Auto Credit Based on AstroAerospace's EVO-1 [Block-2A]

• 𝐻𝐴𝑃𝑃𝑌 𝐻𝑂𝐿𝐼𝐷𝐴𝑌𝑆, 𝐸𝑁𝐽𝑂𝑌! •

[𝗕𝗮𝘀𝗶𝗰 𝗜𝗻𝗳𝗼]

The Evo-1 is a medium lift launch vehicle designed to deploy satellites into LEO/GEO and to other celestial orbits.

The Block-2B is the final planned variant of the EVO-1 and is now 100% reusable. The Block-2B has been able to resolve the abandonment of its interstage as well as fairing making the rocket 𝗳𝘂𝗹𝗹𝘆 reusable.




[𝗕𝗹𝗼𝗰𝗸-2B 𝗖𝗵𝗮𝗻𝗴𝗲𝗹𝗼𝗴]

(𝗙𝗶𝗿𝘀𝘁 𝗦𝘁𝗮𝗴𝗲):

• New Mechanical Interstage Design

- (Will be upgraded in future)

(𝗦𝗲𝗰𝗼𝗻𝗱 𝗦𝘁𝗮𝗴𝗲):

• New Mechanical Fairing Design

• Repositioned Grid Fins.

- (To account for aerodynamic changes of body)

𝗧𝗶𝗽: The second stage can also be used a tug for small-medium sized satellites


𝗣𝗮𝘆𝗹𝗼𝗮𝗱 𝗖𝗮𝗽𝗮𝗰𝗶𝘁𝘆

•𝗧𝗼 𝗟𝗘𝗢/𝗚𝗘𝗢: 17,500-19,000+kg

•𝗧𝗼 𝗟𝘂𝗻𝗮𝗿 𝗢𝗿𝗯𝗶𝘁: 16,000-19,000kg

•𝗧𝗼 𝗠𝗮𝗿𝘁𝗶𝗮𝗻 𝗢𝗿𝗯𝗶𝘁: 3,000-10,000kg


[𝗟𝗮𝘂𝗻𝗰𝗵 / 𝗦𝘁𝗮𝗴𝗶𝗻𝗴 𝗜𝗻𝗳𝗼]

- Activate stage 1 / AG 1-3

- Set throttle to 100%

- APX 2 seconds after throttle, set Slider-1 to 100% and activate stage 2

- Run through the rest of the stages.


[𝗟𝗮𝗻𝗱𝗶𝗻𝗴 / 𝗥𝗲𝗲𝗻𝘁𝗿𝘆 𝗧𝗶𝗽𝘀 ]

(𝗙𝗶𝗿𝘀𝘁 𝗦𝘁𝗮𝗴𝗲):

• When landing, it's suggested that you have both AG's 1 and 2 activated, AG 3 if needed, during your initial landing burn then switch to your singular landing engine.


(𝗦𝗲𝗰𝗼𝗻𝗱 𝗦𝘁𝗮𝗴𝗲):

•When reentering the second stage make sure RCS is activated.

•Activate the parachute (AG 8) anywhere between 10,000 to 6,500 meters or the craft will loose stability.


[𝗔𝗰𝘁𝗶𝗼𝗻 𝗚𝗿𝗼𝘂𝗽𝘀 / 𝗦𝗹𝗶𝗱𝗲𝗿𝘀]

(𝗙𝗶𝗿𝘀𝘁 𝗦𝘁𝗮𝗴𝗲):

1 - CNTR/LND Engine

2 - Engine Set 1

3 - Engine Set 2

5 - Interstage

7 - Grid Fins

- (Slider-1)

8 - Landing Gear

9 - Cargo Disconnector

- (Click 2x to Disconnect Cargo)

10 - RCS

(𝗦𝗲𝗰𝗼𝗻𝗱 𝗦𝘁𝗮𝗴𝗲):

4 - 2nd Stage Engine

- (Must have AG 6 active prior to activation)

6 - Heat Shield

7 - Grid Fins

- (Slider-1)

9 - Parachute

10 - RCS

11 - Fairing

12 - Cargo Disconnector

- (Click 2x to Disconnect)


[𝗡𝗼𝘁𝗲]

•𝖣𝖾𝗉𝖾𝗇𝖽𝗂𝗇𝗀 𝗈𝗇 𝗒𝗈𝗎𝗋 𝗉𝗅𝖺𝗇𝖾𝗍𝖺𝗋𝗒 𝗌𝗒𝗌𝗍𝖾𝗆, gravity pitches, and maneuver nodes, 𝗉𝖺𝗒𝗅𝗈𝖺𝖽 𝖼𝖺𝗉𝗂𝖼𝗂𝗍𝗂𝖾𝗌 𝗆𝖺𝗒 𝖻𝖾 𝖽𝗂𝖿𝖿𝖾𝗋𝖾𝗇𝗍 𝗍𝗁𝖺𝗇 𝗌𝗍𝖺𝗍𝖾𝖽 𝖺𝖻𝗈𝗏𝖾.

•There is a simple vizzy code that will block you from activating the engine (AG 4) until the heat shield (AG 6) is activated. If this for some reason causes problems for you, deleting it won't cause any harm.

•If launching with the payload currently inside the fairing, skip the activation of the Cargo Disconnector and use the stages.

Crafts Presented:

CRS-CubeSat1

PO Satellite


GENERAL INFO

  • Predecessor: EVO-1 [Block-2A]
  • Created On: Windows
  • Game Version: 0.9.802.0
  • Price: $24,444k
  • Number of Parts: 1342
  • Dimensions: 49 m x 19 m x 19 m

PERFORMANCE

  • Total Delta V: 760m/s
  • Total Thrust: 3.3MN
  • Engines: 11
  • Wet Mass: 5.59E+5kg
  • Dry Mass: 3.96E+5kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 7 760m/s 2.4MN 2.7m 5.59E+5kg

6 Comments

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    This is amazhing

    +1 2.4 years ago
  • Profile image

    @matspilot Thank you! Be sure you have the heatshield activated before the engine on the upper stage. If it's still not working properly then you can just remove the code I made w/ vizzy.

    +1 2.4 years ago
  • Profile image

    Awesome rocket!!! Works on my Android tablet but when I run it on my PC and activate the second stage, all engines die......help..?

    2.4 years ago
  • Profile image

    @W4RP @NotVedhaspace Thanks to you both!

    2.4 years ago
  • Profile image
    2,862 W4RP

    Not too many rockets get to this level of reusability. That’s amazing

    +1 2.4 years ago
  • Profile image
    13.7k Vedhaspace

    Truly amazing!

    +1 2.4 years ago

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