• Profile image

    oh my its so beautiful, that mod will take this game to a whole new level!

    8 months ago
  • Profile image

    If ya'll gonna be changing the name for real now, pls atleast leave a landmark with the old logo, pls

    +8 1.4 years ago
  • Profile image

    The second one on the tweaks is an absolute blessing, thank you vewy much, ragdolls on droods when pls

    1.5 years ago
  • Profile image

    Glad i bought the game earlier shsh

    +1 1.6 years ago
  • Profile image

    Ur going to college soon?

    1.6 years ago
  • Profile image

    To make it clear, ur saying droods should also be able to become ragdolls with state like how the dummies work
    If exposed in high amount of g force
    Or collided with anything too hard
    Then turn to ragdoll
    So instead of a exploding drood, we get dead drood

    1.7 years ago
  • Profile image

    I thought its going to be "cum laude"

    1.7 years ago
  • Profile image

    Got inspired big time by the hype made by falcon 9 landing boosters, so i want to replicate it and searched for a rocket creating game. First, I played on SFS then after couple of days, I thought it suck cause 2d, everything is manual and expensive full version for a 2d game. So i searched on youtube for a great space game and found a comparison video of ksp and sr2, i only have mobile at the time so sr2 was my only choice and its great considering for a mobile game. So i got in to it and it exceeded my expectations for a mobile game. I discovered the website and holy sh8 i found a replica of ODIN from cod ghost, i was suprised as i thought that this game is only for building rockets as the videos about it and the title suggested and there i felt inspired and loved the game since then. By the time i had laptop, this game is the first thing i wanted to be in there, so in record I've payed twice for the game, one for mobile and one for laptop. Ive never spent that much for a game before but this game is just worthy.

    1.7 years ago
  • Profile image

    belated hb my god i was 4 months late haha

    1.7 years ago
  • Profile image

    Lol, i actually tried to use this on modeling my Thesis project in school these last months, then they asked me what software did I use, it was the most awkward moment to say "simplerockets 2", well i kinda suggest that since the game is kinda getting more complex and not being so exclusive with the rockets, a kind of name that will attract not only those who are interested in rockets and space but those aspiring builders, those with interest in engineering or coding.
    Probably a name with "Horizons" in it or somethin idk

    +2 1.8 years ago
  • Profile image

    Oohh thatd be epic

    2.1 years ago
  • Profile image

    the unsolved mystery of bartreck

    2.1 years ago
  • Profile image

    The ragdoll on droods plss

    2.1 years ago
  • Profile image

    @FelixFan1 i mean 2k dollars is a big deal

    2.1 years ago
  • Profile image

    @FelixFan1 it is

    2.1 years ago
  • Profile image

    @FelixFan1 nope not mac, thats just overpriced

    2.1 years ago
  • Profile image

    @TronicOrbital i dont really want using mods in my builds so imma just postpone the build until that feature arrives

    2.1 years ago
  • Profile image

    @ChaoticGraviton what file do i open to install mods

    2.1 years ago
  • Profile image

    @ChaoticGraviton probably in the next update?

    2.1 years ago
  • Profile image

    I'll be waiting

    2.2 years ago
  • Profile image

    @ChaoticGraviton ive been doing this wrong the whole time lmaoo, thanks tho

    2.2 years ago
  • Profile image

    @OmniExplorationDivision the blast scale means the maximum output of the explosion when its set to 1, it like a sort of a multiplier, by that we get more massive explosions.

    2.2 years ago
  • Profile image

    Please devs im begging

    2.2 years ago
  • Profile image

    @DrooMulticompany its about power

    2.2 years ago
  • Profile image

    @plane918273645 aight imma just upload one

    2.2 years ago
  • Profile image

    @Chtite451SR2 theres still a physical barrier but just so the bots would like to stay away from it as much as possible and removing the necessity to detect walls .

    2.2 years ago
  • Profile image

    Will you guys add the more types of parachutes?

