@NebulaX Make it longer and bigger. Rules say docking port needs to be 200% size in tinker.
Oh another important thing: On my module, I will need to have a interstage connecting the arm and my module because if the hinges start messing up the station, I can quickly eject the arm.
@NebulaX I actually made a quick module I call it Genesis II. It isn’t a habitation module but it is used for refueling and it provides communications with the surface.
@NebulaX Nah KSP and sr2 a kinda unique in their own ways. KSP has a version on Xbox while we specially have a version for mobile. KSP has many uncustomizable parts while we have few parts that are very customizable.
@NebulaX Eh, docking in SFS is too easy. In SFS the physics isn’t too realistic and you can slow down fast after a RCS burst making it easier to get to the port.
@NebulaX LOL THATS A GAS GIANT XDDD No wonder you died. It’s the Jupiter for the game, you can’t land on it since it has no solid ground and it has a crush altitude. You can land on its moons though.
@NebulaX Well first off you should use methalox since it is lighter and more efficient since you have a big rocket, second off, I’m working on finding a good way to improve the legs.
@NebulaX You are looking at an older post. I still use my shuttle for sat missions but I’m trying to do both at the same time. I also haven’t even made bases on other planets yet.
@NebulaX I actually have an old space station of mine in orbit that I just used the auto rendezvous and docking to get to. It isn’t mine rocket but it worked XDD.
@NebulaX Nice.
3.9 years ago@NebulaX Well, I will see where my module is assigned.
3.9 years ago@NebulaX Yeah that sounds good.
3.9 years ago@NebulaX Make it longer and bigger. Rules say docking port needs to be 200% size in tinker.
3.9 years agoOh another important thing: On my module, I will need to have a interstage connecting the arm and my module because if the hinges start messing up the station, I can quickly eject the arm.
@NebulaX So I said that with my module, you could make a Nebularm for my module.
3.9 years ago@NebulaX That's what I was gonna say. Somebody was gonna put an arm but they didn't do it because it was too complicated.
3.9 years ago@NebulaX I am developing a module for CSS III
3.9 years ago@NebulaX https://www.simplerockets.com/s/pAL92l/Echo-Terminal-version-0-1
3.9 years ago@NebulaX We could definitely do that.
3.9 years ago@NebulaX Roger that. I also joined the new CSS so I'll be contributing with that.
3.9 years ago@NebulaX Should I launch it or wait for you?
3.9 years ago@NebulaX I actually made a quick module I call it Genesis II. It isn’t a habitation module but it is used for refueling and it provides communications with the surface.
3.9 years ago@Kuba2012 It makes the game more interesting when there are different planets.
3.9 years agoYeah next it’s gonna be in the toilet.
3.9 years ago@NebulaX Here it is so far.
3.9 years ago@NebulaX k
3.9 years ago@NebulaX Yeah, I am currently thinking about loading my starship with a lot of RCSs.
3.9 years ago@NebulaX When I say it gets it orbit it barely does.
3.9 years ago@NebulaX Yeah well nobody who plays sfs usually cares.
3.9 years ago@NebulaX Alright. My starship has the capability to reach orbit alone, but I have it a super heavy anyways.
3.9 years ago@NebulaX Dang my starship is going good but a can’t freakin flip it when I’m making a maneuver
3.9 years ago@NebulaX It’s pretty simple
3.9 years ago@NebulaX Hm. I like being challenge and figuring out ways to solve em.
3.9 years ago@NebulaX Nah KSP and sr2 a kinda unique in their own ways. KSP has a version on Xbox while we specially have a version for mobile. KSP has many uncustomizable parts while we have few parts that are very customizable.
3.9 years ago@NebulaX Eh, docking in SFS is too easy. In SFS the physics isn’t too realistic and you can slow down fast after a RCS burst making it easier to get to the port.
3.9 years ago@NebulaX Yeah it’s a little insane. And KSP 2 will be 60 dollars plus DLCs.
3.9 years ago@NebulaX LOL THATS A GAS GIANT XDDD No wonder you died. It’s the Jupiter for the game, you can’t land on it since it has no solid ground and it has a crush altitude. You can land on its moons though.
3.9 years ago@NebulaX Hm. The Cylero atmosphere isn’t high. It’s like 58km.
3.9 years ago@NebulaX intense speedrun sounds
3.9 years ago@NebulaX hey, wanna see me speedrun starship
3.9 years ago@NebulaX #Sad.
3.9 years ago@NebulaX Heh. I’ve gotten to urados without infinite fuel fine. maybe I could engineer something like starship and see how I do myself.
3.9 years ago@NebulaX Well first off you should use methalox since it is lighter and more efficient since you have a big rocket, second off, I’m working on finding a good way to improve the legs.
3.9 years agoHmm... the landing legs are a little weak, it flies like butter, but the sea level engines need more power
3.9 years ago@NebulaX I want to try and land it.
3.9 years ago@NebulaX Hm. Can you send an updated link of nucleus without super heavy?
3.9 years agoRip. I suck at rendezvous.
3.9 years ago@NebulaX are you still working on Nucleus? If you aren’t, I can continue your project for you.
3.9 years ago@NebulaX also I found a tutorial for this Scorpio of suicide burns, and I made a script for your atomic 1 and my Echo, and it works!!
3.9 years ago@NebulaX Yah I actually and getting close to being done with the lunar orbit part!
3.9 years ago@NebulaX but lemme help you getting there. I’ll tell you in the discussion.
3.9 years ago@NebulaX old post I’ve sent several missions there.
3.9 years ago@NebulaX You are looking at an older post. I still use my shuttle for sat missions but I’m trying to do both at the same time. I also haven’t even made bases on other planets yet.
3.9 years ago@NebulaX Yes. But as I said, if you want to buy the full game, it costs 7 bucks. SimpleRockets 2 offers MUCH more and is 5 bucks.
3.9 years ago@swope This isn't the kind of game for that.
3.9 years agoDude sometimes you gotta learn not to rely on the nodes all the time anyways.
3.9 years ago@NebulaX However when the other program works again I am not using that one i just used since it only works on one craft.
3.9 years ago@NebulaX Hm. I still need to find out how to work it.
3.9 years ago@NebulaX I actually have an old space station of mine in orbit that I just used the auto rendezvous and docking to get to. It isn’t mine rocket but it worked XDD.
3.9 years ago@NebulaX Ah I see. So it would return velocity in words?
3.9 years ago