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10.5k

RudimentaryCheezit's Comments

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  • Profile image
    The weight + center of mass of a plane changes after activating stage 1

    it should not drain fuel on 0 throttle, unless a fuel tank is decoupled by an interstage

    +1 2.3 years ago
  • Profile image
    The weight + center of mass of a plane changes after activating stage 1

    well, fuel isn't weightless or massless, and removing some fuel after stage 1 will make the craft lighter and shift its center of mass

    the editor is calculating the mass/center of mass the exact moment the stage changed, which at that moment you would have probably spent some if not all of the fuel available in that stage

    +1 2.3 years ago
  • Profile image
    Circularisation Node Calculation

    so you're trying to make an automated burn using vizzy instead of using an already built-in maneuver node planner?

    +1 2.3 years ago
  • Profile image
    JunoClouds Devblog 2: Discoveries along the path!

    OH YEAAAA

    +1 2.3 years ago
  • Profile image
    After a Luna fligh-by and cheeseing the scrapping milestone, I have 210 tp.

    remember to say @CloakPin so he can get pinged

    +1 2.3 years ago
  • Profile image
    Any Ideas?

    make the resolute (interior not required)

    +1 2.3 years ago
  • Profile image
    I’M BACK!

    ello

    +1 2.3 years ago
  • Profile image
    How should I go about making custom continents?

    @Zenithspeed
    yes T_T

    +1 2.4 years ago
  • Profile image
    The game should keep any type of Debris as Kerbal does

    turn on tinker panel > enable prevent debris

    +1 2.4 years ago
  • Profile image
    How I can execute programs from craft that not in player control?

    i think that isn’t possible…

    +1 2.4 years ago
  • Profile image
    Moon Missions

    do a correction burn for your inclination as you do your lunar injection burn

    +1 2.4 years ago
  • Profile image
    why is the density being changed to g/m3?

    it should change from kilograms to grams when the value is less than 1000 grams

    +1 2.4 years ago
  • Profile image
    why is this logo blurry?

    because it's exciting, isn't it?

    +1 2.5 years ago
  • Profile image
    why is this logo blurry?

    it's for drama and cinema!!!

    +1 2.5 years ago
  • Profile image
    Tech Tree

    i never knew about any tech tree

    +1 2.5 years ago
  • Profile image
    How do I send a broadcast to another craft

    transmitter:
    on start
    broadcast (message) with (data) to nearby crafts


    receiver:
    receive (message) with data (data)
    (insert other code you need)


    (message) is the name for a specific transmission
    (data) is the data you can give to the receiving craft (mass, radius, atmo height, variables, etc)

    +1 2.5 years ago
  • Profile image
    I’m I the only one who did this

    not normal

    +1 2.5 years ago
  • Profile image
    idea forum

    @DrooMulticompany
    or just one mesh 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷 🤷

    +1 2.5 years ago
  • Profile image
    Do I need a some sort of hack codes or cheats to put images or GIFs on a post?

    to make text bigger without reading that vast forum, use hashtags, like #huge ##a bit smaller than huge ###very large and so on to 6 hashtags

    a note on large text, it will change the capitalization to all capital on a specific amount of hashtags, which can be annoying

    1 hashtag

    2 hashtags

    3 hashtags

    4 hashtags

    5 hashtags
    6 hashtags

    +1 2.5 years ago
  • Profile image
    Do I need a some sort of hack codes or cheats to put images or GIFs on a post?

    one needs more than 100 points to do cool things with text, to prevent noobs and alts from spamming sussy things

    this forum has everything you need to know about doing cool things with your texts

    +1 2.5 years ago
  • Profile image
    How to modify the "input" of gyroscope?

    this might give you some useful information

    +1 2.5 years ago
  • Profile image
    SSTO keeps flipping and going off course in space

    @IceCraftGaming
    both

    +1 2.5 years ago
  • Profile image
    Do you need 100 points to post images

    yes

    +1 2.5 years ago
  • Profile image
    A suggestion about parachutes

    yes

    +1 2.6 years ago
  • Profile image
    sick

    @Ylias
    gimmie 1 week

    +1 2.6 years ago
  • Profile image
    sick

    @BeastHunter
    ¿tu hablo espanol?

