@XAS on the left bar, hit the menu button (three horizontal bars). You should see buttons including Download Crafts and a square with an upward pointing arrow. Hit that.
For the next part, make certain that you have signed in. If you have not, then Login/Register should appear next to the Account text box.
After login, add any in game pictures you want (preferably relevant to the craft), but you must upload at least one. Name your craft and give it a description if you do choose, but I do believe the name obligatory.
Selecting Public will ensure that anyone can see it whilst Unlisted will only allow those with a link and yourself through your profile.
Tags are the last step. These are optional and can only be added through the website.
I honestly thought it would be either SA or SRII. It makes sense, though; Juno: New Origins sounds much more dramatic than the rest.
However, despite it getting the most clicks in both audiences, I believe it somewhat misleading. The title suggests a cinematic game, something closer to a story mode of settling a new star system. Plus, Juno is just one of infinite possible systems one may explore.
Purely for marketing, JNO makes the most sense, but, as Pedro had said, it ignores the community speaking out against changing the name.
Moreover, it also has a legacy aspect. It follows SRI and SP quite nicely, combining both and hailing as a true successor to all of the Simple franchise. Even the one with the dummies.
In conclusion, whilst it makes sense financially, it will only hurt the game, the company, and their legacy in the long run. why did i write an essay?
I’m not crazy about the names. I do feel something like SimpleSandbox would do nicely. It’s a simple name for a simple game about simple designs for simple purposes. Plus, it keeps with the simple series quite nicely. Just my own suggestion.
If that doesn’t work, I would be quite alright with SR2; provides a nice link to the history of both the game and the company as a whole.
@Zenithspeed I know those stipulations, but thank you for pointing that out anyways, man. I’m just making absolutely certain so as to avoid causing any issues in the future.
@SamTheFox not exactly. If you go directly into the files of the game, you can crank that up to any distance, but the devs have already warned of precision lost leading to things breaking or going off into the cat dimension.
Multiple engines pointing down. Each one has a very simple script to throttle based on bank or pitch, depending on location as well as inputs to alter bank and pitch as desired for some sweet drifting.
If you want to get really fancy, throw in some tilting engines, but you will have to account for torque when placing more engines.
I only had this for a couple of hours.
I already made something that completely detonates upon simply existing and something that can tank infinite temperatures and forces.
Also, both use pink engines which hit light speed times yes without using fuel.
Overload is awesome, both in the archaic and modern sense.
@jmymieazmie take a night vision camera and use the hex code for a shade of grey plus an alpha code
3.1 years ago@DrooMulticompany are some devices crashing on this beta?
3.1 years ago@DrooMulticompany it’s fairly common.
3.1 years ago@Planetloversaredope it’s fairly undefined from what I can see. Ironing bugs can be quite the unpredictable chore.
3.1 years ago@Planetloversaredope next week. He already outlined this.
3.1 years agoKudos to you, devs. Thank you for this incredible gem of a game.
3.1 years agoRIP your computer.
3.1 years ago@InfinitySpaceAgency in all fairness, he’s probably swimming through an ocean of tasks which itself swims through a sea of work.
+1 3.1 years agoAre you ok?
3.1 years agoI built a flying house and two magic boats in a space game.
3.1 years agoI also happen to be on my second account.
I require more criteria.
+1 3.2 years agoVanilla?
Theme?
Delta V?
Vroz Orbital Module. Makes a great cannonball.
+3 3.2 years ago@Malamuteaerospace yep. This account was originally called ReturnofSlav, but decided I’d rather head in a new direction,
3.2 years ago@Malamuteaerospace I don’t know enough about hardware to help. Sorry.
3.2 years ago@Malamuteaerospace tell me what it is your doing and how SRII is responding. I may be able to help.
3.2 years ago@XAS on the left bar, hit the menu button (three horizontal bars). You should see buttons including Download Crafts and a square with an upward pointing arrow. Hit that.
3.2 years agoFor the next part, make certain that you have signed in. If you have not, then Login/Register should appear next to the Account text box.
After login, add any in game pictures you want (preferably relevant to the craft), but you must upload at least one. Name your craft and give it a description if you do choose, but I do believe the name obligatory.
