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9,685

AnotherFireFox's Comments

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  • Profile image
    Density of RP-1 fuel and dry mass of fuel tanks

    @AndrewGarrison Wait, what? So you guys just threw the oxidizer away? I've thought you guys would've treated RP1 fuel as a mixture of Lox/RP1

    +1 6.5 years ago
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    Scaled up Droo to the Earth size

    @Bmcclory nope, I'm big MS gay now and use Edge.

    +1 6.5 years ago
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    Scaled up Droo to the Earth size

    @Bmcclory Sure, I will. Just wait one or two day. This is orbits of Earth, Mars, Jupiter and Uranus. You can find the game doesn't even draw far orbits. Solarsystem

    +1 6.5 years ago
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    Retractable Antennae

    Real question is where should we use them? It can be old school KSP science experience transmitter or modern KSP signal relay.

    +1 6.5 years ago
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    An honest, simple question. Possible prevention/hindrance on the full development of the game?

    @mjdfx150529 I'm not sure that could be a valid tactic. It can be possible if SR2 aims totally different market than KSP, like mobile, there are many options. If it want to be the competitor of KSP, it can never be without mods. Modding scene is the biggest asset of SQUAD and it's the only thing players keep playing it. If Jundroo is not that willing to incorporate them, that's just an astronomical waste of potential.

    +1 6.6 years ago
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    An honest, simple question. Possible prevention/hindrance on the full development of the game?

    @mjdfx150529 and SQUAD was basically one person...backed by modding community?

    +1 6.6 years ago
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    More heading locks

    @5thHorseman The forum's confusing beyond my understanding. I made a suggest on the submit board, but it seems like you can't have found my post. Even I can't. I retrieved this link via my profile. https://www.simplerockets.com/Feedback/View/nt6vZN/More-heading-locks

    +1 6.6 years ago
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    An honest, simple question. Possible prevention/hindrance on the full development of the game?

    @NathanMikeska What if the feature changes not only look & feel but game mechanics? For example, complicated life support system with full recycling process, in situ resource utilization or even N body simulated gravity rather than patched conics?

    +1 6.6 years ago
  • Profile image
    What I've been working on

    @theUSSR what are YOU talking about

    4.9 years ago
  • Profile image
    What I've been working on

    @theUSSR and?

    4.9 years ago
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    What I've been working on

    This reminds me of Ozin the Dronemaster

    4.9 years ago
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    How to harden Craft?

    Define hardness.

    4.9 years ago
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    Astronaut Thoughts/Feelings

    Basically speaking there's no story for goals to fly to the stars. If you play KSP, you have a dumb and simple yet powerful goals: Put the green stupid goblins down on the other planets, plant some flags, and bring them back. That is the sole and most important difference between early-day KSP and SR2.

    5.0 years ago
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    Heyyyyyy... long time no see! hat’s been added? And what mods are there?

    There are only handful of mods (literally) so you can check all the mods in the mods page in 5 mins :P

    5.0 years ago
  • Profile image
    Would anyone consider the idea of Supersonic Airflow Physics

    @TopSecret2 Droo has same surface air density with Earth.

    5.0 years ago
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    Would anyone consider the idea of Supersonic Airflow Physics

    Are you thinking of making a mod or making a suggestion?

    5.0 years ago
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    Only if we had this

    @Shemes213 Especially on the parts in designer.

    5.0 years ago
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    Suggestion: Fuel Tank Materials Customization Options

    @yopo Great! :D

    5.2 years ago
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    Who wants sphere tanks?

    @Greenmachine but can't make a sphere :P

    5.2 years ago
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    SR2 Angular Velocity is definitely borked.

    @NoIDontWanna isn't it just a overflow?

    5.2 years ago
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    Recruit: RealPowers modding team

    @zeropol Or you can join yourself ;)

    5.2 years ago
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    Who wants sphere tanks?

    @Greenmachine Why you would put lots of tanks when you can do it with a single part? :D

    5.2 years ago
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    [Modding] Where should I put the script component if I want to make it run in flight mode?

    I believe ModApi.Scenes.ISceneManager do the job. You can do like if (Game.InFlightScene) thing

    5.2 years ago
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    HOW to change engine's throrrle input

    @sujun That sounds interesting. I haven't tried this with a program in the part itself, not the command pod.