    +1 2.6 years ago
  • Profile image
    sick

    @BeastHunter
    do you speak english?

    +1 2.6 years ago
  • Profile image
    i played both sr2 and ksp, here is my pros and cons list

    @DragoranosSR2
    yes

    +1 2.6 years ago
  • Profile image
    how can i get the mass of a planet using only radius and density?

    i think you can get the volume by this:

    volume = (planet’s radius x 2) cubed

    +1 2.7 years ago
  • Profile image
    Rrquest

    the description may be too specific and constrained

    +1 2.7 years ago
  • Profile image
    How to make a internal view capsule

    @Zenithspeed
    hard work

    cargo bays

    +1 2.7 years ago
  • Profile image
    UPDATE 0.9.920 | The last dab

    yuri and sally be like jeb and val

    +1 2.7 years ago
  • Profile image
    These are all of the blueprints I've made using Station Blueprint Designer.

    make a manned space station designed to travel to and colonize pluto, with cryo chambers of course

    also i should really get this software XD

    +1 2.7 years ago
  • Profile image
    what software was used to develop simplerockets 2?

    @TronicOrbital
    i thought so

    +1 2.7 years ago
  • Profile image
    How x2

    [display text here](copypasta link here)

    +1 2.7 years ago
  • Profile image
    got any ideas?

    @Elga2048
    star trek is okay

    +1 2.8 years ago
  • Profile image
    A question for the community...

    overload

    if you’re on mobile and have access to your files (if not, download the files app), then download Koder on the app store

    remember that when editing xml in koder, you have to close and open both koder and simplerockets2 for the code to apply to the game

    +1 2.8 years ago
  • Profile image
    Well that sucks

    they should've released career mode later!!!

    +1 2.8 years ago
  • Profile image
    There is a bug.

    turn off steam trails

    don't go too fast in a dense atmosphere

    i haven't played sr2 in awhile

    +1 2.8 years ago
  • Profile image
    Users of simplerockets

    @LeMagicBaguette @jrzspace
    yes

    +1 2.8 years ago
  • Profile image
    The parachute hates me :P

    the atmospheric density may be too high, the craft may be going too slow and you will need to use your engines for the rest of the descent

    +1 2.8 years ago
  • Profile image
    Users of simplerockets

    it depends on the mission, but i usually use patroit

    +1 2.8 years ago
  • Profile image
    Parachute stress

    please pin @Zenithspeed’s coment it is very helpful for me too

    +1 2.8 years ago
  • Profile image
    Issue in RSS

    this requires the tinker panel to avoid

    set collision response to none, and that should prevent it from exploding

    +1 2.8 years ago
  • Profile image
    How much content does this game have? I'm seriously thinking about buying it

    features include:
    - extremely creative rocket building
    - planet creator and star system creator
    - aerodynamics and hydrodynamics
    - share your planets, star systems, and rockets, with the community

    +1 2.8 years ago
  • Profile image
    How should I make a planet with an equatorial ridge on its surface?

    @Ylias
    which one is miros

    +1 2.8 years ago
  • Profile image
    Parachute Issues

    either the craft is too light, the atmosphere is too dense, or the craft is going too slow

    +1 2.8 years ago
  • Profile image
    Liquid physics.

    i think you can do that by manipulating the water in specific biomes, in the biomes tab

    +1 2.8 years ago
  • Profile image
    How to I control terrain generation?

    @Zenithspeed
    ty

    +1 2.8 years ago
  • Profile image
    Unloading data from the craft log to a file/program

    you'll have to type the MFD's log into a text file, no copying or pasting

    +1 2.9 years ago
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