This might be the hot RCS made by the engine with the closest effect to RCS in the game currently what you can found.

This work is based on Vizzy Auto Hot RCS V2 from GreenGalaxyAeroSpace. However, I've found that all the current hot RCS made by the engine have a situation where the translation commands and rotation commands cancel each other out, while the original RCS in the game doesn't have this problem. I studied the output logic of the original RCS and found that the translation instruction and rotation instruction of the RCS can only be superimposed, not offset. So I made this work, and its effect in the game is almost the same as the original RCS. But compared with the hot RCS made by original author, the hot RCS in my craft can't automatically determine its position in the whole craft because I'm not smart enough to understand the complex vector calculations in the vizzy he wrote. In fact, the vizzy of each hot RCS in this craft is written separately according to its position in the craft, so it can't be directly used. If you want to transplant this hot RCS to your craft, you need to install the hot RCS removed from this craft to the same position on your craft, or understand the vizzy of this hot RCS, which is very simple.

CAUTION:

The craft operates with translation and rotation commands.
When the altitude is less than 100m, the landing gear will automatically expand and when it is higher than 100m, the landing gear will automatically close.
Turn on AG8 to initiate automatic hover.  AG8 needs to be higher than 100m and less than 10km to be activated. ( Only the hot RCS on this craft can run the program as smoothly as the original RCS )

GENERAL INFO

  • Created On: Windows
  • Game Version: 1.3.204.1
  • Price: $7,940k
  • Number of Parts: 29
  • Dimensions: 6 m x 7 m x 13 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 4.2MN
  • Engines: 24
  • Wet Mass: 26,958kg
  • Dry Mass: 3,495kg

STAGES

Stage Engines Delta V Thrust Burn Mass

3 Comments

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    56.5k KirRu

    @SimonTechInc actually they should work like this, because if inputs won't cancel each other it will make pretty hard to control the craft.

    So everything is good

    one month ago
  • Profile image

    @KirRu Thank you very much for your suggestion. I tested it again and found that I did not change your vizzy program, and the problem can be repeated stably. I made a comparison work between the original RCS and your hot RCS, and you can see the difference intuitively.

    +1 one month ago
  • Profile image
    56.5k KirRu

    I tweaked the GreenySpider program a bit for my custom RCS. You can see the program HERE (the main one and the one for each engine). Everything works as expected.

    Maybe you accidentally changed the program?

    one month ago

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