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ChaoticGraviton
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1
Cargobays with no base causes issues with crafts in timewarp.
ChaoticGraviton
2.6 years ago
2
Deleteing crafts with crew does not kill the crew.
ChaoticGraviton
2.6 years ago
2
Reentry Effects quit working when exiting the atmosphere
ChaoticGraviton
2.6 years ago
2
Slant percentage updates incorrectly.
ChaoticGraviton
2.6 years ago
1
Cargobays with disabled rotation do not have the disabled rotation when entering flight.
ChaoticGraviton
2.6 years ago
5
Cargobay corner radius slider is bugged
ChaoticGraviton
2.6 years ago
1
Cargobays with hidden base do not have reduced mass, like a no door cargo bay.
ChaoticGraviton
2.6 years ago
1
Cargobays without base when updated shows the base in the designer.
ChaoticGraviton
2.6 years ago
1
Cargobays with "None" hinge style and a position offset duplicates the position offset when updating the part in the designer
ChaoticGraviton
2.6 years ago
3
Crew Modules do not remove occupants when size is changed to no longer hold the correct volume.
ChaoticGraviton
2.6 years ago
1
Craft doesn't crash with terrain during timewarp
ChaoticGraviton
2.6 years ago
3
fuel grains on amateur motors do not work
ChaoticGraviton
2.6 years ago
2
goblin engine has weird nozzle name
ChaoticGraviton
2.6 years ago
1
Parachutes deflate randomly
ChaoticGraviton
2.6 years ago
7
Landing Gear icon does not have a wheel in it
ChaoticGraviton
2.7 years ago
1
The craft checklist does not recognise battery from capsules for Vizzy
ChaoticGraviton
3.0 years ago
2
Cannot Launch Crafts
ChaoticGraviton
3.0 years ago
1
The Part Deselect Hotkey Does Not Work With the Shape Tool
ChaoticGraviton
3.0 years ago
2
Rocket engines with 0 thrust still do not consume fuel
ChaoticGraviton
3.0 years ago
1
The Rover Wheel part has a slighly offset rotation
ChaoticGraviton
3.0 years ago
1
The Rover Wheel part icon does not properly represent the part
ChaoticGraviton
3.0 years ago
3
Replicate AG does not properly function on start.
ChaoticGraviton
3.0 years ago
1
Activation groups that are on a non-primary chip and show up in the AG panel, are not activatable in flight from the priamry chip.
ChaoticGraviton
3.0 years ago
1
Named activation groups on other chips do not show up on primary's AG list in flight
ChaoticGraviton
3.0 years ago
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