Selecting Public will ensure that anyone can see it whilst Unlisted will only allow those with a link and yourself through your profile.
Tags are the last step. These are optional and can only be added through the website.
Death Fridge
3.2 years ago@KellyNyanbinary
TLDR; Community vs Clicks.
I honestly thought it would be either SA or SRII. It makes sense, though; Juno: New Origins sounds much more dramatic than the rest.
+4 3.3 years agoHowever, despite it getting the most clicks in both audiences, I believe it somewhat misleading. The title suggests a cinematic game, something closer to a story mode of settling a new star system. Plus, Juno is just one of infinite possible systems one may explore.
Purely for marketing, JNO makes the most sense, but, as Pedro had said, it ignores the community speaking out against changing the name.
Moreover, it also has a legacy aspect. It follows SRI and SP quite nicely, combining both and hailing as a true successor to all of the Simple franchise. Even the one with the dummies.
In conclusion, whilst it makes sense financially, it will only hurt the game, the company, and their legacy in the long run.
why did i write an essay?
I accidentally gave mine ridiculous thrust and it just stopped.
3.3 years agoBy ridiculous, I mean something much greater than a teranewton.
Welcome to SR2!
+1 3.4 years agoI’m not crazy about the names. I do feel something like SimpleSandbox would do nicely. It’s a simple name for a simple game about simple designs for simple purposes. Plus, it keeps with the simple series quite nicely. Just my own suggestion.
If that doesn’t work, I would be quite alright with SR2; provides a nice link to the history of both the game and the company as a whole.
3.4 years agoNASA called. They want their computers back.
+1 3.4 years ago@Zenithspeed I know those stipulations, but thank you for pointing that out anyways, man. I’m just making absolutely certain so as to avoid causing any issues in the future.
3.4 years agohow
3.4 years agoHappy early birthday
3.5 years agoPain
3.5 years agoJurij leading man into space since 1961. A massive milestone for all mankind.
+1 3.6 years ago@SamTheFox not exactly. If you go directly into the files of the game, you can crank that up to any distance, but the devs have already warned of precision lost leading to things breaking or going off into the cat dimension.
3.6 years agoHappy birthday, Missiles McGee.
3.6 years agoMultiple engines pointing down. Each one has a very simple script to throttle based on bank or pitch, depending on location as well as inputs to alter bank and pitch as desired for some sweet drifting.
3.6 years agoIf you want to get really fancy, throw in some tilting engines, but you will have to account for torque when placing more engines.
@Avinashkma at least Star Wars Day.
3.6 years agoWhen this update comes out, imma go absolutely mental mostly with explosives and rocket powered airsoft guns.
3.6 years agoI only had this for a couple of hours.
+2 3.6 years agoI already made something that completely detonates upon simply existing and something that can tank infinite temperatures and forces.
Also, both use pink engines which hit light speed times yes without using fuel.
Overload is awesome, both in the archaic and modern sense.
:)
3.6 years agoYes
3.6 years ago@Marssmmm from what I see, there is no TF. Only the 18/03 release.
3.7 years ago@Staticalliam7 drood customisation would be incredible
3.7 years ago:D
+1 3.7 years agoFarewell
+2 3.7 years ago@EnerG makes sense. The plain styling does look nice, however.
3.7 years agoSukhoi gets all the love!
3.7 years agoMeanwhile the other two be looking like they just got out of bed without the time to put on make up.
@pedro16797 kudos to them
3.7 years agoDoes that say tinkel panel?
+2 3.7 years ago@Staticalliam7 You knew what you’re getting into with a title like this
3.7 years agoWe’ve already got propellers and rotors. We just need a motor that can switch fuel types, curved bays, and W I N G T I P S .
3.7 years agoThe next one should be called Братья.
3.7 years ago@Vedhaspace ¯_(ツ)_/¯
3.7 years agoTears go brrr
3.7 years ago@wwwNews777com for me, SimpleRockets is about making silly crafts and yeeting them into the field for everyone to enjoy*!
3.7 years ago@HorizonsTechnologies ¯_(ツ)_/¯
3.7 years ago