Can you guys please make asteroids that pass through and fro the solar system?
It would probably be fun to land a lander on one of them.
To be honest I love your idea. But in mobile, it's going to be the pain in the tongue because the cpu need to crunch numbers fast and realtime and update the trajectory always like in real life.. TBH sr2 orbits are mostly stay still but implementation of this needs more crunching codes and numbers for frequent data trajectory
Objects that pass through and fro the solar system would be more like comets, and yes it would be nice to have those.
An actual asteroid belt might not be practical to implement (basically hundreds of tiny planets in similar orbits), but we could have a couple of tiny moons in orbit around some planets, like Phobos and Deimos at Mars.
I mean it would be nice to have the option maybe in settings to turn off or turn on asteroids so it doesn’t fry mobile CPUs. Or we could make it only available directly for computers, but like planet studio, make it where mobile users can still access asteroids through the dev console
@Simps yes, and still not being planned. It's the highest upvoted suggestion that isn't planned, or in game
@MansBestFriend Hm, idk
Why does it say ‘feature’ I this hasn’t been actually implemented @tsampoy
@tsampoy maybe we just need to wait for Nvidia to Repolish Arm chipset and maybe if the mobile cpu is near to computer processing, the devs can reimplement this
@Elewaitingforally Yes, that's the problem
@MyCoolFace256 A s t r o m o n
@mxabid Not too sure, again ill leave it to the developers to decide.
@tsampoy how to use?
@mxabid Sure, why not? But its up to the devs for them to decide whether or not it will be on mobile.
Is this feature available for mobile?
@Auroraaerospaceexploration In the real-life asteroid belt, they're spread really far apart, which reduces the chances drastically. Even though the solar system here Is smaller, it still won't be impossible to go to other planets past Cylero.
Lovely idea !
Yes, but please let them have gravity!
They could put a render distance on them, so they appear only when they’re near your rocket, and there could be a setting to change the distance. Plus they could make them collide and explode!
What does it mean when it says “Active” because it says it on many suggestions not currently active.
Yes, please add these features.
I would like this update, then if one is big enough then I could send my people to one, and Ceres is also an asteroid so that could be fun to see, even if it’s a dwarf
is this in moble to?