there will be a switch, in the tab where you set the planet size and stuff, it's called like "enable surface physics" or something like that (should be directly above or below the "fade skybox dueing daytime" one), switch that on
glad you changed it, the huge text was kinda uncomfortable to read, the smaller one will be much better (tbh though you should just use normal text though with no formatting)
@PZLAerospacesAgency Teegarden's Star
red dwarf 12 lightyears away, has 2 planets and both have VERY similar size and mass to earth, one being in inner habitable zone (almost hot zone) and almost earth sized, while the other is in outer habitable zone, is a bit bigger, and has Mars-like temperatures
@Hyperant "has a good ipad"
r/brandnewsentence lmaooooo
that thing is like 6 years old by now lol, it can just barely run most games i have but will likely get way better once i get rid of Asphalt 8 clogging my memory
it was pretty good for its time but is far outclassed nowadays
@Hyperant i always set the MCV to the highest value but it still doesn't glow like that, so i have resorted to making artificial glows with the atmosphere
@deepfriedfrenchtoast @heitorM planet sizes in the game scale are 1/5th their real life scale (for the most part) but distances are kinda just "there" from what i know, with no exact conversion
@Hyperant i'm considering getting rid of Asphalt 8 (takes up like at least 5 GB, puts it easily within top 5 or even top 3 in terms of games that take up the most space on my ipad) which would free up tons of space, and i barely play that game anyways
@Dyeraerospace mods aren't normally available on mobile (this applies to all games, not just JNO) due to various reasons, which i won't explain since it takes a while to do so
@CloakPin they still do
that said, though, if you need to increase their rigidity, my usual solution is to increase the stability modifier - you can access this by enabling the advanced properties switch and then also tinker panel (so yeah, sadly it's not career compatible if that's your aim), you will find it at the top of the tinker panel menu, i don't know much about how it works but if you follow the hover-over instructions it should work fine
edit: nevermind, i just had to load a game... bruh
devs, this almost gave me a heart attack :skull:
only my settings got reset to default (shame, because i had some beyond-the-limit XML modded settings, most notably the 500% ambient light at night & space so i could actually see) but everything else is still there
they can do a wide variety of things, some things can in fact only be made with them, but problem is that they require actual difficult math to use, so i wouldn't recccommend it, stick to remap curves and basic arithmetics
(bonus: the fact that my fairly low intelligence means i can't make use of PS expressions is the main and possibly only reason why i can't get any better at planet building so i'm just stuck at heavily modifying existing templates or making some basic 3-biome thing with blank template)
@LeMagicBaguette i specifically wanted to make sure that the GIF's won't absolutely shred mobile data, so it's only three frames with a 2-second delay (the site i used, imgflip, also did some major compression)
@JanusSpaceIndustries yes
there will be 2 more protagonists later on, Nadir and Azimuth (to keep the cosmic theme), both acquired roughly around the same time, that is around the mid-late point of the story
@JanusSpaceIndustries ofc later in the series he extends his "services" to other aliens due to the alliances that were formed between aliens and humans
as for alien tech, he also does check out some of them but i haven't gotten to that yet
@JanusSpaceIndustries basically his only purpose is to just assist and protect humans, so in-universe he just tries out human stuff and grabs some of the stuff that he likes for himself
@JanusSpaceIndustries he's basically what happens if you take IRL me, add a bit of anime-tier plot armor and make it extremely chaotic
it's bern toned down a bit since this is the old version (won't be updated)
@JanusSpaceIndustries in a way yes it's similar to an epic in some but not all aspects, and it's also very very long
that said, here's a link to an outdated version (pre-read disclaimer & parts 1-9), currently it's written up to part 20 but i haven't added those to the public version yet so it will be quite old
exhaustGlobalIntensity is what you're looking for
1.3 years agothere will be a switch, in the tab where you set the planet size and stuff, it's called like "enable surface physics" or something like that (should be directly above or below the "fade skybox dueing daytime" one), switch that on
1.4 years ago(also my first comment of 2024, les go)
glad you changed it, the huge text was kinda uncomfortable to read, the smaller one will be much better (tbh though you should just use normal text though with no formatting)
1.4 years ago@PZLAerospacesAgency
1.4 years agoTeegarden's Star
red dwarf 12 lightyears away, has 2 planets and both have VERY similar size and mass to earth, one being in inner habitable zone (almost hot zone) and almost earth sized, while the other is in outer habitable zone, is a bit bigger, and has Mars-like temperatures
@Hyperant "has a good ipad"
1.4 years agor/brandnewsentence lmaooooo
that thing is like 6 years old by now lol, it can just barely run most games i have but will likely get way better once i get rid of Asphalt 8 clogging my memory
it was pretty good for its time but is far outclassed nowadays
yeah the orbit validator cries when binary orbits exist, i've had to cancel or modify a lot of stuff because of that