    5.2 years ago
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    HOW to change engine's throrrle input

    @sujun It's not DRONE.FlightProgram.T but Command Chip.FlightProgram.T and you didn't define T in Vizzy so it can't do anything

    5.2 years ago
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    With what material you want to build a fuel tank?

    @Natedog120705 and kaboom as soon as you ignite an engine :P

    5.2 years ago
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    With what material you want to build a fuel tank?

    @Forwind In released version I put the carbon fiber as a placeholder, but I couldn't have found a credible price of the product :( mainly because it's not yet accessible through a mass market I guess

    5.2 years ago
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    HOW to change engine's throrrle input

    You changed it to what?

    5.2 years ago
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    What do you want for a fuel cell mod?

    That's also a good idea, on the to-do list @QarabinaKa

    5.2 years ago
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    With what material you want to build a fuel tank?

    @PorkyClown3 Oh

    5.2 years ago
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    What do you want for a fuel cell mod?

    @zeropol A good idea, however SR2 heat system is not yet matured enough for the waste heat stuff I guess. Yeah, choosing fuel and varying performance is definitely something I want to have.

    5.2 years ago
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    RealFuelTanks is released

    @zeropol
    1. Nope, this mod aims to enhance the reality. Stock game is built with smaller planets, so it nerfs engines and fuel tanks to match the difficulty. This mod is meant to be played with RSS, just like REO.
    2. Yes. Set Cylinder Height to 0 and you get a sphere tank.
    3. Not at the point, but definitely would make it. Ultimately the material would have more physical parameters including Ultimate Tensile Strength and such and I want to simulate the proper physical properties.

    5.2 years ago
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    RealFuelTanks is released

    @OldCoach uhm...why? This fuel tank has its own internal rendered, so you don't need to put it inside of a stock fuselage.

    5.2 years ago
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    Question to Devs: What do NozzleLength and NozzleRadius in Porpulsion.xml do?

    @AndrewGarrison

    5.2 years ago
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    Measuring tool

    You can virtually do this by pressing f

    5.2 years ago
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    Umbilical Cords and Cryogenic Fluids Vapors

    We need temperature system first D:

    5.2 years ago
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    Question to Devs: What do NozzleLength and NozzleRadius in Porpulsion.xml do?

    @AndrewGarrison What I meant was a user-modded nozzle, not stock resizable nozzle, if it wasn't clear. I can understand if you implemented some complicated calculations to deal with the stock resizable nozzles. However with a user-modde nozzle I can't understand. Does the game detect model mesh and calculate dimensions?

    5.2 years ago
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    Question to Devs: What do NozzleLength and NozzleRadius in Porpulsion.xml do?

    @AndrewGarrison then how the game determine the nozzle length/diameter with custom nozzles?

    5.2 years ago
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    Question to Devs: What do NozzleLength and NozzleRadius in Porpulsion.xml do?

    @NoIDontWanna I apologize if I sound rude. I'm currently writing some mods so I need exact equation or at least something similar to that. I might be able to find the information by decompiling the game source, but having some clue would be greatly helpful.

    5.2 years ago
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    Question to Devs: What do NozzleLength and NozzleRadius in Porpulsion.xml do?

    @NoIDontWanna I want to know how the game works. I know real life physics to some degree

    5.2 years ago
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    Time to Mod guys

    @TestRunner I'm dumber than you and I learn haha

    5.3 years ago
  • Profile image
    Time to Mod guys

    @TestRunner It's time to figure that out, let's get onboard

    5.3 years ago
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    What's matter with this inputcontroller

    Your command pod name is not Controller, it's Command Pod. Change inputid into Command Pod.FlightProgram.a

    5.3 years ago
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    What's matter with this inputcontroller

    @sujun upload your craft so that I can have a look

    5.3 years ago
  • Profile image
    What's matter with this inputcontroller

    You said you created a variable called a in Vizzy and you used MUX on the inptutcontroller?

    5.3 years ago
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    Where are the games fuselage textures located at?

    You can't directly access them

    5.3 years ago
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    Who wants sphere tanks?

    moar updates

    5.3 years ago
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    New parts are coming soon

    @Kishore0115 mods

    5.3 years ago
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    How to put astronauts in command pod

    @PriyanshuRoy I'm not sure what can be wrong with custom command module. You can put a EVA chair in it. About rotation control, did you make sure you're not in translation mode?

    5.3 years ago
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    What kind of mod do you wanna have?

    @HAPPYWARRIOR You just can't make a mod for all platforms.

    5.3 years ago
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