Since KSP 1.7 Room to Maneuver released, it's time to step up our game!
We should be allowed to fine tune our nodes via numerical inputs on all three axes. (I know there is a sensitivity option but that feels somewhat clumsy to use)
Since KSP 1.7 Room to Maneuver released, it's time to step up our game!
We should be allowed to fine tune our nodes via numerical inputs on all three axes. (I know there is a sensitivity option but that feels somewhat clumsy to use)
I liked the increase/decrease buttons on MechJeb2. The order of magnitude of each increment was tunable, too.
This post has been merged with this post.