Starship is a fully re-usable heavy lift launch vehicle, capable of carrying 150-200 tonnes to Low Droo Orbit, 250+ tonnes when expendable.


INSTRUCTIONS

  • Roll control is manual for the entire flight, not much needed in ascent phase
  • Need to switch booster immediately after staging to perform automated
    boostback and landing. Make sure to do a quicksave before staging
  • You need to set perfect roll orientaion before booster re entry if needed
  • Starship re-entry is manual. You must control the flaps and the pitch,
    heading (Flap control is not much needed)
  • Medum/High physics settings recomended!

Activation groups

1. AG1- Booster's 3 center engines / Ship's 1 sea level engine
2. AG2- 5/10 of Booster inner ring engines/ Ship's 2 sea level engines
3. AG3- 5/10 of Booster Inner ring engines/ Ship's 3 vacuum engines
4. AG4- Lights
5. AG5- Ship flaps and booster grid fins
6. AG6- LAUNCH command
7. AG7- QDs/ Hold down clamps
8. AG8- Landing legs
9. AG9- Payload Bay door
10. AG10- RCS
11. AG11- Reentry preparation
12. AG12- Chopsticks


AG9 and Slider2 for Cargo door

How to move flaps?

After activating AG11 starship flaps start moving. During re-entry you may have to control flaps. You don't need to control both aft and forward flap sets.

  • Slider 2 - Forward flaps (between 0 and +1)
  • Brake - Aft Flaps

After balancing the lift forces by adjusting flaps, RCS thrusters will help you to pich and yaw.(W A S D)


How to move chopsticks?

Turn on AG12. Then you can move chopsticks as follows.

  • Slider 1 (-1 to +1) - move both chopsticks
  • Slider 2 (0 to -1) - open and close
  • Slider 3 (0 to +1)- Stabilizer pins
  • Brake - Ship lifting pins
  • Slider4 - Move up and down

GENERAL INFO

  • Created On: Windows
  • Game Version: 1.2.210.0
  • Price: $390,245k
  • Number of Parts: 2734
  • Dimensions: 160 m x 256 m x 87 m

PERFORMANCE

  • Total Delta V: 707m/s
  • Total Thrust: 52.1MN
  • Engines: 41
  • Wet Mass: 2.82E+7kg
  • Dry Mass: 2.45E+7kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 13 188m/s 17.2MN 5.0m 2.82E+7kg
2 15 188m/s 19.8MN 4.3m 2.82E+7kg
3 5 188m/s 6.6MN 13.0m 2.82E+7kg
5 3 73m/s 4.2MN 8.1m 2.82E+7kg
6 3 69m/s 4.0MN 8.1m 2.82E+7kg
7 1 0m/s 448kN 5s 2.82E+7kg
11 1 0m/s 0N 10.1m 2.82E+7kg

3 Comments

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  • Profile image
    1,048 SpaceLK

    What's new?

    1. "Chopsticks not moving" fixed
    2. Upgraded OLM, Chopsticks and SQD
    3. Redesigned nosecone, flaps, HSR and stringers
    4. Starlink v2 payload bay
    5. Boostback+landing burn of Superheavy booster
    6. Starship landing burn
    7. Automated excess fuel dump while re-entry
    8. New cameras
    Pinned 16 days ago
  • Profile image
    1,048 SpaceLK

    @yoshiizz need to turn off heat damage to survive re-entry :(

    4 days ago
  • Profile image

    Is it not designed to survive reentry? I've tried multiple angles during the reentry and nothing seems to work. the ship explodes everytime. Even the flaps detach.

    +1 4 days ago

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