@SupremeDorian i knew ive had heard your name before, just discovered i heard it when i still played SFS and watched videos about it, man you're everywhere! congrats for the new role, some days ago i felt what ingame popularity was when i uploaded the UXF-1, i cannot imagine how happy you gotta be, the process of just having fun playing games for long and to make roots on the community to then , years later, looking back from above, its just a nice thing to do. Also thanks for the upvote from yesterday, it meant a lot to me as i followed you since SFS, if you need any help helping the community just tell me, i love to help new players get better!
as a map we could use the normal droo, me and my allies will use the DSC as the main base and whoever has the complete version and his allies can use ALI as main base, i think it is reasonable for now
I suggest having three independent time periods thus being cold war, early post-cold war (from the end of the vietnam war to the late 90’s), and some future time like for example 2035 and future
i think i am part of that new generation lol, i have been playing for 11 months but i just played with other guys's builds, i learnt the basics of building like 4 months ago. Excluding me, it looks like the new boys are doing great job
a big build is on the way!… i have also redesigned one of my builds to be more slick and i gave it the ability to perform double 360 (cobra loop) degree cobras if the pilot knows how to use it (i didnt even put thrust vectoring on it :p, think i am not going to). the other big build is a more polished UXF-1… idk what designation ima give it, probably UFR-1A GhostKnife as it passed the prototype tests and now will enter production… and the design looks even better than before! the model will now operate as a recognissance drone or for light subsonic attack... im developing a supersonic UAV but it needs polishing because it is so stupidly maneuverable that i cant barely control it after takeoff, anyway i think a collab build is logistically unreliable so i propose doing a long lasting collaboration by helping eachother on specific parts of a build or in programming or adjusting airframes or just to have someone to talk with about the game, it is always nice to have some company to work and talk with about builds and not to rely on someone commenting on the posts. i think you are going to like the new fighter that i modified. pay attention at 9:00 spain hour tomorrow (about 9 hours after i post this) i will upload it then and i need to know what to adjust. finally... the tailons worked horrible on the XF-01 Cutting Blade. if you end developing a aoa limiter i will need to use it on some of my crafts
Search for VX-77, it has aoa indicator plus a lot of other indicators that u can use to add g limit or other things it also has a speed limiter when hyperspeed mode is off
@Yugveergreat u mean on vizzy? I think i can try but i do not have access to that characteristics of the game as i play on the free version, i think i have a build that has that sistem lemme check and i tell you the name to download it
@Yugveergreat remember when u told me to use canard rotarors on the Apex Canard series of my fighters?
I tried it yesterday... it nearly couldnt turn but somehow the technique works great on more russian-ish designs, as you can see on the Cutting Blade (B version). i was thinking that probably this weekend i wont have time to build the collab because i am building another build to celebrate the 50 years of the end of the Vietnam war (fall of Saigon, April, 29, 1975) and i wanted to build something complex and well built for tuesday. im also preparing some posts on another social media such as patreon or tiktok, if u wanna see them my username is the same but with a _ between the name and number. hope you find them interesting
@Yugveergreat something like HVAR? i like the rocket idea, adding optional tanks can also be a good idea. one question: how do i change the image on my profile? i wanted to put the ABSOLUTE logo on it but i dont know where to change it. tomottow i start building the plane, we can try building one prototype each an then combine the best parts of both for the final "production" version, what do you think? because building it at the same time is probably gonna be difficult ad will take a lot of time to finnish that way, time we can't waste, the enemy will not outrun our armament!
@Yugveergreat we can change the nose for example, i prefer a more round shaped one. we can also add wing sweep or put the engines at the tips of the wings like as it were the original external tanks. the tail can be also redesigned
@PanzerTeam1 i was taking a look at your builds and just discovered i already had some downloaded. I love the style of your sabre, looks just like mine but older
@ExplorationMegaCorp @Yugveergreat @OACOTEOC @YxxDungeon8masterxxY @RRH9876 @SteerplanInc @BmnkRocketIndustries THE SUPERHEAVY IS FINISHED (i really cooked) https://www.simplerockets.com/c/QgU330/Mach-3-ABSOLUTE-XHF-01-Zvezda
i have also bought more nuclear bombs for the bears, so powerful that the aircraft dropping them cannot escape so the bomber project will be the next step on my list of things to do
@SteerplanInc guys the superheavy is near completion, the fuselage intake and engines are done, maybe too powerful but who cares? a craft never has enough power… as i already finished war thunder event now i can focus on finnising it and idk maybe do interior and stuff. the cockpit's fuselage trail, the tail, the wings and the gear are still unfinished but wont take a lot to make and then do some thesting before uploading it because maybe i need to give it some heat shield because of the insane speed (the latest cuttingblade version was able to go mach 3 at sea level and the new plane is a lot more powerful if i remember it right) so it probably gets mach 5 or around… the altitude may be critical unless i tune the plane for that, it already has max compression ratio so it does not matter that much, probably the gear is difficult because of the rear wheels that need to be huge to resist the tonnage but fit inside the little space left by the gigantic engines that can nearly fit a standing drood inside, so soon ill have escorts for the 30 tu-95 bear H my air force has bought recently.
