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    Zenith be locked in 🤫🧏‍♂️

    3 months ago
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    I understand, however, I am curious as to why @SupremeDorian. Considering the content shown is only a fraction of the game, perhaps it is because all of the programming and material used may be too much to port over to J:NO?

    4 months ago
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    The last planet/celestial body is Kallabus. You can read its backstory here. @VectronTechnologies

    5 months ago
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    If you have seen this already in the DCS, you are cool

    5 months ago
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    Good to know you're doing well!

    6 months ago
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    ⠀⠀⠀⠀⠀⠀⠀⠀
    ⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⠟⢻⡀⠀⠀⠀⠀⠀⠀⠀⠀
    ⠀⠀⠀⠀⠀⠀⠀⠀⠹⣿⣳⠖⠳⣄⡀⠀⠀⠀⠀⠀⠀
    ⠀⠀⠀⠀⡤⠒⠀⠂⡾⠉⠀⠀⠀⠀⠉⢳⡄⣄⡀⠀⠀
    ⠀⠀⠀⢸⡥⠀⣀⡼⢁⠀⢰⡄⠀⡄⠀⠀⣧⠀⠙⡆⠀
    ⠀⢀⣠⠼⠗⠚⠉⠠⠋⠀⠀⢷⣠⣧⠀⠀⠈⠳⢤⣇⠀
    ⠀⣾⣟⠒⠦⣄⠀⠀⠀⣠⡴⠋⠁⢈⠛⢦⣄⣠⣴⣾⣷
    ⢀⡟⠙⢶⣤⠬⠷⣼⡏⠉⠉⢩⡍⠹⠦⢤⣿⣤⣨⣿⠈
    ⡾⣡⠆⠁⠀⠀⠀⢠⡀⠀⠀⠀⢱⡀⠀⠂⠙⠎⠻⡅⠀
    ⢿⠁⠒⣤⠤⣤⣀⠀⢧⠀⠀⠀⣸⠃⠀⠀⠀⡶⣤⣽⠀
    ⠈⠳⣴⡇⠀⠀⠈⠛⢦⣄⣠⠾⢿⣄⣀⣠⠾⣡⠞⠁⠀
    ⠀⠀⠈⠉⠉⠉⠁⢧⢠⠟⣽⠀⢿⠀⢧⢰⡈⠀⠀⠀⠀
    ⠀⠀⠀⠀⠀⠀⠐⢫⠏⢸⠁⠀⠈⢳⠘⢧⣙⢦⠀⠀⠀

    6 months ago
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    Buh-bye. Also, in my opinion, I don't think you should quit J:NO just because you no longer want to be an Aerospace or Business Major. Just saying, ya' know?

    7 months ago
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    nice. i assume 2FA will soon be rolled out to all users?

    8 months ago
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    ḩ̷̭̠̦̫͍̰̆̈́̽̀̇̓͘ę̸̢͍̮͖͕͇̯̩̮̼̘͉̲̩̻̗̠̠͈̇̿̒̔̿̑̉̿̊͑̃̀̓̀̓̐͛̈́̈́̈́͗͑͘̕̕͘͘͜͝l̶͙͚̰̬̞̼͚͙̮̼̟̳͒̄ļ̶̨̨̮͇̹̞͖̙̠͇̱̒̏͑̑͊̾̑͝o̶̗͈̪̫̼̰̅̊̃̀̓͌́̀́̽̈́̈́̀͝ ̶̡̨̰̱̈́̑͒͆͗͐̄̇̚͝ť̵̖͓̪̪͉̱̓̀̀͋̓͝h̸̨̳̯̠̜̬̰̮̹̥̼̱͉͕͈͖̘̱͓̲̲͚̲͛̑͒͋̈́͐͊̀͗̉̚͘͝e̵̛̜̲̯̬͚͍̅̀͛͋͒͌̆̌̊͋̃̎̾͂̆ͅŕ̷̲̻̘͇̹͔͓̳̣͉̗͙̊͐̈́̔̐̓̄͂͌͌͌̀̏̿̉̉͆̚ȅ̸̛̻͕͚̣̪̣͓̖͍̺̠̫͈͛̇́̈́̉͗̂͗̈́̀̈́͌͊̈̇̈́̐͑̈́̈́̓͋̂͂͜͝͠ͅ

    8 months ago
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    sash

    8 months ago
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    YOU CAN DO ANYTHING BUT NOT EVERYTHING!

    9 months ago
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    coolio toolio

    9 months ago
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    Legend has it he's still making 2.0.1 ...

    9 months ago
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    Norra is its name, @VectronTechnologies.

    9 months ago
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    Neat. I wonder if the Sol System, the Humans, or any other alien species will be involved.

