Thanks Andrew! I would appreciate it though if you could add the DLSS and Ray Tracing that Unity now supports, it shouldn't be a challenge as far as I know.
P.S.: I will later list all my suggestions on what should be added, below.
Water occlusion bypass; selecting certain parts to not display water inside the object, and in the case of an astronaut being inside of the object, the astronaut will not be subjected to water physics (this only applies to the inside of the object). If the object is invisible then water can be seen outside of the object. Astronaut's vision will not be blurred by the water.
Props; these will be customizable prop engines with optional functionality in water.
@pianoplane dude go back to SP
4.6 years ago@DrexxVolv I hope he gets banned, he blocked me after I kindly told him to stop
4.6 years ago@pianoplane can you not ping me 3 times???
4.6 years ago@pianoplane it's still very off topic
4.6 years agoI'm not sure that you're allowed to post far off-topic stuff here
4.6 years agoT
4.6 years agoMe
4.6 years ago@SupremeDorian would love if it would be implemented, especially for those players that think it's cool to spam
4.6 years ago@DrexxVolv you can use your own pc as a server
4.6 years ago@pianoplane no there is only a spam cooldown
4.6 years agoI'm getting tired of people who constantly upvote stuff
+2 4.6 years ago@NORX N-word
4.6 years ago@Eeeeeeeeeejdndn np :)
4.6 years agoIn settings, seamless edges
+1 4.6 years agoikr!
4.6 years agoI'll be first to downlaod it
4.6 years agoToo much
+1 4.6 years agoOn nuclear engines
4.6 years agoRoof, middle
4.6 years agoThanks Andrew! I would appreciate it though if you could add the DLSS and Ray Tracing that Unity now supports, it shouldn't be a challenge as far as I know.
P.S.: I will later list all my suggestions on what should be added, below.
Water occlusion bypass; selecting certain parts to not display water inside the object, and in the case of an astronaut being inside of the object, the astronaut will not be subjected to water physics (this only applies to the inside of the object). If the object is invisible then water can be seen outside of the object. Astronaut's vision will not be blurred by the water.
Props; these will be customizable prop engines with optional functionality in water.
(t.b.c.)
+2 4.7 years agono idea
4.7 years ago@Rafaele ok
4.7 years agoyou can by changing the values of it in the settings
4.7 years agoWhich one do you like?
4.7 years agoComment like this:
Furore - 1Add a cockpit pls it will be legendary
4.7 years agoLol you are better than me no cap
4.7 years ago@FalconAerospaceFAS your crafts are actually very good, don't underestimate your talent :)
4.7 years ago@t4zcomz wait wut
4.7 years agoGive it time, you'll get better until you die of sr2 fame or depression that's keeping you away from sr2.
4.7 years agoWelcome to the family!
@OM3GA_AEROSPACE damn
4.7 years agoSays u
4.7 years agoYou literally use the stock paint on most of your crafts
@JohnnyBoythePilot its okay, its also about craft quality
+1 4.7 years ago@FalconAerospaceFAS okay!
4.7 years ago
4.7 years ago@FalconAerospaceFAS sure, stay safe and don't forget about SR2! Good luck my friend :)
4.7 years ago@FalconAerospaceFAS indeed it is like you say
4.7 years ago@FalconAerospaceFAS 我想學習中文,所以這是成為中國人的第一步
4.7 years ago@FalconAerospaceFAS 如果你在學校盡你最大的努力,你將來會有一個,或者你會得到一個更好的!
4.7 years ago@TweedleAerospace Intel is never better than ryzen but okay
4.7 years agoYeah sure, if you have a well running pc then it's worth it
4.7 years agoNö
+3 4.7 years ago@Bayourex hi
4.7 years ago@notsorry yeah I think we all are fighting some kind of problem. I've kinda become better now so I might continue posting :)
4.7 years ago@FalconAerospaceFAS dont worry it'll go over. Thanks for being a friend :)
4.7 years ago@NebulaSpaceAgency sure <3
4.7 years ago2000m/s
4.7 years ago@Arstotzka <3
4.7 years ago@Ctracerx2 😂
4.7 years ago@MiGEater lol I hope so
4.7 years agoHuh, I had the same but the best thing to do is just to go on
+3 4.7 years ago