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Dev

Pedro's Comments

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  • Profile image
    how can I set the value of the heat shield to the maximum for all parts in the craft (it has 1000 parts)?

    If you open the craft .xml file then you can simply use find and replace to add the heat shield attribute to all parts at once

    5.6 years ago
  • Profile image
    how can I set the value of the heat shield to the maximum for all parts in the craft (it has 1000 parts)?

    There's an easy way but you need an external text editor

    5.6 years ago
  • Profile image
    Earth ball is a lie

    @NoIDontWanna nope, those are planets

    5.6 years ago
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    Airbrakes? Possible?

    @Insanity or just add a control surface with input set to brake

    5.6 years ago
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    Cheat codes (teleport, infinite fuel, undestructible)

    @Galpinju01 you need to open the command dialogue (go to settings and assign a key to open and close it)

    5.6 years ago
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    Visual Programming System for Flight Automation (Vizzy) - Dev Update

    @CardZlol the main problem is that the craft won't be rendered if it gets too far, I hope they will let us force the rendering of the two crafts through the code

    5.6 years ago
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    I'm GREEN!

    dabadi dabada

    5.6 years ago
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    Light theme for the website

    @SupremeDorian remember that Discord light theme exists ew

    5.6 years ago
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    [Abandoned] SR2 Multiplayer Mod Official Thread

    @Warbrine any progress?

    5.7 years ago
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    Halloween Competition Update!!

    @plane918273645 you have to wait until tomorrow but I guess you do, yes

    5.7 years ago
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    Visual Programming System for Flight Automation (Vizzy) - Dev Update

    @AndrewGarrison it would be really nice to have access to warp time from vizzy

    5.7 years ago
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    Thank you, mates!

    @Funny8ekranoplan the exhaust

    5.7 years ago
  • Profile image
    Thank you, mates!

    @Funny8ekranoplan you can try with stretched engines too but the plume is a bit weird

    5.7 years ago
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    Thank you, mates!

    btw, how are you going to make the sern?

    5.7 years ago
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    Thank you, mates!

    If you want some tips or help automating stuff and reducing the part count don't mind to ask :)

    5.7 years ago
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    Are SSTO’s worth it?

    @Insanity it is really easy to make a vertical launch and landing ssto and you don't really need combined cycle engines for that

    5.7 years ago
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    Visual Programming System for Flight Automation (Vizzy) - Dev Update

    @CaptainInconspicuous that would be really cool

    5.7 years ago
  • Profile image
    Visual Programming System for Flight Automation (Vizzy) - Dev Update

    @RDasher maybe an option in the code itself to perma-load the craft running that code

    5.7 years ago
  • Profile image
    Jet Engine Power Multiplier in XML??

    The old engines (and the current ion engine and rcn) are possible to tweak in the xml but the rocket engines and jet engines are parametric. You can add values out of the bounds of the designer to get more powerful parts though

    5.7 years ago
  • Profile image
    SR2O Interviews

    @SupremeDorian dang you were faster than me xd

    5.7 years ago
  • Profile image
    SR2O Interviews

    @PositivePlanes Simple Rockets Chat, the biggest discord server (almost 666 people)

    5.7 years ago
  • Profile image
    #1 life advice from KitKart

    You would be amazed with the real price of fuels, it isn't that expensive and water engines (not ntr but pressure fed) are ridiculously bad

    5.7 years ago
  • Profile image
    Not supposed to happen but...

    xddd

    5.7 years ago
  • Profile image
    Not supposed to happen but...

    @RocketBuilder I can't open it xd

    5.7 years ago
  • Profile image
    Not supposed to happen but...

    @RocketBuilder now the answer 🧐

    5.7 years ago
  • Profile image
    Removing simple crafts

    @SelectAKey oh :(

    5.7 years ago
  • Profile image
    Not supposed to happen but...

    @RocketBuilder well, upload it unlisted and then make a forum post with the link to the craft, but people can then upvote the forum post

    5.7 years ago
  • Profile image
    Not supposed to happen but...

    @RocketBuilder Don't think so

    5.7 years ago
  • Profile image
    Not supposed to happen but...

    Why?

    5.7 years ago
  • Profile image
    Removing simple crafts

    @SelectAKey if you just delete them from the crafts folder it shouldn't break anything, at least in the past that was fine

    5.7 years ago
  • Profile image
    Removing simple crafts

    @SelectAKey you may have to manually delete the files

    5.7 years ago
  • Profile image
    Infinite Fuel Mod

    @Verbalist216 here

    5.7 years ago
  • Profile image
    Infinite Fuel Mod

    @Verbalist216 I'll upload it later so you can save the engine as a subassembly and btw, it doesn't take forever to reach a planet, you just need to have certain intuition about orbit dynamics

    5.7 years ago
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    Infinite Fuel Mod

    @Verbalist216 It may be broken, it used the old engines with 0 consumption. Keep in mind you need to use kerosene and have at least 1 unit of fuel though for them to work

    5.7 years ago
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    Infinite Fuel Mod

    @FrancisLLGamin you open the craft file and edit the xml code

    5.7 years ago
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    Infinite Fuel Mod

    @FrancisLLGamin what do you mean?

    5.7 years ago
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    Question with Fairings

    @ThePilotDude can you upload the craft unlisted and send the link?

    5.8 years ago
  • Profile image
    Question with Fairings

    @ThePilotDude mmm inlets are hollow all the way through, the ones with a capped end are the interstages

    5.8 years ago
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    Tydos Dawn [ESS] Micro-Patch 2

    lmao

    5.8 years ago
  • Profile image
    PE-3 KISAW rebuild

    @PvPSky How much?

    5.8 years ago
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    infine Fuel Tank

    @Maxwing1 you have to open the command window (go to the keybinding settings and assign it a key), then just type MLI

    5.8 years ago
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    Piston and landing gear extended

    @Kell another option is set the AG to on by default, but in some cases it may break

    5.8 years ago
  • Profile image
    infine Fuel Tank

    You can use the command MLI for infinite fuel

    5.8 years ago
  • Profile image
    Hype is real: New camera system

    @SpacedOut Pocophone F1 rooted with Lineage

    5.8 years ago
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    BMCCLORY SAID I WAS AN IDIOT :( FIRST TIME IN HISTORY MADE BY BMCCLORY

    Yes, try to disguise it with the parentheses, I was there and he said that. This is the first time in history I see this.

    5.8 years ago
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    A guide on mobile friendliness

    @MarioG the game isn't recommended for 1GB ram devices. In my case I've tried the titanic and it's kind of playable at 7fps (it has almost 4k parts iirc)

    5.8 years ago
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    Kerbal Space Program 2

    @SupremeDorian wo, interesting then, I hope they care about optimisation or else I won't be able to play xd

    5.9 years ago
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    Coming Soon to Mobile

    @kerothehero do you mean for the UI? it would be a really cool feature

    5.9 years ago
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    Coming Soon to Mobile

    @ngoc2699nguyen based on previous statements your tablet should run the game. Not sure about how smooth it will be being a 2014 device. The GPU and CPU are not the best in the market but you have enough RAM (they told us over 2GB RAM should work fine). If you have the tablet since 2014 you should be aware of possible overheating while playing and maybe thermal throttle in the CPU

    5.9 years ago
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    Coming Soon to Mobile

    @InfinityTechnology I guess visuals are not the main thing affected by RAM. RAM is related to things loaded in memory for quick access, like the planet itself (more ram should allow more detail in the textures, more mesh prepared to be loaded...) and higher part counts (you'll need this for sure hahaha)

    5.9 years ago
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