In 1979, Rockwell International concieved the Star-Raker, a heavy cargo SSTO capable of carrying 100 tons of payload into orbit. This space plane features a movable cockpit which serves as the door to the cargo bay. This particular model of the Star Raker features a lighted cargo bay and functional control panels. This craft also features the American flag.
Flight Profile:
- Activate jet engines
- Climb at 15 degrees until 10km
- Adjust throttle to avoid losing fuel to quickly
- At 10km, 10 degrees full jet throttle
- At 20km, activate rockets
- Set angle to 25 degrees
- Deactivate once apoapsis reaches 75km
- At apapsis, circularize
*Note: Avoid flying too fast at low altitude. The cockpit has a tendency to reverberate when under aerodynamic stress.
GENERAL INFO
- Successors 1 craft(s) +42 bonus
- Created On: iOS
- Game Version: 0.9.616.1
- Price: $1,341,412k
- Number of Parts: 225
- Dimensions: 22 m x 66 m x 91 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 14.4MN
- Engines: 14
- Wet Mass: 1.62E+6kg
- Dry Mass: 3.31E+5kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|
9 Comments
- Log in to leave a comment
-
-
2,521 Gen3ralInterstel1ar
@lordvader0219 Ok that makes sense. Thank you for answering my question. This is really an epic build.
-
12.4k lordvader0219
@Gen3ralInterstel1ar I placed a hindge rotator to connect the cockpit to the cargo bay. I also disabled the movement of the regular cargo bay so I could use the slider to open the bay.
-
2,521 Gen3ralInterstel1ar
How did you do the cargo bay? I have tried to build a rocket where the crew was seated in the cargo bay and I couldn't get a Drew out of the cargo bay except for using the cargo bay doors. I also love the star raker, it should have become a real thing instead of being killed off in the design phase.
-
-
-
-
@TOMJeb117 Yeah, this would've made the space shuttle obsolete before it even entered service though. I wish it would've been put into full production and not been killed off in the design phase.