PC user here! Planet Studio is accessible through a button in the top-left corner. Simply clicking that will open it, and the options remain the same as on Mobile.
Also: You can use a basic arithmetic instead of generate height. Set the operation to A * C, then set the value to some higher than 1000. The higher the value, the higher and stronger the terrain is. Lastly, like a generate height modifier, place this right about the update height. This is a great alternative to generate height, but you have less control.
Same deal for me too @Zenithspeed xd. I had to retcon most of Andrios' new lore (which I will release once I fully write it out) because it just didn't align well with other TFF lore. Now that I have released Katharaeas, it helped clear my head up, so now the idea for the lore is different, but thought out. Also I plan to like, make something similar, but less story based. Think about it like a wiki. I will write some backstory for characters, nations, things, whole nine yards, but like in separate forums with links to others. It's a massive shitstorm at the moment, but until I fully rewrite the lore for Andrios, maybe I can like, make a dedicated forum to explain it or smth idk. Just an idea lol
I thought it would be nice to add a little detail to add @Zenithspeed. I like your Hypernova (in comparison: TFF is just random lore and ideas anywhere and everywhere, with no exact writing or timeline. its all in my head :P)
Huh, that's neat and interesting @Isosceles51. Im curious, how are the humans so close to being intergalactic in the 2400s? I mean, it's your lore, but that progression of time is just short and fast. In my lore, humans don't even leave the Solar System until the 2100s, and leave the galaxy around the 2800s - 3100s.
How would they go from the space age to the bronze age @Isosceles51? I mean, I have something similar with the Hypereans--that is because there was a large system-scale civil war that kinda stranded most hypereans to their inhabited worlds (though they weren't in the bronze age). I figured you have something similar?
This is really nice @Isosceles51. How do you envision these creatures? Considering they were in the Bronze Age ~7200 years ago, and the humans were in the same age ~2000 years ago, I think I can conclude that the civilizations on Sarkal are quite advanced. I also like the idea of great civilizations from the past, leaving ruins. I also use that idea, through the “Aureus” civilization (currently the main predecessor to the hypereans).
Hej @Zenithspeed, you should create a character called "Azimuth" and/or "Nadir". Considering that the "nadir" is right below the zenith, and the azimuth is on the horizon. Just a little detail or ideas for Hypernova (Lord, this is so random of me xd)
Oh yeah. So @Zenithspeed, I initially needed your help with that planet, but I soon found the problem and deleted it because I already solved it. It was also no biggie, as it was merely a black-blank template with a fancy atmosphere.
Arventhor is coming along well, and I plan to give it like, a large accretion disc, because the larger the better or something like that. I am working on the accretion discs, paint.net seems to be having a stroke when I make them, so progress is steady but slow @MatTheAerospacer
I am very excited for Oord and the new skybox! I just hope that rings are visible on the star map, considering that the flare from the stars are going to be visible! This is gonna be great!
Oh! And uh, I plan to make all the moons of Arkkanna before I upload the demo, because why not? I plan to cut down on some moons, but its just a possibility. For now, I am working on only top-priority planets. So far, Romarius is expected to be released first.
lol yeah. my intrusive thoughts told me to make it red xd @Zenithspeed. You also forgot about Osiris. yeah yeah, i get it has some brown poles, but the bands still count.
Good idea! i was thinking on making it like Orison, because making like bespin might be hard, plus i did something similar on arkkanna so it will be easier for me to do it that way @Isosceles51
I posted them because they are old and I am way much better than i was before when i made them. Also so that way people can check out what i did long time ago, instead of just going to the back pages just to see them. i put the tag to show that they are not "official" and just posted them to show off my past. @Isosceles51
You should, but beware, it's going to be hard if you are adding the Juno System as if it orbits Gomillia. You could remake the system and start from Juno, but that's even harder (it's achievable--given enough time and dedication).
Those bands look amazing.
11 months agoHmm, neat @Zenithspeed. I should make my own "little" abbreviations too.
+1 11 months agoPC user here! Planet Studio is accessible through a button in the top-left corner. Simply clicking that will open it, and the options remain the same as on Mobile.
Also, what does 'TBA' mean?
+1 11 months agoNote: All of the planets and moons are from the Antarius System. I do not plan on making any other planets that aren't TFF-Based.
11 months agoHow did you get a cutout of Sarkal? What program do you use?
11 months agoIt looks awesome! Unfortunately, I cannot seem to understand the letters, as most of the small ones are blurry.
11 months agoI did nothing for my 10k special @Aludra877 lol
11 months agoi know the second image is old, but i just had to show yall :P
11 months agonoice
11 months agoAlso: You can use a basic arithmetic instead of generate height. Set the operation to A * C, then set the value to some higher than 1000. The higher the value, the higher and stronger the terrain is. Lastly, like a generate height modifier, place this right about the update height. This is a great alternative to generate height, but you have less control.