    2.2 years ago
  • Profile image

    @plane918273645 i suggest rather than mapping the arena to detect the walls, we instead get the center coords then the craft will read on how far it got from the center of the arena. Imagine the craft is a point inside the circle then casts a line from the center of the circle, that line of course resembles the distance from the point to the center, now if this line reaches the value close to the value of the circles' radius (lets say the arena measures 20 meters in diameter, divide by 2 is the radius which is 10 meters), if the craft detects that it is 9 meters away from the center, it should prioritize going back closer to the center. arena should just be round then

    +2 2.2 years ago
  • Profile image

    @plane918273645 you mean something like a pit?

    2.2 years ago
  • Profile image

    @Chtite451SR2 i dont think theres a problem to another craft pinning another craft, in the real thing theres even rotating crushers at side of the wall. I watched the real thing and some even use that strategy

    2.2 years ago
  • Profile image

    @plane918273645 just mention me on its release when its ready, I'll try to make my design and slap your vizzy in it

    2.2 years ago
  • Profile image

    @Chtite451SR2 thanks for the suggestions we really clarified the rule set even more

    +1 2.2 years ago
  • Profile image

    @Chtite451SR2 we could fix that by only 1 round per match and extending time limit, bots are going to take time to destroy each other thats for sure

    2.2 years ago
  • Profile image

    @Chtite451SR2 ive updated the things written in it

    2.2 years ago
  • Profile image

    @Chtite451SR2 @plane918273645 ohhh i think battlebots rather than sumo bot can describe the competition, no bots trying to push out the other craft just bots trying to destroy another craft
    Here an example:
    https://youtu.be/tEYcgFJ4xbE

    2.2 years ago
  • Profile image

    @Chtite451SR2 or the bots will just prioritize attacking the opponent then
    If the distance of a craft from the center coordinate is greater than the radius of the arena then theyre out

    2.2 years ago
  • Profile image

    @Chtite451SR2 @plane918273645 we might get rid of the staying at the center idea, we can just have a arena barrier then bots wont have to figure out when they were out of the arena they just need to focus on theyre opponent and charging towards them

    2.2 years ago
  • Profile image

    @Chtite451SR2 yes exactly

    +1 2.2 years ago
  • Profile image

    @Chtite451SR2 yep, and by informing the players of planet the event will take place, they could have the idea of what to build.

    +1 2.2 years ago
  • Profile image

    @Chtite451SR2 i've updated the post, check the last part

    2.2 years ago
  • Profile image

    @Chtite451SR2 i see, droo gravity it is then. About dynamic structures in planet studio, if you add mass to a structure it will become dynamic and movable, im thinking of adding some dynamic stuffs in the arena like barrels and boxes.

    2.2 years ago
  • Profile image

    @Chtite451SR2 im thinking of it being round like launch pads at demo, but in the actual release we will be adding dynamic structures and add theme on the arena, it could be placed in other planets too with different gravity

    2.2 years ago
  • Profile image

    @Chtite451SR2 yeah could work

    +1 2.2 years ago
  • Profile image

    @Chtite451SR2 i think sp community has more active community members than that of sr2?

    2.2 years ago
  • Profile image

    @Chtite451SR2 yeah probably sticking with yt and about the prize, i had some few chats with pedro and he said the last challenge also had cash prize but only has 2 entries

    2.2 years ago
  • Profile image

    @Chtite451SR2 i think adding tier system could fix that? Or rather than tier we could use categories like novice and advanced?

    2.2 years ago
  • Profile image

    @plane918273645
    I updated it, heres a more detailed and organized one

    2.2 years ago
  • Profile image

    I mean potato pc's could die too not just mobile, some mobile devices also has high specs so just saying ... But as a mobile player, i dont feel being left out so its all good. But my suggestion for a fix to this issue is the game to have a stock block that is as customizable as fuselages and only has appearance data and has no extra calculations like lift, drag, etc... therefore this block will have less xml code written in it and then it can be used for detailing a craft

    2.2 years ago
  • Profile image

    Nah i maybe i should just delete the post lmao

    2.2 years ago
  • Profile image

    Should i just say its a physics simulator

    2.2 years ago