if you guys dont mind i can have land near the arctic, for me it aint a problem as i will soon design some long range extra heavy fighters (mig25/31 like) i also need someone to vizzy a missile guidance program working with activation groups instead of independent part id's so we all can implement it on our builds not depending on the same missiles an being free to make our own ones. whoever makes this please upload it in 6 or 8 (one for each AG) command pods because we cannot modify the vizzy and so which AG the program is affecting. if need help with developing the system i can try making something similar on scratch to use as a base, would be cool to have a vizzy tool online to do this things
i already built 60 nuclear warheads with a power of 50 megatons… now im designing the missile carrying them. yugveergreat will do the guidance system as i do not know anyone else doing vizzy
i think yugveergreat will be ally with me so my alliance needs another country to join, if it wants to. anyway soon i will start building icbms so it is not convenient that you guys keep being enemies, i do not mind nuking anything on my way if anyone enters my airspace
@Yugveergreat yesterday i finally decided what my most ambitious craft will look like; as you may know one of my favourite planes is the XB-70 valkirye which sadly got cancelled and so i want to build a sucessor in an altermative history i which it entered service but in 2048 it will be retired as my craft is replacing it. I want to make it similar but ima completely twist the design stile from its old straight shapes to a more stealthy and modern curves like those on luigi colani's (crazy guy that doesnt seem to know about phisics) designs. Naming it valkirye II sounded very default-ish and as it is a different craft it will receive the XB-170 designation code and the nickname Valhalla, it will incorporate the traditional six engines, canards, and down facing wingtips but these will not move in my build, i think the building process will take at least half a year for the prototype, then i will keep upgrading it as a production version named B-170 Valhalla and the respective letter for its versions, the most similar design you can find right now is my UCV ShadowStrike I that has similar engine cover to those the valhalla will have, but with the variation of a curved wing that will follow the oval outline to finally give the tips the down facing shape like half a circle but stretched. i will need your help with vizzy for making some missiles, very special missiles which will be able to launch even backwards (see pyewacket missiles) for 360 degree defense. im also thinking about using methalox engines with aerospike nozzles for optimal power at every altitude and i will equip a radar on the plane (i have the vizzy program rn for it) so we can try making some radar missiles or even fox 3. what do you think?
@Yugveergreat no hurry, take your time for whatever you need, ill try to keep up with the builds meanwhile. I am now working on an ultralight jet glider and a cargo plane
@Yugveergreat thx very much, to make it howl you can try going to scratch (programming app) and modify some audio, then save it as an mp3 and add a howl activation group if that is possible
didnt know bout that, the forgotten games have that strange aura, better is to leave them as they are, weird things happen with those, it is forgotten for a reason
@Yugveergreat as it seems to me that you have the complete juno version… can you post a set of some afterburning engines the biggest you can make them, with max compression? i need them witha varied bypass selection: 0, 25%, 50%, 75%, 100% , 125 , 150, 175, 200, 250, 300 and the max value you can give to it, its for testing different configs for my next build that will need enormous afterburning engines, and also because im doing research on what is the best bypass for a plane like that.
@Yugveergreat all we need is to reduce intake size and so the total thrust but with high fuel consumption, which is historically accurate, or just use long small engines like early jets
Hello whoever reads this, today i will start building a new model based on the Delta I and with aesthetics similar to that ones on the Lockheed F-104 starfighter
@BmnkRocketIndustries i can try make a tornado but idk if it will have everything you are asking for
9 months agoi think you can add us as creators of this post so we get a notification when something is going on
9 months agodont just upvote the comments… answer them so we can organise this faster
9 months agoif you guys dont mind i can have land near the arctic, for me it aint a problem as i will soon design some long range extra heavy fighters (mig25/31 like) i also need someone to vizzy a missile guidance program working with activation groups instead of independent part id's so we all can implement it on our builds not depending on the same missiles an being free to make our own ones. whoever makes this please upload it in 6 or 8 (one for each AG) command pods because we cannot modify the vizzy and so which AG the program is affecting. if need help with developing the system i can try making something similar on scratch to use as a base, would be cool to have a vizzy tool online to do this things
9 months agoi already built 60 nuclear warheads with a power of 50 megatons… now im designing the missile carrying them. yugveergreat will do the guidance system as i do not know anyone else doing vizzy
9 months agoi think yugveergreat will be ally with me so my alliance needs another country to join, if it wants to. anyway soon i will start building icbms so it is not convenient that you guys keep being enemies, i do not mind nuking anything on my way if anyone enters my airspace
9 months ago@Yugveergreat i do not have the game on a pc, ill stick to methalox
9 months ago@Yugveergreat That was exactly what i wanted from methalox
9 months ago@Yugveergreat wow i need to try that engine… can you do the same with some methalox full staged aerospikes?
