Philip has put a lot of effort into improving the visual effects in SR2. This past week, he worked on the sun and I couldn't wait to get his changes so I could do some in-game photography.

He also improved the atmospheric effects significantly over the past few weeks. The shader he's been working on is based on real-world physics and uses parameters like atmospheric density to realistically render the effects.

All of the atmosphere's parameters are available via XML if you want to get your hands dirty and customize its look. It does take some skill, as some of these settings are particularly sensitive.

Or, you can just wait until we release the planet builder. Did we mention that we intend to make a planet builder? Well, we do. It's one of the major features that we will focus on after the Early Access release. There will be a new section on the website where players will be able to upload their custom planets and download other player's planets.

So, we haven't talked about our release date for a while. The last date we mentioned was Q2, but if you've paid attention, I've started saying "this summer." Realistically, I don't see any chance of SR2 entering Early Access before July. I'm hesitant to even pick a month at this point, because I've been so wrong in the past. Sorry we keep slipping. We are working as hard as we can and trying to make this game as good as we can for the initial release. I promise it will be worth your wait!

Bonus shot!


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    15.6k Hylo

    Welcome to 2020

    4.0 years ago
  • Profile image

    @tsampoy I know, but it only looks like that when the boosters separate, not on liftoff

    6.1 years ago
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    A beautiful halo

    6.1 years ago
  • Profile image
    3,462 tsampoy

    @Plasminium Its not sad, its normal, soyuz always looks like that without boosters

    +1 6.1 years ago
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    @tsampoy its a soyuz without booster. I know, sad.

    +1 6.1 years ago
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    no clouds? NO CLOUDS?! REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

    6.1 years ago
  • Profile image
    100 45678

    this is going to be good

    +1 6.3 years ago
  • Profile image
    100 45678

    it would be cool to see the northern light from space

    +1 6.3 years ago
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    That's so beautiful !!

    +1 6.3 years ago
  • Profile image
    21.4k Rafaele

    I think it would be really cool to add Reentry effects, Clauds and scatterer of the sun (the game would be heavier but more epic :D)

    +1 6.3 years ago
  • Profile image
    3,462 tsampoy

    Is that Atlas V without boosters? Also is that fog down in the bottom?

    +1 6.3 years ago
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    175 NoGoCars

    @lliamlegoguy No it won't. Actually, idk.

    +1 6.3 years ago
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    In SimplePlanes, everything was the same except for the water quality, but it mainly depends on what graphics level you will be able to run :) @lliamlegoguy

    +1 6.3 years ago
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    @AndrewGarrison
    How many default A̶i̶r̶c̶r̶a̶f̶t̶ Spacecraft will there be? Please don't tell me the names of them, because I want it to be a suprise

    +2 6.3 years ago
  • Profile image

    Beautiful game

    +1 6.3 years ago
  • Profile image

    Will it be as amazing on iOS?

    +1 6.4 years ago
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    this game is going to be incredable, just let the devs take their time, if there r delays then there r delays oh well!! its for the best this game is going to be awsome!

    +3 6.4 years ago
  • Profile image
    5,713 Bori0

    If these are real pictures from the game
    Then we are in for hell of a game
    Amazing is all you can say

    6.4 years ago
  • Profile image
    517 JoshMan

    @TheW4terDrop earlier in the comments, Andrew talks about it.

    6.4 years ago
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    A game with fog it must be good☺

    6.4 years ago
  • Profile image

    One day you should make a SimpleEngines...?

    6.4 years ago
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    My god it looks so epic...You Guys inspire me to become a game Develope specially a simulation one.

    6.4 years ago
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    Add clouds!

    +4 6.4 years ago
  • Profile image

    Early access, please. 😿😿😿😿

    6.4 years ago
  • Profile image

    @Cape6 good idea

    6.4 years ago
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