Get on a lower/higher orbit so that you can catch up to the station. Then once you are close to the station you can plot an orbit that will get near it. Once you are on its level very close by do a burn to align orbits. Then just use rcs.
@Ender_Slayer @Chtite451SR2 I am going to start working on a thing that I call the orbital cargo transport module or OCT module for short. It will deliver modules to the station.
@Chtite451SR2 yea o don’t really know that I can dock these. The station has rcs but the module doesn’t. I think the only way is to get another craft involved. The thing just won’t dock very easily. I will keep trying though.
@Chtite451SR2 thanks will start working soon. Might even be able to deliver my module with the rocket I am working on now. Modules are heavy so it will be hard.
Is it showing on the properties that it is getting a percentage. You will have to target the docking port you want first. If it still doesn’t work then there might be a bug. Also make sure that you are you are actually near the docking port. There could be a few inches between you and the other port.
@Chtite451SR2 when you look at the XML file named game state, which normally tells you it is either in flight, build, or some kind of pause menu that I forgot what it is called. It just is blank where it would normally define game state
Hey could you help me develop an engine that has an isp with kerolox or methanol over 300 in a vacuum. It needs a lot of thrust too. I saw what you did for iSpace and that was a great engine.
@pedro16797 this is true. I have a coding class next semester. I will have to ask him about it. How would one download it after getting permission at school?
@pedro16797 I deleted the entire game and reinstalled it. Right now I am on completely fresh slate. Stock system and crafts. Still crashes. I reported it. I had to report it in designer. It crashes within seconds of starting if it even starts. But it doesn’t crash in designer. I have tried it with a huge craft on high and it still didn’t crash in designer. But it crashes as soon as I get into the flight. Even if I set it back to very low
Tydos
4.6 years agoNot that I know of. Only infinite fuel
4.6 years agoYour rocket is the very se*y type.
4.7 years agoCan’t wait for docking!
4.7 years ago@Arstotzka thanks
4.7 years ago@Arstotzka but would I need to do any orbital adjustments to the inclination?
4.7 years ago@Giova when selecting a part it should say activation group. The part must have a function. Fuel tanks don’t have this choice.
4.7 years agoGet on a lower/higher orbit so that you can catch up to the station. Then once you are close to the station you can plot an orbit that will get near it. Once you are on its level very close by do a burn to align orbits. Then just use rcs.
4.7 years agoHonestly all I want is automation. Even if it does nothing else. If it can land automatically then that is great!
4.7 years ago@Chtite451SR2 I don’t know yet. Don’t like the fact it uses an exploit. No offence. But I might.
4.7 years ago@Giova or a lot of engines and kerolox
4.7 years agoMaybe depressions similar to the Mohole?
4.7 years ago@MSCSpaceworks v4 would be awesome
4.7 years agoAll I can tell you is a lot of engines and tanks
4.7 years ago@PointBreak TRIANGLES
4.7 years ago@HyperPatch that would make custom capsules so much easier
4.7 years ago@Chtite451SR2 true
4.7 years agoWhen is next rideshare @iSpace
4.7 years agoThanks @SNSA
4.7 years ago@SCaxaR here
4.7 years agoIs it company payloads or just random peoples satellites?
4.7 years ago@SCaxaR is it going to be sea level or vacuum?
4.7 years ago@SCaxaR sure! Have it done as soon as possible!
4.7 years ago@SNSA @Chtite451SR2 in the ocean?
4.7 years ago@Ender_Slayer @Chtite451SR2 it is a crew docking adapter for the capsule I am planning.
4.7 years ago@ScorpionSpace remember the Apple verification process takes a day or so. Maybe tomorrow at lunch it will be out
4.7 years ago@Chtite451SR2 First-the logo looks good
Second-gravitate sounds good
Third-craft library sounds good although I might change it a bit
4.7 years ago@IAAR you guys can each follow yourselves if you want to.
4.7 years ago@iSpace yes. I have not worked on it yet though.
4.7 years ago@Chtite451SR2 I don’t mean an entire rocket but just something to help me maneuver in space.
4.7 years ago@Ender_Slayer @Chtite451SR2 I am going to start working on a thing that I call the orbital cargo transport module or OCT module for short. It will deliver modules to the station.
4.7 years ago@Chtite451SR2 yea o don’t really know that I can dock these. The station has rcs but the module doesn’t. I think the only way is to get another craft involved. The thing just won’t dock very easily. I will keep trying though.
4.7 years ago@Chtite451SR2 next time you really should get some rcs on this
4.7 years ago@Chtite451SR2 which port would you like me to dock to?
4.7 years ago@Chtite451SR2 thanks will start working soon. Might even be able to deliver my module with the rocket I am working on now. Modules are heavy so it will be hard.
4.7 years agoIs it showing on the properties that it is getting a percentage. You will have to target the docking port you want first. If it still doesn’t work then there might be a bug. Also make sure that you are you are actually near the docking port. There could be a few inches between you and the other port.
4.7 years ago@Indianspaceprogram that is extremely unfair to user like me who had to pay
4.7 years ago@Remedy31 adding campaign mode this update? I was just talking about 0.9.5–. Because they haven’t released it out of beta testing.
4.7 years ago@Chtite451SR2 can I see a link to the latest station? It would help me out a lot to be able to see it before I build some abstract thing.
4.7 years ago@Chtite451SR2 when you look at the XML file named game state, which normally tells you it is either in flight, build, or some kind of pause menu that I forgot what it is called. It just is blank where it would normally define game state
4.7 years agoHey could you help me develop an engine that has an isp with kerolox or methanol over 300 in a vacuum. It needs a lot of thrust too. I saw what you did for iSpace and that was a great engine.
4.7 years ago@AndrewGarrison how many more versions are you expecting until it releases fully?
4.7 years ago@pedro16797 okay
4.7 years ago@iSpace
4.7 years ago@JSO18 @MSCSpaceworks @Chtite451SR2
4.7 years agoHere it is
4.7 years ago@pedro16797 this is true. I have a coding class next semester. I will have to ask him about it. How would one download it after getting permission at school?
4.7 years ago@Indianspaceprogram it isn’t going to be free
4.7 years ago@pedro16797 wanted to say thank you and sorry for bothering you. Update is that it got worse. I can’t even get to title screen now.
4.7 years ago@pedro16797 I deleted the entire game and reinstalled it. Right now I am on completely fresh slate. Stock system and crafts. Still crashes. I reported it. I had to report it in designer. It crashes within seconds of starting if it even starts. But it doesn’t crash in designer. I have tried it with a huge craft on high and it still didn’t crash in designer. But it crashes as soon as I get into the flight. Even if I set it back to very low
4.7 years ago