if you guys dont mind i can have land near the arctic, for me it aint a problem as i will soon design some long range extra heavy fighters (mig25/31 like) i also need someone to vizzy a missile guidance program working with activation groups instead of independent part id's so we all can implement it on our builds not depending on the same missiles an being free to make our own ones. whoever makes this please upload it in 6 or 8 (one for each AG) command pods because we cannot modify the vizzy and so which AG the program is affecting. if need help with developing the system i can try making something similar on scratch to use as a base, would be cool to have a vizzy tool online to do this things
i already built 60 nuclear warheads with a power of 50 megatons… now im designing the missile carrying them. yugveergreat will do the guidance system as i do not know anyone else doing vizzy
i think yugveergreat will be ally with me so my alliance needs another country to join, if it wants to. anyway soon i will start building icbms so it is not convenient that you guys keep being enemies, i do not mind nuking anything on my way if anyone enters my airspace
Because fighting an enemy that doesn’t exist isn’t fun
+2 23 hours ago@ExplorationMegaCorp it is just rivalry not enemy
+2 23 hours ago@SupremeDorian i knew ive had heard your name before, just discovered i heard it when i still played SFS and watched videos about it, man you're everywhere! congrats for the new role, some days ago i felt what ingame popularity was when i uploaded the UXF-1, i cannot imagine how happy you gotta be, the process of just having fun playing games for long and to make roots on the community to then , years later, looking back from above, its just a nice thing to do. Also thanks for the upvote from yesterday, it meant a lot to me as i followed you since SFS, if you need any help helping the community just tell me, i love to help new players get better!
+2 one month ago@YxxDungeon8masterxxY multiplatform i play on mobile so does not matter
+1 11 days agoeveryone upvote this so we know whos in
+1 16 days agoguys every time you write something please send a mesagge pinging everyone or at least me
+1 16 days ago@SteerplanInc I already solved it but thank you anyways
+1 16 days agoas a map we could use the normal droo, me and my allies will use the DSC as the main base and whoever has the complete version and his allies can use ALI as main base, i think it is reasonable for now
+1 17 days agoI suggest having three independent time periods thus being cold war, early post-cold war (from the end of the vietnam war to the late 90’s), and some future time like for example 2035 and future
+1 17 days agoElo?
+1 17 days ago@Astron7 i insist
+1 one month agohelpppp
+1 one month agoi think i am part of that new generation lol, i have been playing for 11 months but i just played with other guys's builds, i learnt the basics of building like 4 months ago. Excluding me, it looks like the new boys are doing great job
+1 one month ago@Yugveergreat good idea
+1 one month agou have discord?
+1 one month agoit will be good for showing you builds before i upload them
a big build is on the way!… i have also redesigned one of my builds to be more slick and i gave it the ability to perform double 360 (cobra loop) degree cobras if the pilot knows how to use it (i didnt even put thrust vectoring on it :p, think i am not going to). the other big build is a more polished UXF-1… idk what designation ima give it, probably UFR-1A GhostKnife as it passed the prototype tests and now will enter production… and the design looks even better than before! the model will now operate as a recognissance drone or for light subsonic attack... im developing a supersonic UAV but it needs polishing because it is so stupidly maneuverable that i cant barely control it after takeoff, anyway i think a collab build is logistically unreliable so i propose doing a long lasting collaboration by helping eachother on specific parts of a build or in programming or adjusting airframes or just to have someone to talk with about the game, it is always nice to have some company to work and talk with about builds and not to rely on someone commenting on the posts. i think you are going to like the new fighter that i modified. pay attention at 9:00 spain hour tomorrow (about 9 hours after i post this) i will upload it then and i need to know what to adjust. finally... the tailons worked horrible on the XF-01 Cutting Blade. if you end developing a aoa limiter i will need to use it on some of my crafts
+1 one month agoidk who was the cretor i just downloaded the craft time ago and saved it
+1 one month agoSearch for VX-77, it has aoa indicator plus a lot of other indicators that u can use to add g limit or other things it also has a speed limiter when hyperspeed mode is off
+1 one month ago@Yugveergreat u mean on vizzy? I think i can try but i do not have access to that characteristics of the game as i play on the free version, i think i have a build that has that sistem lemme check and i tell you the name to download it
+1 one month ago@Yugveergreat tomorrow i post my 50 year build
+1 one month agoi just hada nice idea for us to gain creator points and so the attention of the community... we can upvote every build the other one made
+1 one month ago@Yugveergreat just finnished the new logo! ima put it rn
+1 one month ago@Yugveergreat surprisingly i finnished the planned build today so i can start working tomorrow on the collab. Ima post a sneak peak
+1 one month ago@Yugveergreat remember when u told me to use canard rotarors on the Apex Canard series of my fighters?
