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    Maybe you have multiple fuel tank and only one of them with the fuel corresponding to your engine ?
    Maybe you have multiple fuel tanks and correct fuel, but separated by a "no fuel line" part ?
    (If you upload the craft, put a link here and @me, I'll try to fly it.)

    4.2 years ago
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    In fact, I don't delete it and post a link to the suggestion, as asked by Sflanker :
    here
    @sflanker

    4.2 years ago
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    @socialist Thanks a lot !
    I'll delete this thread as soon as I copied it.

    4.2 years ago
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    @sflanker
    I posted in forum-> suggestion, new, and I see the "suggestion" tag.
    Is something else necessary for it to be a suggestion please ?

    4.2 years ago
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    Hi EightNice, welcome !
    Nice and shiny satellite :)

    You should be able to insert links with [text](url)

    +1 4.2 years ago
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    Thanks a lot for the tip, I never thought we could save locations while flying !

    4.2 years ago
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    You mean you launch one of them, and launch a second, having no control on the first during the second flight ?

    4.2 years ago
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    Impressive, and the explosion is a great shot !
    How did you managed to do "formation flight" ?

    4.2 years ago
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    @SmurfResearchX Thanks for the info :) Will be useful

    4.2 years ago
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    @socialist I suppose we can try use 'PCI to local' to get relative distances between craft docking port and target docking port. I didnt tried, did you ?

    +1 4.2 years ago
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    I propose some waste heat generation if it is not game breaking because no radiators.
    At least it would refrain us to overuse them ?

    Having a few fuel to choose from would be nice, although I know nothing about their performances.

    +1 4.2 years ago
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    Hello SpacePolice, and welcome :)
    My answer is useless because I havent such a program, just wanted to welcome you.

    I m working on a rendez-vous program before trying the docking program. It is not that easy for me !

    While I created an account 6 month ago, I forgot it and I m also new in the forum. Congratz for you are already able to upvote !

    4.2 years ago
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    I joined the Discords yesterday, so I hope you are wrong :s

    On the other hand, feelings are not true nor wrong, and I'm sorry to hear you are disappointed.

    I really hope to see you soon on Discord and see your creations. ( I havent commented on what I saw of your creations since I joined, but I saw some of them )

    Kindly

    edit : Also you were the person welcoming me on discord ^_^

    4.2 years ago
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    You are a beast of gaming ;)

    4.2 years ago
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    Hi Roberto :)
    Sflanker suggestion was :
    "I just use Google with the site:simplerockets.com/Forums keyword. Seems to work reasonably well. Google updates their index more frequently and seems to have better precision. For example I was able to find this exact post by searching for site:simplerockets.com/Forums "search inside"."

    4.2 years ago
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    What should we see through a (semi)transparent fuel tank ? Or a transparent command pod ?
    This idea is really nice for creativity ! For realism it may raise issues.
    (feel free to drop my argument, because creativity is important)

    4.2 years ago
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    If 1000 players complains about the same common bug, that puts more pressure for the most encountered bugs, versus a few players talking loud about a bug ruining their personal contraption because others can't talk.

    I didn't thought about joke reports, and I get the point. Thanks for pointing it out !

    For the gibberish reports, I fear people like myself, even with goodwill, cannot do better ^_^
    With the (tens of) thousands of players, gibberish duplicates may be worse than the occasional joke, it makes sense...

    Also ( I'm new ) I've no idea how many people are working on the game and if some of them are dedicated to bug reports or not. Indeed being flooded by bug reports may be counterproductive, taking much more time to investigate.

    That raise the question of how to (automate, simplify) bug reports classification. Maybe the player select a c category then subcategory in the reporting process (naive suggestion, why not )

    Thanks for answering, because I know every body hates the newcomer who say "Hey look at this, did you thought of that ?", it still deserved to be a real question.

    4.2 years ago
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    @sflanker Thanks Sflanker. I was hoping not to need an external search engine but it will do the work :)

    (for those like me that don't use google search, your trick also work with duckduckgo.
    Indexing time can be a (minor) issue comparing to google)
    you helped me twice today ;)

    4.2 years ago
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    @sflanker Thanks for answering !

    4.2 years ago
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    Well took me an hour but finally found why :

    <CallCustomExpression call="ThisExpressionWasDeleted" style="call-custom-expression" />

    if a deleted custom expression is used, (for me, in a join text), the program will fail.

    I hope it will help someone should he encounter the same "unloadable" program error.
    (solution is : manual deletion of the CallCustomExpression(s) containing the ingame deleted custom expression reference )

    +1 4.2 years ago
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    @Insanity Thanks for the link Insanity :)
    Actually I was looking for how to search text in the forum. ( example searching for "how to insert image" or something else )
    Again, I may have missed something very obvious :s

    4.2 years ago
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    @BeamAerospaceIndustries Thanks :)
    (While it worked for inserting a link, the image isnt visible on the post) (I also tried without the "s" of "https", with or without text inside "[]")

    4.2 years ago
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    Thanks for the clarification. I wasnt aware of RSS for SR2, found the page and I'm eager to see the immending next release ! I m now hyped ^_^

    +2 4.2 years ago
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    I would love this !

    4.2 years ago
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    While it make sense, could not it brake the balance of the game ?
    Is this with this mod you did the spherical tank in a previous post ?
    Lastly, does shell thickness have consequences for "impact resistance" ? ( does a thinner shell is more brittle ? )

    4.2 years ago
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    A great thanks for the indication, it wasnt obvious to me.
    As I'm totally new here I do not want to double post the topic so I let it here.
    Of course if a moderator ask me to do so, I'll post it in Feedback and delete this one.
    edit : I may be blind but I don't ever find the "feedback" section on the forum...

    4.2 years ago
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    @plane918273645 Totally understandable, I wish you an indeniable sucess and didnt wanted to spoil anything :(

    4.2 years ago
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    @plane918273645 (you're welcome) Relative to your screen : If I have my craft true anomaly and a target craft true anomaly, how to compute the phase angle please ? ( If you want to keep that for yourself, no problem, most the fun is figuring things out )

    edit : ( well, testing say my anomaly values are... anormal XD )

    edit2 : yeah Im dumb ^_^ I finally had this angle by doing :
    [ nav(position) ]angle[ nav(targetPosition) ]
    where []angle[] is the vector operation just above "true" and "false" in the interface. I hope it is what you were looking for @NoIDontWanna

    4.2 years ago
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    Time to suicide burn ?
    For the 4 first you mentionned, they are already ingame. ( fuel remaining also is ingame )

    4.2 years ago