11 months agothe humble clouds: ➡➡➡➡➡➡➡➡
+2 11 months agoSame deal for me too @Zenithspeed xd. I had to retcon most of Andrios' new lore (which I will release once I fully write it out) because it just didn't align well with other TFF lore. Now that I have released Katharaeas, it helped clear my head up, so now the idea for the lore is different, but thought out. Also I plan to like, make something similar, but less story based. Think about it like a wiki. I will write some backstory for characters, nations, things, whole nine yards, but like in separate forums with links to others. It's a massive shitstorm at the moment, but until I fully rewrite the lore for Andrios, maybe I can like, make a dedicated forum to explain it or smth idk. Just an idea lol
+1 11 months agoI thought it would be nice to add a little detail to add @Zenithspeed. I like your Hypernova (in comparison: TFF is just random lore and ideas anywhere and everywhere, with no exact writing or timeline. its all in my head :P)
+1 11 months agoHuh, that's neat and interesting @Isosceles51. Im curious, how are the humans so close to being intergalactic in the 2400s? I mean, it's your lore, but that progression of time is just short and fast. In my lore, humans don't even leave the Solar System until the 2100s, and leave the galaxy around the 2800s - 3100s.
11 months agoHow would they go from the space age to the bronze age @Isosceles51? I mean, I have something similar with the Hypereans--that is because there was a large system-scale civil war that kinda stranded most hypereans to their inhabited worlds (though they weren't in the bronze age). I figured you have something similar?
11 months agoI thought you said Sarkal would be a sub-earth (in size), not just simply similar to earth’s size? Just wondering.
11 months agoThis is really nice @Isosceles51. How do you envision these creatures? Considering they were in the Bronze Age ~7200 years ago, and the humans were in the same age ~2000 years ago, I think I can conclude that the civilizations on Sarkal are quite advanced. I also like the idea of great civilizations from the past, leaving ruins. I also use that idea, through the “Aureus” civilization (currently the main predecessor to the hypereans).
11 months agoit was a joke @deepfriedfrenchtoast :/
11 months ago1.e+36 bands @deepfriedfrenchtoast
+1 11 months agoHej @Zenithspeed, you should create a character called "Azimuth" and/or "Nadir". Considering that the "nadir" is right below the zenith, and the azimuth is on the horizon. Just a little detail or ideas for Hypernova (Lord, this is so random of me xd)
+1 11 months agoOh yeah. So @Zenithspeed, I initially needed your help with that planet, but I soon found the problem and deleted it because I already solved it. It was also no biggie, as it was merely a black-blank template with a fancy atmosphere.
11 months agoMaybe. I was thinking of Robrium, which sounds much better, while also sounding like an element xd
+1 one year agoArventhor is coming along well, and I plan to give it like, a large accretion disc, because the larger the better or something like that. I am working on the accretion discs, paint.net seems to be having a stroke when I make them, so progress is steady but slow @MatTheAerospacer
one year ago16* planets @deepfriedfrenchtoast
one year agoI am very excited for Oord and the new skybox! I just hope that rings are visible on the star map, considering that the flare from the stars are going to be visible! This is gonna be great!
one year agoit was a road trip @QuantumSpaceIndustries lol (i rarely fly)
one year agoOh! And uh, I plan to make all the moons of Arkkanna before I upload the demo, because why not? I plan to cut down on some moons, but its just a possibility. For now, I am working on only top-priority planets. So far, Romarius is expected to be released first.
one year agowill delete after a few days, because I HAVE returned. like the last forum, will delete in a few days. specifically, 23.10.2024
one year agoAs if the snakes in Georgia are any better @deepfriedfrenchtoast…
one year agowill delete after a few days when i return, as this forum is just meant to be a short notice :P
one year agolol yeah. my intrusive thoughts told me to make it red xd @Zenithspeed. You also forgot about Osiris. yeah yeah, i get it has some brown poles, but the bands still count.
+1 one year agoi hate this so much
one year agoall of the above @deepfriedfrenchtoast
one year agoAlright ramblers! Lets get rambling!
one year ago@QuantumSpaceIndustries
It is sad that this organization is sadly retired. ¡Pero no es mi problema!
one year agouuhhhhhh 😳@MatTheAerospacer roughly more than 30, but that is like, not counting the moons. Arkkanna has the most with 19 major* moons.
one year agoYup, so good that it is going to be used as the thumbnail xd @Isosceles51.
+1 one year agoNo more than Antarius thats for sure lol @MatTheAerospacer
one year agoHow many planets are there going to be?
one year agoI'm still the same person, though
one year ago@MeatyWhistle69 is banned again lol @QuantumSpaceIndustries
one year agoThanks @QuantumSpaceIndustries
one year agoWhere do you get them @QuantumSpaceIndustries?
one year agoWhat mods do you use?
one year agoGood idea! i was thinking on making it like Orison, because making like bespin might be hard, plus i did something similar on arkkanna so it will be easier for me to do it that way @Isosceles51
+1 one year agoI posted them because they are old and I am way much better than i was before when i made them. Also so that way people can check out what i did long time ago, instead of just going to the back pages just to see them. i put the tag to show that they are not "official" and just posted them to show off my past. @Isosceles51
+1 one year ago¡Muy artístico!
one year agoI am @Isosceles51.
one year agoYou should, but beware, it's going to be hard if you are adding the Juno System as if it orbits Gomillia. You could remake the system and start from Juno, but that's even harder (it's achievable--given enough time and dedication).
one year agoThanks @QuantumSpaceIndustries :)
one year ago