9 months ago@Yugveergreat aerospikes are meant to be insanely powerful at every altitude, the plane will have rcs for steering beyond the atmosphere
9 months ago@Yugveergreat i mean aerospikes for the plane
9 months ago@Yugveergreat yesterday i finally decided what my most ambitious craft will look like; as you may know one of my favourite planes is the XB-70 valkirye which sadly got cancelled and so i want to build a sucessor in an altermative history i which it entered service but in 2048 it will be retired as my craft is replacing it. I want to make it similar but ima completely twist the design stile from its old straight shapes to a more stealthy and modern curves like those on luigi colani's (crazy guy that doesnt seem to know about phisics) designs. Naming it valkirye II sounded very default-ish and as it is a different craft it will receive the XB-170 designation code and the nickname Valhalla, it will incorporate the traditional six engines, canards, and down facing wingtips but these will not move in my build, i think the building process will take at least half a year for the prototype, then i will keep upgrading it as a production version named B-170 Valhalla and the respective letter for its versions, the most similar design you can find right now is my UCV ShadowStrike I that has similar engine cover to those the valhalla will have, but with the variation of a curved wing that will follow the oval outline to finally give the tips the down facing shape like half a circle but stretched. i will need your help with vizzy for making some missiles, very special missiles which will be able to launch even backwards (see pyewacket missiles) for 360 degree defense. im also thinking about using methalox engines with aerospike nozzles for optimal power at every altitude and i will equip a radar on the plane (i have the vizzy program rn for it) so we can try making some radar missiles or even fox 3. what do you think?
9 months ago@Astron7 ok thx, what do you want me to upvote?
9 months ago@Yugveergreat thx!
9 months ago@Yugveergreat no hurry, take your time for whatever you need, ill try to keep up with the builds meanwhile. I am now working on an ultralight jet glider and a cargo plane
9 months ago@Yugveergreat looks like its gonna be crazy good
9 months ago@Yugveergreat how's the vulcan going? i just noticed how forgotten is the valiant compared to the other V-bombers
9 months ago@Yugveergreat np
10 months ago@Yugveergreat thx very much, to make it howl you can try going to scratch (programming app) and modify some audio, then save it as an mp3 and add a howl activation group if that is possible
10 months agodidnt know bout that, the forgotten games have that strange aura, better is to leave them as they are, weird things happen with those, it is forgotten for a reason
10 months ago@Yugveergreat as it seems to me that you have the complete juno version… can you post a set of some afterburning engines the biggest you can make them, with max compression? i need them witha varied bypass selection: 0, 25%, 50%, 75%, 100% , 125 , 150, 175, 200, 250, 300 and the max value you can give to it, its for testing different configs for my next build that will need enormous afterburning engines, and also because im doing research on what is the best bypass for a plane like that.
10 months ago@Yugveergreat thank you very much. i cant wait to see the vulcan… is it gonna howl?
10 months ago@Yugveergreat remember using no bypass if you haven’t started building it yet
10 months ago@Yugveergreat i love the vulcan
10 months ago@Yugveergreat ok but pls keep upvoting my posts, it helps them a lot to get popular
10 months agovolvamos a mi post
10 months ago@Nai120 da igual, mañana lo hacemos
10 months agopues me da q es cosa del correo
10 months agohola pues
10 months ago@SupremeDorian right
10 months ago@SupremeDorian hope i get as high as you some day
10 months agoa moderator just upvoted the UXF-1
10 months agoA
10 months ago@Yugveergreat all we need is to reduce intake size and so the total thrust but with high fuel consumption, which is historically accurate, or just use long small engines like early jets
10 months ago@Yugveergreat i prefer low bypass, it is easier to work with
10 months ago@Yugveergreat first off all: what kind of plane are we gonna build?
10 months ago@Yugveergreat hi
10 months ago@PanzerTeam1 mines are still good for any role and keep being cheap
10 months agoABSOLUTE has gone stealth! Check my new build
10 months agoJUST UPLOADED TWO NEW FIGHTERS FOR THOSE ONES THAT PREFER MORE NOSTALGIC DESIGNS OR FOR THOSE COMRADES OUT THERE. GO CHECK THEM
10 months agoHELLO GUYS CHECK OUT MY NEW PLANE WITH VARIABLE GEOMETRY!!!
11 months agoWhoever reads this please someone explain me how to do small intakes to work like big ones cuz most of my builds are half power because of the intakes
11 months agoHello whoever reads this, today i will start building a new model based on the Delta I and with aesthetics similar to that ones on the Lockheed F-104 starfighter
11 months agoPost your tiny manned aircraft here
11 months ago