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    i do want to experience SE but my laptop is way too weak to run it, so it's a similar case with me

    1.8 years ago
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    @ForgottenGuy14 no, i have a custom setup

    1.8 years ago
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    it runs fine on my ipad which by this point is 6.5 years old, and that's on around mid level graphics
    it crashes a decent amount, but tbf i kinda need some "induced game crashes" just to remind me so i don't get overconfident
    the controls are alright, but since i came from SP 7 years ago it's understandable that there's a lot of overlap between the two, and sure some parts of the UI can be a little janky (looking at you, AG panel covering up the joysticks) but it's not that big of a deal

    1.8 years ago
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    my best guess is that there's gonna be a "lite version" like with many 2010's [mobile] games

    1.8 years ago
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    @SatelliteTorifune yeah
    just as an example, i planned to make a career version of my interstellar galaxy system thing, the only idea i had for it was that for the first "mission" one would be given a very overpowered (lightweight, high thrust, indestructible, infinite fuel) spaceplane for free so that one can freely explore the system first to get a grasp of what to do or where to go — of course, this would be impossible since you could easily discover landmarks or earn milestones or whatever, though maybe it's possible to temporarily disable those while doing the mission, idk — only then followed by normal missions

    1.8 years ago
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    i was planning myself to make a career version of some of my own systems, but decided not to because
    1. no easy way to do it, and there most likely won't be an easy way ever
    2. takes up too much time for me
    3. i genuinely don't know what i'd add to make it fully fledged out lol

    1.8 years ago
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    i'm pretty sure it was just meant to be a one-way thing, send a rocket that can survive the heat for long enough, dunk it in, and boom

    1.8 years ago
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    exhaustGlobalIntensity is what you're looking for

    1.8 years ago
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    there will be a switch, in the tab where you set the planet size and stuff, it's called like "enable surface physics" or something like that (should be directly above or below the "fade skybox dueing daytime" one), switch that on

    (also my first comment of 2024, les go)

    1.9 years ago
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    glad you changed it, the huge text was kinda uncomfortable to read, the smaller one will be much better (tbh though you should just use normal text though with no formatting)

    1.9 years ago
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    @PZLAerospacesAgency
    Teegarden's Star
    red dwarf 12 lightyears away, has 2 planets and both have VERY similar size and mass to earth, one being in inner habitable zone (almost hot zone) and almost earth sized, while the other is in outer habitable zone, is a bit bigger, and has Mars-like temperatures

    1.9 years ago
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    @Hyperant "has a good ipad"
    r/brandnewsentence lmaooooo
    that thing is like 6 years old by now lol, it can just barely run most games i have but will likely get way better once i get rid of Asphalt 8 clogging my memory
    it was pretty good for its time but is far outclassed nowadays

    1.9 years ago
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    yeah the orbit validator cries when binary orbits exist, i've had to cancel or modify a lot of stuff because of that

    1.9 years ago
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    @Hyperant i always set the MCV to the highest value but it still doesn't glow like that, so i have resorted to making artificial glows with the atmosphere

    1.9 years ago
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    @heitorM nah, i'm a 🤓

    1.9 years ago
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    @heitorM yes, Earth's irl radius is 6371 km, that's how i got the 1/5th number

    1.9 years ago
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    @deepfriedfrenchtoast @heitorM planet sizes in the game scale are 1/5th their real life scale (for the most part) but distances are kinda just "there" from what i know, with no exact conversion

    1.9 years ago
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    @Hyperant ah okay lol

    1.9 years ago
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    @Hyperant i'm considering getting rid of Asphalt 8 (takes up like at least 5 GB, puts it easily within top 5 or even top 3 in terms of games that take up the most space on my ipad) which would free up tons of space, and i barely play that game anyways

    1.9 years ago
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    scaled space does not show cliffs unless you're on the highest setting for its detail, so it'll only be visible to those on higher end devices

    1.9 years ago
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    we have titon revamp, les go
    /hj

    2.0 years ago
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    @BmnkRocketIndustries good

    2.0 years ago
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    @Dyeraerospace mods aren't normally available on mobile (this applies to all games, not just JNO) due to various reasons, which i won't explain since it takes a while to do so

    2.0 years ago
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    @Silverback no problem
    this is a bit outdated by now but it should still work

    2.0 years ago
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    gg
    W

    2.0 years ago
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    ello

    2.0 years ago
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    @AK5Z yeah, it's like that one player in the server that has all stats maxed out yet is genuinely quite chill

    2.0 years ago
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    sadly not

    2.0 years ago
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    gives me Titan vibes
    and since Titan is a goated S+ tier moon, this means that it's gonna be lit

    2.0 years ago
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    @CloakPin they still do
    that said, though, if you need to increase their rigidity, my usual solution is to increase the stability modifier - you can access this by enabling the advanced properties switch and then also tinker panel (so yeah, sadly it's not career compatible if that's your aim), you will find it at the top of the tinker panel menu, i don't know much about how it works but if you follow the hover-over instructions it should work fine

    2.1 years ago
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    hmm i dunno
    i know you can change the gimbal amount but idk if it displayed it

    2.1 years ago
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    i have recieved the 109 update, it works as expected, so those who suffered from it, you are free to update now

    2.1 years ago
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    @AK5Z perhaps
    we'll see how it will end up like

    2.1 years ago
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    @AndrewGarrison thanks a lot, we appreciate the work :)

    2.1 years ago
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    @Cjkb i'm on ipad too, it resets everything whenever i load the game

    2.1 years ago
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    edit: nevermind, i just had to load a game... bruh
    devs, this almost gave me a heart attack :skull:
    only my settings got reset to default (shame, because i had some beyond-the-limit XML modded settings, most notably the 500% ambient light at night & space so i could actually see) but everything else is still there

    2.1 years ago
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    they can do a wide variety of things, some things can in fact only be made with them, but problem is that they require actual difficult math to use, so i wouldn't recccommend it, stick to remap curves and basic arithmetics
    (bonus: the fact that my fairly low intelligence means i can't make use of PS expressions is the main and possibly only reason why i can't get any better at planet building so i'm just stuck at heavily modifying existing templates or making some basic 3-biome thing with blank template)

    2.1 years ago
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    @LeMagicBaguette i specifically wanted to make sure that the GIF's won't absolutely shred mobile data, so it's only three frames with a 2-second delay (the site i used, imgflip, also did some major compression)

    2.1 years ago
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    sorry to those who are using mobile data, the gifs are gonna shred it
    edit: updated title to prevent this

    2.1 years ago
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    @AK5Z never heard of them srry

    2.1 years ago
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    @AK5Z they're good lol

    2.1 years ago
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    @Junkthunder "a bit" is an understatement lol

    2.1 years ago
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    @Querynobody 26 years? with how things are going, 2.6 years is a much closer estimate lol

    2.1 years ago
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    damn, now i kinda wanna get a steam account

    2.1 years ago
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    @Wenhop some people might like
    it's also good for some niche aesthetic purposes i guess

    2.1 years ago
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    @LeMagicBaguette yeah, same here to be honest, but scrolling down to find it can get annoying a bit

    2.1 years ago
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    @JanusSpaceIndustries yes
    there will be 2 more protagonists later on, Nadir and Azimuth (to keep the cosmic theme), both acquired roughly around the same time, that is around the mid-late point of the story

    2.1 years ago