+1 one month agoI tried it yesterday... it nearly couldnt turn but somehow the technique works great on more russian-ish designs, as you can see on the Cutting Blade (B version). i was thinking that probably this weekend i wont have time to build the collab because i am building another build to celebrate the 50 years of the end of the Vietnam war (fall of Saigon, April, 29, 1975) and i wanted to build something complex and well built for tuesday. im also preparing some posts on another social media such as patreon or tiktok, if u wanna see them my username is the same but with a _ between the name and number. hope you find them interesting
@Yugveergreat something like HVAR? i like the rocket idea, adding optional tanks can also be a good idea. one question: how do i change the image on my profile? i wanted to put the ABSOLUTE logo on it but i dont know where to change it. tomottow i start building the plane, we can try building one prototype each an then combine the best parts of both for the final "production" version, what do you think? because building it at the same time is probably gonna be difficult ad will take a lot of time to finnish that way, time we can't waste, the enemy will not outrun our armament!
+1 one month ago@Yugveergreat we can change the nose for example, i prefer a more round shaped one. we can also add wing sweep or put the engines at the tips of the wings like as it were the original external tanks. the tail can be also redesigned
+1 one month ago@Yugveergreat what do you think about something similar to an f2h ?
+1 one month ago@PanzerTeam1 i was taking a look at your builds and just discovered i already had some downloaded. I love the style of your sabre, looks just like mine but older
+1 3 months agoYe maybe contract competition is ok
2 hours ago@YxxDungeon8masterxxY yo también
11 days ago@YxxDungeon8masterxxY one moment… do you talk Spanish?
11 days ago@YxxDungeon8masterxxY just tell megacorp
11 days ago@ExplorationMegaCorp @Yugveergreat @OACOTEOC @YxxDungeon8masterxxY @RRH9876 @SteerplanInc @BmnkRocketIndustries THE SUPERHEAVY IS FINISHED (i really cooked) https://www.simplerockets.com/c/QgU330/Mach-3-ABSOLUTE-XHF-01-Zvezda
11 days agoI can do discord so add me if you can my username is Livingg_017 @SteerplanInc
13 days ago@ExplorationMegaCorp @SteerplanInc @BmnkRocketIndustries @Yugveergreat how can we do that?
14 days agoalso we should have a list of the weaponry units owned by each one
14 days agoi have also bought more nuclear bombs for the bears, so powerful that the aircraft dropping them cannot escape so the bomber project will be the next step on my list of things to do
14 days ago@SteerplanInc guys the superheavy is near completion, the fuselage intake and engines are done, maybe too powerful but who cares? a craft never has enough power… as i already finished war thunder event now i can focus on finnising it and idk maybe do interior and stuff. the cockpit's fuselage trail, the tail, the wings and the gear are still unfinished but wont take a lot to make and then do some thesting before uploading it because maybe i need to give it some heat shield because of the insane speed (the latest cuttingblade version was able to go mach 3 at sea level and the new plane is a lot more powerful if i remember it right) so it probably gets mach 5 or around… the altitude may be critical unless i tune the plane for that, it already has max compression ratio so it does not matter that much, probably the gear is difficult because of the rear wheels that need to be huge to resist the tonnage but fit inside the little space left by the gigantic engines that can nearly fit a standing drood inside, so soon ill have escorts for the 30 tu-95 bear H my air force has bought recently.
14 days ago@ExplorationMegaCorp i did
14 days ago@Yugveergreat i tryed making a boat but didnt float… i can do submarines then lol
15 days ago@Yugveergreat maybe what i need is a flat engine but idk ill see when i end up with the drawings
15 days ago@Yugveergreat yeah
15 days ago@ExplorationMegaCorp ok we should make a discord group to share pics and work with the maps
16 days agoList of active AA projects to make:
16 days ago-ultraheavy fighter
-rapidfire
-cargo
-strikemaster
-trainer
-glid
-XB-170
@BmnkRocketIndustries i can try make a tornado but idk if it will have everything you are asking for
16 days agoi think you can add us as creators of this post so we get a notification when something is going on
16 days agodont just upvote the comments… answer them so we can organise this faster
16 days agoif you guys dont mind i can have land near the arctic, for me it aint a problem as i will soon design some long range extra heavy fighters (mig25/31 like) i also need someone to vizzy a missile guidance program working with activation groups instead of independent part id's so we all can implement it on our builds not depending on the same missiles an being free to make our own ones. whoever makes this please upload it in 6 or 8 (one for each AG) command pods because we cannot modify the vizzy and so which AG the program is affecting. if need help with developing the system i can try making something similar on scratch to use as a base, would be cool to have a vizzy tool online to do this things
16 days agoi already built 60 nuclear warheads with a power of 50 megatons… now im designing the missile carrying them. yugveergreat will do the guidance system as i do not know anyone else doing vizzy
17 days agoi think yugveergreat will be ally with me so my alliance needs another country to join, if it wants to. anyway soon i will start building icbms so it is not convenient that you guys keep being enemies, i do not mind nuking anything on my way if anyone enters my airspace
17 days ago