2,342 downloads
Auto Credit Based on Jundroo's Wasp 2.0

The wasp with flight control system and working missiles.

The FCS Makes it extremely maneuverable at low speeds just like the hornet. This includes auto-extending leading and trailing flaps, auto-angle of tail elevators according to AoA, and SAS when under 125m/s. You can pull AoA up to 80 degrees when below 100m/s.

The Interceptor missiles automatically lock on to the target in front of the aircraft and an indication of locked target can be seen in first person view as a green circle.The name of the locked target is also displayed as a message. The target will remain locked until a new target is acquired.

Note that missiles fired at an angle grater than 45 degrees off-boresight or within distance of 2 seconds times aircraft speed to tatget are likely to lose control. It may also not explode if relative speed to target is too low.

If you just want the missiles, take a look here

GENERAL INFO

  • Predecessor: Wasp 2.0
  • Successors 1 craft(s)
  • This craft has been featured
  • Created On: Windows
  • Game Version: 0.9.403.0
  • Price: $8,305k
  • Number of Parts: 225
  • Dimensions: 6 m x 12 m x 19 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 98kN
  • Engines: 6
  • Wet Mass: 21,180kg
  • Dry Mass: 12,407kg

STAGES

Stage Engines Delta V Thrust Burn Mass

24 Comments

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  • Profile image

    Nice, you added the angular rates onto the pitch input.
    I made a similar program!

    11 months ago
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    You are a legend dude

    +1 3.3 years ago
  • Profile image
    43.1k goz

    @s5ehfr9
    Excellent. I think you may be a bit underrated.

    +1 3.3 years ago
  • Profile image
    8,010 s5ehfr9

    @Gozinya This is just where it started. All my following wasp upgrade crafts have this system.

    +2 3.3 years ago
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    43.1k goz

    Just discovering this. Fantastic FBW system.

    3.3 years ago
  • Profile image
    26.7k Nico412

    @s5ehfr9 oh,well that's how I usually do things lol. I understand still thanks for posting this amazing craft

    +1 3.7 years ago
  • Profile image
    8,010 s5ehfr9

    @nico412 It's hard to come up with a tutorial because I just experimented with everything that I thought could work and kept the ones that actually worked.

    3.7 years ago
  • Profile image
    26.7k Nico412

    Very nice idk how i missed this. i really liked it and it flies extremely well
    Can you do a tutorial on how to do fly by wire codes?

    3.8 years ago
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    2,121 6363

    有群可以加吗

    3.8 years ago
  • Profile image
    5,769 SelectAKey

    @s5ehfr9 i shall wait then!

    3.8 years ago
  • Profile image
    8,010 s5ehfr9

    @LoboindustriesAerospace @LDRA @SelectAKey Since so many of you want to install the missile onto your craft, I will make a seperate craft with only the missiles and the radar. Do keep in mind that the Interceptor missiles are direct derivatives of the original proof-of-concept prototype missiles, and missiles with much better performance are coming shortly in the future.

    3.8 years ago
  • Profile image

    @s5ehfr9
    Try adding that program to other planes and it doesn't work the same add them to missiles and they don't auto-target, target assurance radar doesn't work, am I doing something wrong, or doesn't it work for the other planes?

    3.8 years ago
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    It is the best missile firing program I have ever seen, it is just what I needed, my friend @SmurfResearchX made me a program for cruise missiles, and with this launch program the aircraft is complete, excellent work

    3.8 years ago
  • Profile image
    11.1k LDRA

    导弹程序我要了 ฅ( ̳• ◡ • ̳)ฅ
    支付一枚up

    3.8 years ago
  • Profile image
    11.1k LDRA

    OMG
    太强了!!

    3.8 years ago
  • Profile image
    8,010 s5ehfr9

    @weebabyseamus I was also shocked by how maneuverable this thing is once I've written the basic codes controlling the tail stabilizers. I came up with the idea for this craft just after buying the DCS Hornet for a month, and I do think that it "feels like" the real hornet. Though it has approximately twice the maximum AoA and G-force.

    3.8 years ago
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    This is so amazing I was pulling off moves like I was flying this in DCS. That DLC made me fully appreciate the capabilities of the F-18.

    +2 3.8 years ago
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    so awesome!

    +1 3.8 years ago
  • Profile image
    5,713 Bori0

    @s5ehfr9
    I know, but for me, a total dunce!
    I find the vizzy programming you've done totally amazing.
    And I hope I get this good in the near future. Though I really doubt that.

    3.8 years ago
  • Profile image
    8,010 s5ehfr9

    @kerothehero Actually I didn't change its shape at all , so it is still a stable design like the original wasp. Though the SAS at low speeds is actively stabilizing it.

    3.8 years ago
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    5,713 Bori0

    Holy A.S.S. !!

    +1 3.8 years ago
  • Profile image
    21.0k Rafaele

    Nice modification! I like the missiles too

    3.8 years ago
  • Profile image
    8,010 s5ehfr9

    @SelectAKey Yes, but the installation process is quite complex. The missile controllers(the nosecone) must have different name from each other and the rear rotator must have their input changed to the corresponding nosecones. then you have to set the activation groups for each engine, detacher and controller. Finally, you have to broadcast "MssileSetTarget" to the whole craft with target craft ID before launching it.

    3.8 years ago
  • Profile image
    5,769 SelectAKey

    are the missiles compatible with other crafts?

    +1 3.8 years ago

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