@SatelliteTorifune yep I could try redownload it if I can make it give me the sandbox file again, if you outright download the file I’d the sandbox the normal way it gives me a zip error, although everything besides that is unzipped.
Some ideas for the tech tree should be, limiting pressure value, gas gen then pressure engine/mono engine then a high pressure and larger nozzles, bravo by now, then weak staged systems nozzle here along with the bell nozzles then gas 2 along with alpha/omega, increase pressure, more nozzles, stage full flow with methane. Then nuclear propulsion but it’s expensive to research? Although this isn’t for missions
@SatelliteTorifune currently I don’t honestly know, I tested that on Mobile and everything works and the normal RSS doesn’t crash for me so I’m lost, there I believe the game think it the sock system although I’m running all the required parts along with the system.
@BmnkRocketIndustries 100 megatons is a insane amount of weight, 1-2 megatons requires a rocket so huge it take up the intire large launch pad and is over 400meters tall.
How long did this update take? I mean like to add/ program because this is definitely a upgrade, kinda reminds me of the mod that made Realistic KSP plumes.
Lol.
one month agoI’ve tried this myself with a project while back I had used a high map and changed the formatting so the terrain system would accept it.
one month ago@SatelliteTorifune I can confirm it works now on Mobile although you have to manually install it
+1 one year ago@SatelliteTorifune Alright thank you
one year agoHello, it’s been awhile can you help me regarding the terrain generation of planets?
1.1 years ago@SatelliteTorifune maybe and ye 1.310
1.2 years ago“:Could not initialize sandbox zip archive”
1.2 years ago@SatelliteTorifune yep I could try redownload it if I can make it give me the sandbox file again, if you outright download the file I’d the sandbox the normal way it gives me a zip error, although everything besides that is unzipped.
1.2 years ago@SatelliteTorifune sandbox
1.2 years agoI just noticed that.
1.2 years ago@SatelliteTorifune I may have more insight into why it didn’t work it seems to calculate the system as the Stock system not RSS 2.1.
1.2 years ago@SatelliteTorifune alright.
1.2 years agoCurrently you can Measure solar radiation in a program which is interesting.
1.2 years agoSome ideas for the tech tree should be, limiting pressure value, gas gen then pressure engine/mono engine then a high pressure and larger nozzles, bravo by now, then weak staged systems nozzle here along with the bell nozzles then gas 2 along with alpha/omega, increase pressure, more nozzles, stage full flow with methane. Then nuclear propulsion but it’s expensive to research? Although this isn’t for missions
1.2 years agoAlso I don’t believe there is a impactor or mission yet or lander mission so that could be a cool idea.
1.2 years agoPossibility a mission to put a geostationary satellite above a enemy nation for research purposes.
1.2 years ago@SatelliteTorifune alright.
1.2 years agoAlso the required system doesn’t crash me either.
1.2 years ago@SatelliteTorifune currently I don’t honestly know, I tested that on Mobile and everything works and the normal RSS doesn’t crash for me so I’m lost, there I believe the game think it the sock system although I’m running all the required parts along with the system.
1.2 years agoIt doesn’t seem to function in the Beta 1.3 notably the game crashes every time I try to launch
1.2 years ago@Spitty not on IOS only android currently. Oh and should be on Steam
1.2 years ago@BmnkRocketIndustries 100 megatons is a insane amount of weight, 1-2 megatons requires a rocket so huge it take up the intire large launch pad and is over 400meters tall.
+1 1.5 years agoAnd the cycle continues
1.7 years agoYep it been awhile
1.8 years ago@Idiot99 knowing Juno and delays expect a month or two most likely.
1.8 years agoUnless the update almost completed for mobile if so then a week of two
How long did this update take? I mean like to add/ program because this is definitely a upgrade, kinda reminds me of the mod that made Realistic KSP plumes.
1.8 years ago@SatelliteTorifune I think you can only get 8.76km /s because the game fuel densities and engine stats aren’t what they are in real life.
PS, are you using the RSS rebalancing mod?
2.0 years agoWell I can kinda agree ksp 1 is fun, I’m not sorry Jeb…
2.0 years agoI’m on Simple rockets 2 side
2.0 years agoIf I did the huge engine it would be a hybrid of a aero spike, a normal engine, and I believe it called a rotary combustion chamber.
2.1 years agoI mean huge by like 800% size
2.1 years ago@EpsilonSpaceOrganization I would say ESOE -5 and 1 we would like to “purchase” 2 each for engine testing.
2.1 years agoHm.
2.1 years agoInteresting, besides the new satellite my company didn’t look into nuclear engines to much.
2.1 years ago@EpsilonSpaceOrganization The plague is spreading….
2.1 years agoIt won’t work for me, has anyone using this made a simple line that I can us?
2.1 years ago@RudimentaryCheezit is this better?
2.1 years ago@RudimentaryCheezit The Title ⬆️
2.1 years agoOh I need to update the thing it actually is a lot bigger I forgot to connect the engine
2.1 years agoWe have one request, hyperbolic fuel tanks cannot go above 12million explosive power without us giving permission.
2.1 years ago@RudimentaryCheezit more like a huge See Dragon.
2.1 years agoI like the new name
2.1 years agoGranted but we will have to do a safety inspection just to be safe.
2.1 years ago@EpsilonSpaceOrganization yes
2.1 years ago@EpsilonSpaceOrganization did it get to the point where the funds from my company was the only funding?
2.1 years agoWhat in the lore caused the death of LSA again
+1 2.1 years agoOk
2.1 years ago@LenatezSpaceAgencys ok and ummm the proof of consent can send that much to lunar orbit.
2.1 years ago@wli0526 I use mobile devices.
2.2 years ago@SamTheFox already tried that it won’t seem to update the orbit size of the planet
2.2 years ago