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    I guess I'm not understanding what I'm talking about.

    4.3 years ago
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    I guess that is the case until you eject a booster. in which case the command chip on that booster becomes the primary. I have launched satellite clusters which went that way. I do see an issue with this, though. I tested a Vizzy script to see if they continue to run after you move to a new craft. I could not tell, as the craft it was on was no where near me and It disappeared from the map view as if it had exploded.

    4.3 years ago
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    Thx guys! Maybe a radio part could be added with inter craft functionality of the message block.

    4.3 years ago
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    Was kinda skeptical of blocks, but WOW THESE ARE EASY TO USE!!!

    I love it!!

    4.4 years ago
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    @TitanIncorporated
    Mining like in Space Engineers would be cool! I think, however, that the voxel approach to terrain that SE uses is much of the performance-devouring it does. I cannot run SE, but my Pentium G4560 and $45 GPU render SR2 almost perfectly. Voxels and digging would make systems like mine unusable for SR2.

    4.4 years ago
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    @MarioG
    Where do I find the mod tools?

    4.4 years ago
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    @KitKart
    Shoot. That would have been CRAZY, crashing the moon into the earth!
    I hope asteroids might make it to the game eventually!

    4.5 years ago