With a week of designing done, i've finally got a playable version. The payload door might not be as pretty, but you can actaully play with it compared to its predecessor.

The activation groups are labeled as to what they do

The canard and aft fins are both controlled by slider 1. The canard (upper) fins are AG1 and the aft (lower, larger) fins are AG2.

Superheavy's Engines are Controlled by AG3 and AG4. AG3 controls the outer engines, and AG4 controls the inner 7.

Starship's Engines are controlled by AG5 and AG6. AG5 controls the Vacuum engines, and AG6 does the Sealevel engines.

The Payload Bay can be opened with AG7, and will close when it is deactivated.

Also check pinned comment :)

GENERAL INFO

  • Successors 1 craft(s) +7 bonus
  • Created On: Windows
  • Game Version: 0.9.404.0
  • Price: $226,088k
  • Number of Parts: 1122
  • Dimensions: 120 m x 19 m x 14 m

PERFORMANCE

  • Total Delta V: 9.5km/s
  • Total Thrust: 56.8MN
  • Engines: 37
  • Wet Mass: 2.7E+6kg
  • Dry Mass: 2.04E+5kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 31 3.3km/s 37.4MN 2.5m 2.7E+6kg
3 6 6.3km/s 19.4MN 1.9m 8.1E+5kg

Comments

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    Crew Configuration has been released

    Pinned 3.6 years ago
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    But is it mobile friendly?

    2.8 years ago
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    veryhard to land but the cergo bay its an art work

    3.0 years ago
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    @ChaoticGraviton you have 30 vruh

    3.6 years ago
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    7,034 AQUILA

    @ChaoticGraviton Yes, I tried it on Mobile 2GB ram and it is smooth

    3.6 years ago
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    1,666 Marssmmm

    I have tried it on low physics
    It work’s perfectly @ChaoticGraviton

    3.6 years ago
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    @ahmad183 I dont think it'll be too bad on mobile, I havent asked anyone to try it

    3.6 years ago
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    7,034 AQUILA

    This is so cool. Maybe not to be mobile friendly

    3.6 years ago
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    2,866 Politonno

    @ChaoticGraviton Young? How old are you?

    3.6 years ago
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    @Politonno you know not what challenges i have dealt with. you are still very young on this adventure

    3.6 years ago
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    2,866 Politonno

    @Alyx ?? Don't understand

    3.6 years ago
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    2,866 Politonno

    @ChaoticGraviton oh nice. Good luck finding the best landing legs, and you will have all my full respect. Landing legs are the most difficult part

    3.6 years ago
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    2,495 Alyx

    @Politonno
    "Just get better lol"
    - Heat tile guy, "The art of the craft"

    3.6 years ago
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    @Politonno no, im currently reworking them

    +1 3.6 years ago
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    2,866 Politonno

    Ok, I noticed that the orbiter has no landing legs

    3.6 years ago
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    2,866 Politonno

    @ChaoticGraviton ok but why?

    3.6 years ago
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    @Politonno 'The supreme art of war is to subdue the enemy without fighting.'
    -Sun Tzu

    3.6 years ago
  • Profile image
    2,866 Politonno

    @ChaoticGraviton How did you make 5 times more upvotes than me in 2 posts every post of mine?

    3.6 years ago
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    2,866 Politonno

    @ChaoticGraviton Really nice! How did you that type of payload doors)

    3.6 years ago
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    773 DUNIAN

    oh sorry wrong user

    3.6 years ago
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    773 DUNIAN

    where is the cool shiny body

    3.6 years ago
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    @Probreyene hm?

    +1 3.6 years ago
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    6,430 Probreyene

    please use smoothening

    +1 3.6 years ago
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    I hate how you karma whore on this website but I love ur crafts

    +2 3.6 years ago
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    30 upvotes and ill release crew configuration :)

    3.6 years ago
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35 Upvotes

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