1.4 years ago@Hyperant i always set the MCV to the highest value but it still doesn't glow like that, so i have resorted to making artificial glows with the atmosphere
1.4 years ago@heitorM nah, i'm a 🤓
1.4 years ago@heitorM yes, Earth's irl radius is 6371 km, that's how i got the 1/5th number
1.4 years ago@deepfriedfrenchtoast @heitorM planet sizes in the game scale are 1/5th their real life scale (for the most part) but distances are kinda just "there" from what i know, with no exact conversion
1.4 years ago@Hyperant ah okay lol
1.4 years ago@Hyperant i'm considering getting rid of Asphalt 8 (takes up like at least 5 GB, puts it easily within top 5 or even top 3 in terms of games that take up the most space on my ipad) which would free up tons of space, and i barely play that game anyways
1.4 years agoscaled space does not show cliffs unless you're on the highest setting for its detail, so it'll only be visible to those on higher end devices
1.4 years agoreal
1.5 years agowe have titon revamp, les go
1.5 years ago/hj
@BmnkRocketIndustries good
1.5 years ago@Dyeraerospace mods aren't normally available on mobile (this applies to all games, not just JNO) due to various reasons, which i won't explain since it takes a while to do so
1.5 years ago@Silverback no problem
1.5 years agothis is a bit outdated by now but it should still work
gg
1.5 years agoW
ello
1.5 years ago@AK5Z yeah, it's like that one player in the server that has all stats maxed out yet is genuinely quite chill
1.5 years agosadly not
1.5 years agogives me Titan vibes
1.5 years agoand since Titan is a goated S+ tier moon, this means that it's gonna be lit
@CloakPin they still do
1.6 years agothat said, though, if you need to increase their rigidity, my usual solution is to increase the stability modifier - you can access this by enabling the advanced properties switch and then also tinker panel (so yeah, sadly it's not career compatible if that's your aim), you will find it at the top of the tinker panel menu, i don't know much about how it works but if you follow the hover-over instructions it should work fine
hmm i dunno
1.6 years agoi know you can change the gimbal amount but idk if it displayed it
i have recieved the 109 update, it works as expected, so those who suffered from it, you are free to update now
1.6 years ago@AK5Z perhaps
1.6 years agowe'll see how it will end up like
@AndrewGarrison thanks a lot, we appreciate the work :)
1.6 years ago@Cjkb i'm on ipad too, it resets everything whenever i load the game
1.6 years agoedit: nevermind, i just had to load a game... bruh
1.6 years agodevs, this almost gave me a heart attack :skull:
only my settings got reset to default (shame, because i had some beyond-the-limit XML modded settings, most notably the 500% ambient light at night & space so i could actually see) but everything else is still there
they can do a wide variety of things, some things can in fact only be made with them, but problem is that they require actual difficult math to use, so i wouldn't recccommend it, stick to remap curves and basic arithmetics
1.6 years ago(bonus: the fact that my fairly low intelligence means i can't make use of PS expressions is the main and possibly only reason why i can't get any better at planet building so i'm just stuck at heavily modifying existing templates or making some basic 3-biome thing with blank template)
@LeMagicBaguette i specifically wanted to make sure that the GIF's won't absolutely shred mobile data, so it's only three frames with a 2-second delay (the site i used, imgflip, also did some major compression)
1.6 years agosorry to those who are using mobile data, the gifs are gonna shred it
1.6 years agoedit: updated title to prevent this
@AK5Z never heard of them srry
1.6 years ago@AK5Z they're good lol
1.6 years ago@Junkthunder "a bit" is an understatement lol
1.6 years ago@Querynobody 26 years? with how things are going, 2.6 years is a much closer estimate lol
1.6 years agodamn, now i kinda wanna get a steam account
1.6 years ago@Wenhop some people might like
1.6 years agoit's also good for some niche aesthetic purposes i guess
this
1.6 years ago@LeMagicBaguette yeah, same here to be honest, but scrolling down to find it can get annoying a bit
1.6 years ago@JanusSpaceIndustries yes
1.6 years agothere will be 2 more protagonists later on, Nadir and Azimuth (to keep the cosmic theme), both acquired roughly around the same time, that is around the mid-late point of the story
@JanusSpaceIndustries ofc later in the series he extends his "services" to other aliens due to the alliances that were formed between aliens and humans
1.6 years agoas for alien tech, he also does check out some of them but i haven't gotten to that yet
@JanusSpaceIndustries basically his only purpose is to just assist and protect humans, so in-universe he just tries out human stuff and grabs some of the stuff that he likes for himself
1.6 years ago@JanusSpaceIndustries he's basically what happens if you take IRL me, add a bit of anime-tier plot armor and make it extremely chaotic
1.6 years agoit's bern toned down a bit since this is the old version (won't be updated)
@JanusSpaceIndustries in a way yes it's similar to an epic in some but not all aspects, and it's also very very long
1.6 years agothat said, here's a link to an outdated version (pre-read disclaimer & parts 1-9), currently it's written up to part 20 but i haven't added those to the public version yet so it will be quite old
@RudimentaryCheezit aight thanks
1.7 years ago@Luckwut in that case, blue oxidation goes brrrrrr
1.7 years agocan y'all also answer the first 2 questions please -_-
1.7 years ago@Luckwut oh, alr then
1.7 years ago