Yugveergreat thx very much, to make it howl you can try going to scratch (programming app) and modify some audio, then save it as an mp3 and add a howl activation group if that is possible
7 months agodidnt know bout that, the forgotten games have that strange aura, better is to leave them as they are, weird things happen with those, it is forgotten for a reason
7 months ago@Yugveergreat as it seems to me that you have the complete juno version… can you post a set of some afterburning engines the biggest you can make them, with max compression? i need them witha varied bypass selection: 0, 25%, 50%, 75%, 100% , 125 , 150, 175, 200, 250, 300 and the max value you can give to it, its for testing different configs for my next build that will need enormous afterburning engines, and also because im doing research on what is the best bypass for a plane like that.
7 months ago@Yugveergreat thank you very much. i cant wait to see the vulcan… is it gonna howl?
7 months ago@Yugveergreat remember using no bypass if you haven’t started building it yet
7 months ago@Yugveergreat i love the vulcan
7 months ago@Yugveergreat ok but pls keep upvoting my posts, it helps them a lot to get popular
7 months agovolvamos a mi post
7 months ago@Nai120 da igual, mañana lo hacemos
7 months agopues me da q es cosa del correo
7 months agohola pues
7 months agoi think i am part of that new generation lol, i have been playing for 11 months but i just played with other guys's builds, i learnt the basics of building like 4 months ago. Excluding me, it looks like the new boys are doing great job
+1 7 months ago@SupremeDorian right
7 months ago@SupremeDorian hope i get as high as you some day
7 months ago@SupremeDorian i knew ive had heard your name before, just discovered i heard it when i still played SFS and watched videos about it, man you're everywhere! congrats for the new role, some days ago i felt what ingame popularity was when i uploaded the UXF-1, i cannot imagine how happy you gotta be, the process of just having fun playing games for long and to make roots on the community to then , years later, looking back from above, its just a nice thing to do. Also thanks for the upvote from yesterday, it meant a lot to me as i followed you since SFS, if you need any help helping the community just tell me, i love to help new players get better!
+2 7 months agoa moderator just upvoted the UXF-1
7 months agoA
7 months ago@Yugveergreat good idea
+1 7 months agou have discord?
+1 7 months agoit will be good for showing you builds before i upload them
a big build is on the way!… i have also redesigned one of my builds to be more slick and i gave it the ability to perform double 360 (cobra loop) degree cobras if the pilot knows how to use it (i didnt even put thrust vectoring on it :p, think i am not going to). the other big build is a more polished UXF-1… idk what designation ima give it, probably UFR-1A GhostKnife as it passed the prototype tests and now will enter production… and the design looks even better than before! the model will now operate as a recognissance drone or for light subsonic attack... im developing a supersonic UAV but it needs polishing because it is so stupidly maneuverable that i cant barely control it after takeoff, anyway i think a collab build is logistically unreliable so i propose doing a long lasting collaboration by helping eachother on specific parts of a build or in programming or adjusting airframes or just to have someone to talk with about the game, it is always nice to have some company to work and talk with about builds and not to rely on someone commenting on the posts. i think you are going to like the new fighter that i modified. pay attention at 9:00 spain hour tomorrow (about 9 hours after i post this) i will upload it then and i need to know what to adjust. finally... the tailons worked horrible on the XF-01 Cutting Blade. if you end developing a aoa limiter i will need to use it on some of my crafts
+1 7 months agoidk who was the cretor i just downloaded the craft time ago and saved it
+1 7 months agoSearch for VX-77, it has aoa indicator plus a lot of other indicators that u can use to add g limit or other things it also has a speed limiter when hyperspeed mode is off
+1 7 months ago@Yugveergreat u mean on vizzy? I think i can try but i do not have access to that characteristics of the game as i play on the free version, i think i have a build that has that sistem lemme check and i tell you the name to download it
+1 7 months ago@Yugveergreat tomorrow i post my 50 year build
+1 7 months agoi just hada nice idea for us to gain creator points and so the attention of the community... we can upvote every build the other one made
+1 7 months ago@Yugveergreat just finnished the new logo! ima put it rn
+1 7 months ago