    9 months ago
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    In my opinion, you should upload all the planets first, then make the system, as that is also what I am doing for my Antarius system. Another thing is that once you upload one, you can remove its file type and download the website version. For some reason, the planets do not appear when you upload them all together off the game. As for the ideas, I have two. The first is that you should make a tidally-locked planet, and the second is a moon with a large impact crater, like Brigo.

    10 months ago
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    Dude I get you’re choosing to do this, but you gotta stop changing and not sticking to one project. For me, that’s what led to my first burnout. I get it if you run out of ideas or loose the motivation, but the best way in my opinion to “stay in the game” is to probably search new ideas, seek feedback, and maybe do devlogs so people can get glimpses of what is going to come or what is being worked on.

    10 months ago
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    Alright, sounds good @Isosceles51.

    10 months ago
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    May the Grace of God be upon you and your family. Stay safe out there @HighNeurosurgeon!

    10 months ago
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    me when ?

    10 months ago
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    May ask you this @Isosceles51, can I help? Or at least tell me the problem? I mean, sorry if I m being extra, but you seem to see it as a problem, yet you try not to find out ways on how to solve it (from what I’ve seen so far).

    10 months ago
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    Really hope you don’t burnout.

    10 months ago
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    lol ok @Zenithspeed

    10 months ago
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    Well, we were.

    10 months ago
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    Beware, X is no man's land.

    10 months ago
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    I guess Koypitan will never be released then lol
    @Isosceles51

    10 months ago
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    What system?

    10 months ago
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    They don't fall @Zenithspeed. Technically, they're immutable.

    10 months ago
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    Sadly @deepfriedfrenchtoast, it does not apply to translation, meaning I can't make the cubes orbit the structure. It least they can s p i n.

    10 months ago
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    Thank you @Toinkove! I will try that!

    11 months ago
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    It is very hard for me to create a way for people to replicate it, as I need to upload every planet and the system for it to be replicated.

    11 months ago
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    Those bands look amazing.

    11 months ago
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    Note: All of the planets and moons are from the Antarius System. I do not plan on making any other planets that aren't TFF-Based.

    11 months ago
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    How did you get a cutout of Sarkal? What program do you use?

    11 months ago
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    It looks awesome! Unfortunately, I cannot seem to understand the letters, as most of the small ones are blurry.

    11 months ago
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    I did nothing for my 10k special @Aludra877 lol

    11 months ago
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    i know the second image is old, but i just had to show yall :P

    11 months ago
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    noice

    11 months ago
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    Also: You can use a basic arithmetic instead of generate height. Set the operation to A * C, then set the value to some higher than 1000. The higher the value, the higher and stronger the terrain is. Lastly, like a generate height modifier, place this right about the update height. This is a great alternative to generate height, but you have less control.

    11 months ago
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    Huh, that's neat and interesting @Isosceles51. Im curious, how are the humans so close to being intergalactic in the 2400s? I mean, it's your lore, but that progression of time is just short and fast. In my lore, humans don't even leave the Solar System until the 2100s, and leave the galaxy around the 2800s - 3100s.

    11 months ago
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    How would they go from the space age to the bronze age @Isosceles51? I mean, I have something similar with the Hypereans--that is because there was a large system-scale civil war that kinda stranded most hypereans to their inhabited worlds (though they weren't in the bronze age). I figured you have something similar?

    11 months ago
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    I thought you said Sarkal would be a sub-earth (in size), not just simply similar to earth’s size? Just wondering.

    11 months ago
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    This is really nice @Isosceles51. How do you envision these creatures? Considering they were in the Bronze Age ~7200 years ago, and the humans were in the same age ~2000 years ago, I think I can conclude that the civilizations on Sarkal are quite advanced. I also like the idea of great civilizations from the past, leaving ruins. I also use that idea, through the “Aureus” civilization (currently the main predecessor to the hypereans).

    11 months ago
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    it was a joke @deepfriedfrenchtoast :/

    11 months ago
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    Oh yeah. So @Zenithspeed, I initially needed your help with that planet, but I soon found the problem and deleted it because I already solved it. It was also no biggie, as it was merely a black-blank template with a fancy atmosphere.

    11 months ago
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    Arventhor is coming along well, and I plan to give it like, a large accretion disc, because the larger the better or something like that. I am working on the accretion discs, paint.net seems to be having a stroke when I make them, so progress is steady but slow @MatTheAerospacer

    one year ago
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    16* planets @deepfriedfrenchtoast

    one year ago
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    I am very excited for Oord and the new skybox! I just hope that rings are visible on the star map, considering that the flare from the stars are going to be visible! This is gonna be great!

    one year ago
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    it was a road trip @QuantumSpaceIndustries lol (i rarely fly)

    one year ago