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    I'm working on a mod w/ customizable lamps (because space is dark, and I've lost more landers than I care to admit to not seeing where I'm going), customizable ion drives (you can tweak energy usage to increase/decrease the ISP and thrust output, as well as its base thrust output for realism/fun), and currently trying to figure out how the customizable gyroscopes work to use the same system for making customizable RTGs as an alternative to solar power.

    Also working on making a to-scale recreation of a procedural M6.5V solar system I found in SpaceEngine, which has so far mainly been a challenge of figuring out what everything in the SolarSystem xml file does so as to be able to make everything look reasonably accurate via proc-gen, followed by the challenge of needing to jot down the precise characteristics of some ~33 moons, only one of which is likely actually an interesting target for exploration, given the rest are all dwarf moons.

    +3 4.8 years ago